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The Feathered Serpent is a roguelike action platformer that pairs fast-paced combat with randomly generated levels, enemies, and items!

WAR AGAINST THE DINOSAURS

Battle against a race of dinosaur-people known as the Saurians. Exact revenge upon them for sacrificing your people to Quetzalcoatl, The Feathered Serpent. Just beware the raptors... clever girls.

UNLIMITED ITEM SYNERGIES

Well, to be more precise, there are exactly 1,087,562,120,541,668,200,000,000,000,000 potential item combinations to enjoy. As you progress through this lost world, random item drops will change the way your character moves and attacks. Experiment to find the best item combinations in each attempt to slay The Feathered Serpent.

BECOME FRIENDS WITH CATS, BIRDS, AND SHARKS

Experience hundreds of unique story events that are interconnected between the many NPC's you will run into during your adventures. Anyone who isn't a dinosaur is a welcome ally... except for that rogue dinosaur shopkeeper Brazak, I guess he seems pretty cool.

ENDLESS REPLAYABILITY

Each new attempt will have you encountering new enemies, dinosaurs, and bosses. Watch how bosses progressively become harder each time you defeat them. Experience how the game grows with you and changes as a result of your actions.
The Feathered Serpent
Matthew YoungDeveloper
Tsundown StudiosPublisher
2024-06-11Release
🎹🖱️ Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
Public Linux Depots:
  • [0 B]
Hotfix 2.7.4

Fixing cursor locked to invisible window, but unfortunately this removes all window lock for cursor. Will have to identify which part of the godot engine code is causing this and see if there is a workaround. Fixed issue where I left in testing level, rerouting directly to 4th area. Oops!

[ 2024-12-19 18:48:07 CET ] [Original Post]
The XMAS Update!

Patch 2.7

NEW ITEMS

Game Description ImageSPOM - +Random Stat Increase, +2 HP, +Super OffersGame Description ImageBloodberry Jelly - +2 MAX HP, +1.5 Dmg, -1 HPGame Description ImageRaw Chicken - -1 HP +2 DmgGame Description ImageBone Dice - Roll the dice, and receive a stat change based on the result... 6: +2 to All Stats 4-5: +1 to All Stats 2-3: -1 to All Stats 1: -2 to All StatsGame Description ImageGundrill - +2 Attack Speed -.1 SpeedGame Description ImageHeart Render - +4 Dmg +1 Atk Spd -2 HPGame Description ImageAztec Javelin - +1 Dmg +1.5 Atk Spd +10% Crit +Increase Range

WINTER THEME

Game Description Image
Each new area has a winter theme! Treasure chests are now presents, enemies are turned Christmas colors, snow falls, Kan and other NPCs can be seen wearing Christmas hats! Bosses are also Christmas themed! If you would like to turn this setting off, all you have to do, is turn it off by unchecking the box in the pause menu.

QUALITY OF LIFE FEATURES

Skippable Cutscenes, simply press Spacebar during any cutscene to skip!
Adjusted Sound Volume on Sawblades
Adjusted Sound Volume on Acid Pits
Title Screen will now remember your settings for Fullscreen and volume!
Powerups will immediately go into your inventory upon picking them up, when before, you had to walk into them.

BUG FIXES

Max Speed Stat Changed: (.5, 2) (.1, 2.5)
Fixed Game Crashing Bug with the GlitchRaptor (The Irony)
Fixed Certain Item Unlocks Displaying Incorrectly
Fixed Crystal Blocks in Ruins so that they sometimes spawn with trapped DeathDactyls

[ 2024-12-13 23:11:10 CET ] [Original Post]
Hotfix 2.5.1

Hotfix 2.5.1

Fixed bug with invisible collisions shapes on certain enemies.
Fixed bug where Kan's spirit did not display properly at the beginning of the game.

[ 2024-11-21 19:46:41 CET ] [Original Post]
Patch 2.5

Patch 2.5

MAJOR BUG FIXES

  • Riptide Story Progression Fixed
  • Bone Boots not activating breaking platforms Fixed
  • Fixed enemies attacks being triggered by gold coins
  • Fixed arrows sticking to magnetized gold coins

MINOR BUG FIXES

  • Kan's Ghost Form was not displaying properly, and now it correctly displays
  • Fixed issue where player was able to shoot during some cutscenes
  • Fixed issue where Eye of Wild negated King Midas coin drops
  • Fixed Issue where gold coins could trigger door and take player to next level
  • Fixed ghost enemies not disappearing when modifying HP in the Warrior Altar
  • Fixed Enemy Death Animations spawning behind foliage
  • Slightly Increased Hitbox of Hive Flies
  • Slightly Tweaked Statue Hitboxes to help avoid getting stuck
  • Tweaked collision priority on Frog Tongue to help avoid bugs with player getting pulled through / into walls
  • Fixed issues where spear trap statues could push you into the ground
  • Fixed issue where Gold Bars, BloodGems, and Hearts as well as Rotating Celestial Bodies around Kan were silhouetted in the Temple.
  • Fixed bug where Tezcatlipoca Mask did not remove effect of Tlaloc Idol
  • Adjusted Sound Radius on SawBlades
  • Fixed Temple Fire Trap stopping bullets during flame burst
  • You can now shoot under Crystals in ruins, and they will fall

QOL FIXES

  • New Game is option is back, but warns you before overwriting save file.
  • Totems in the 4th area now have sound effects
  • Added SFX for Floor Switches and Door Openings
  • Added SFX for Falling Boulders
  • Added shading to fishing hole to better blend in with environment
  • Added shading FX to water during fishing mini game
  • Changed Quetzalcoatl Boss Artwork to better align with in-game boss

Moving Forward

Hello everyone! This patch seeks to address some of the most persistent and game breaking bugs. It addresses roughly 90% of all bugs sent in my discord, which as a side note, THANK YOU to everyone for sending in suggestions and bug reports in the discord! I am transitioning back into full time game dev, and I appreciate and am grateful for the patience from this community. Looking forward into the future, expect a substantial update before Christmas, that will vastly improve and rework many systems, enemies, and bosses in the game. After Christmas, work on the Realm of Mictlan content update will begin! Please join the discord if you have not already, and be a part of this amazing community! Enjoy the game everyone!
-Matthew

[ 2024-11-20 17:38:37 CET ] [Original Post]
HOTFIX 2.3.1

Another Attempted Fix for Artifact of Retribution Fatal Errors

[ 2024-07-08 18:23:27 CET ] [Original Post]
Hotfix 2.3

FIXED BUGS

Fix Bug where you could not purchase the final offensive upgrade in Eli's Skill Tree
Fixed a fatal game crash with Riptides Final Cutscene.

SHOULD BE FIXED BUT UNTESTED BUGS

Fixed a fatal game crash upon death in the jungle.
Fixed a fatal game crash with artifact of Retribution.

[ 2024-07-08 18:13:22 CET ] [Original Post]
Infernal Timer Fix

Very small hotfix to the Infernal / Warrior Timer not resetting correctly

[ 2024-07-03 22:27:43 CET ] [Original Post]
Hotfix 2.2

Locked cursor to game window
Fixed game crashing bug with Final Quetzal cutscene
Fixed bugs with Eye of Wild and Eye of Magic Achievements

[ 2024-06-27 01:57:01 CET ] [Original Post]
Hotfix 2.1

Fixed lighting issue in the Temple area.
Fixed wrong music playing issue when loading into certain areas.

[ 2024-06-27 00:33:47 CET ] [Original Post]
First Patch for The Feathered Serpent!

Patch 1.0

Item Changes

Game Description ImageEmpty Heart: [strike]1 Empty Hp[/strike] +3 Empty HpGame Description ImageBone Heart:[strike] 1 HP[/strike] +1 HP + 2 DamageGame Description ImageRustic Sword: [strike].75 Damage[/strike] +1.75 DamageGame Description Image[strike]Green Leaf: .75 Damage + .25 Attack Speed -50 Projectile Speed[/strike] Sharp Leaf: +2 Damage +.5 Attack Speed +5% CritGame Description ImageBroken Sword: [strike]+1.5 Damage[/strike] +2 DamageGame Description ImageMidnight Dagger: Range not Decreased as SignificantlyGame Description ImageRiver Water: [strike]Friction 0.05 +.2 Speed[/strike] Friction 0.1 +.3 SpeedGame Description ImageTlaloc Idol: [strike]Friction 0.01 +15% Crit [/strike] Friction 0.05 +25% CritGame Description ImageAztec Death Whistle: [strike]100 dmg every 2 min [/strike] 500 dmg every 60 seconds, area of damaging effect tripledGame Description ImageSacred Sword: [strike]+2 Damage[/strike] +4 DamageGame Description Image[strike]Watermelon:[/strike] REMOVED FROM GAMEGame Description Image[strike]Lemon:[/strike] REMOVED FROM GAMEGame Description ImageMask of the Moon: [strike]+1 Damage[/strike] +2 Damage +10% CritGame Description ImageGaia: [strike]+2 HP[/strike] +5 HP Reduced Gravity ImpactGame Description ImageCarrot: [strike]+.5 Attack Speed [/strike] +3 HP +1 Attack SpeedGame Description ImageTwinShot: Reduced Spread of Bullets, Each shot only costs 1 ammo now.Game Description Image[strike]Blackberry:[/strike] REMOVED FROM GAMEGame Description Image[strike]Orange: [/strike]REMOVED FROM GAMEGame Description Image[strike]Grapes: [/strike]REMOVED FROM GAMEGame Description ImageBurnt Chicken: [strike]+1.5 Damage [/strike] +1.5 Damage +1 Empty HeartGame Description ImageDiamond: [strike]+4 Damage[/strike] +8 DamageGame Description ImageDino Meat: [strike]+1 HP +1 Damage[/strike] +2 HP +2 DamageGame Description ImageDragonFruit Smoothie: [strike]+1 HP +.75 Damage[/strike] +2 Hp +1 DamageGame Description ImageEgg: [strike]+1 HP +.5 Attack Speed[/strike] +2 HP +1 Attack SpeedGame Description ImageSmoothie: [strike]Full Heal +1 MaxHP +.05 Spd [/strike] +3 HP, Full Heal, +.1 SpeedGame Description ImagePineapple Smoothie: [strike]+1 HP +.5 Attack Speed[/strike] +2 HP +1 Attack SpeedGame Description ImageStrawberry Smoothie: [strike]+2 Hp Full Heal [/strike] +4 HPGame Description ImageLizard King Spike:[strike] +1 Damage +1 Atk Speed [/strike] +3 DamageGame Description ImageSharp Axe: [strike]+2 Damage +5 Crit[/strike] +3 Damage +15 CritGame Description ImageSkull Rock: Increased Rock Bullet Speed on BurstGame Description ImageEye of Blood: [strike]+1 Damage[/strike] +2 DamageGame Description ImageSpear of BloodLust: [strike]+2 Damage +2 Firerate Increase Range Take Damage Down to 1 HP [/strike] +4 Damage +2 Firerate Increase Range Take Damage Down to 1 HPGame Description ImagePyro: Changed Artwork so it no longer looks like a pile of bananasGame Description ImageBFS: [strike]+4 Damage -0.2 Speed [/strike] +6 Damage -0.2 SpeedGame Description ImageBurger: [strike]+1 HP & -.05 Speed[/strike] +2 HP & -.05 SpeedGame Description ImageVeggie Burger: [strike]+2 Hp [/strike] +3 HpGame Description ImageVampiric Syphon: [strike]Heal 1 HP and Have your next attack deal double damage every 30 kills[/strike] Heal 3 HP every 30 killsGame Description ImageDouble Edged Blade:[strike]+4 Damage +3 Attack Speed, You lose 2 Hp when hit [/strike] +6 Damage +4 Attack Speed, You lose 2 Hp when hitGame Description ImageRaw Fish: [strike]+1 HP [/strike] Take 1 Damage +2 Empty HeartsGame Description ImageFaberge Egg: [strike]+1 HP [/strike] +1 HP +2 Attack Speed

New Items

Game Description ImageAztec Spear: +3 Damage +1 Attack SpeedGame Description ImageTwin Fang Claws: +2 Damage +2 Attack SpeedGame Description ImageGemstone Mace: +2 Damage +20% CritGame Description ImageGold Tooth Dagger: + 4 Damage +10% CritGame Description ImageIgnis Plant Sap: -.2 Speed +25% Crit +2 Damage

Jungle Area Changes


Phytosaur HP Scaling adjusted: [strike]300/450/600 [/strike] 300/400/500

Outer Ruins Area Changes

Spearman: [strike]40 HP[/strike] 30 HP
Swordman: [strike]60 HP[/strike] 45 HP
RockWalker: [strike]80 HP[/strike] 50 HP
Mini Rock Walker: [strike]40 HP [/strike] 20 HP
DeathDactyl: [strike]60 HP [/strike] 40 HP
CrystalWorm: [strike]20 HP [/strike] 7 HP
EyeBat: [strike]50 HP[/strike] 30 HP
RockFlyer: [strike]25 [/strike] 20
YAX: [strike]4000 HP [/strike] HP now scales, 2500/3500/5000 increased every 3 defeats.
DINOGOLEM:
Made starting attacks more staggered, so as to not overwhelm players.
Lowered Spawn rate of Rock Flyers Until 3rd takedown.
Changed Gem HP, and scaled with victories every 3 succesful takedowns.
Eye Gem: 200/300/400
Chest Gem: 400/600/800
HandGem: 300/400/500

Saurian City Area Changes


ELI Skill Tree Costs Changed:
Cut all costs by 50% or more
[b]
Saurian Warrior:[/b] [strike]100 HP [/strike] 90 HP
Saurian Archer: [strike]80 HP [/strike] 70 HP
Saurian Mage: [strike]80 HP[/strike] 60 HP
Pterodactyl: [strike]150 HP [/strike] 80 HP
Triceratops: [strike]200 HP[/strike] 120 HP
Flying Serpent: [strike]100 HP [/strike] 60 HP
Velociraptor: [strike]160 HP[/strike] 80 HP

Gorgos Mounted: [strike]12000 HP[/strike] 6000 HP
Gorgos: [strike]12000 HP[/strike] 6000 HP
Undead Gorgos Mounted: [strike]12000 HP[/strike] 6000 HP
Hp scaling every 3 successful takedowns
6000/7000/8000
Undead Gorgos: [strike]12000 HP[/strike] 8000 HP
Hp scaling every 3 successful takedowns
8000/9000/10000

Temple Area Changes

Cultist Torch: [strike]500 HP[/strike] 200 HP
Cultist Dagger: [strike]500 HP[/strike] 250 HP
HiveSack: [strike]20 Shots to break[/strike] 10 Shots to break
HiveFly: [strike]20 HP [/strike] 10 HP & Increased Hurtbox (easier to hit)
Dread Rex: [strike]800 HP[/strike] 400 HP
Armored Raptor: [strike]320 HP[/strike] 160 HP
GhostSerpents: Cut movespeed in half, Cut lifespan down by 25%
GhostPots: Improved visibilty / readability
Breaking Platforms:

[u]QUETZALCOATL[/u]
Adding in scaling HP every 3 successful takedowns
[strike]100000 HP[/strike] 40000/50000/75000 HP

ACHIEVEMENTS

I radically adjusted the time it takes to unlock certain achievements, and significantly reduced the conditions that needed to be met. This should improve game balance, game feel, and allow players to fully all the items and combos this game has to offer. Below is an attached image on how to unlock each Achievement. Some are purposefully still left vague.

QUALITY OF LIFE CHANGES

Added in nameplates above NPC dialogue boxes
Reduced Number of Levels Needed to Progress through Saurian City by 2
Reduced Number of Levels Needed to Progress through Temple by 4
Start button will no longer appear if you have a save file. This should help avoid accidental save overwrites.
Removed annoying saws in 5th level areas. (you know the level)
Made shops appear later on in areas, as well as slightly increased shop prices.
Made fishing slightly faster.
Made the catch pull up animation for fishing twice as fast.

BUG FIXES

Fixed a Bug where Attack Speed Slot 3 in Skill Tree was not updating correctly
Fixed a Bug where Crit Chance Slot bugged out, and did not let player keep purchased Crit Chance Upgrades
Fixed Music not stopping after Gorgos Fight
Fixed Bugs with Enemies spawning in Ground in 4th Area Level
Fixed Armored Raptor Mask Falling too slowly
Fixed bug where Gorgos cinematic was displaying incorrectly
Fixed Progression Bug w/ Gorgos Saying the wrong lines
Fixed Cannon NPC Progression Bug where Purchasing the Autograph did not progress the story
Fixed bug where Anime Maid Skin was not unselecting.
Fixed camera issues in 5th area temple levels.
Removed some platforms in 5th area, not respawning.
Fixed the achievement Stay Hard! Should be properly working now.
Fixed a bug with harder versions of Yax, He now properly turns into a crystal form when going invulnverable and will do so more than once a fight.
Fixed bug where players could not shoot up against walls with eye of magic.
Fixed bug where plant spawns in 2nd boss fight were dropping loot.
Slightly Adjusted 2nd area terrain so that GUI elements do not cover up enemy spawners.
Fixed graphical issue with Bleed.
Made it so you cannot activate fishing multiple times while fishing.
Twin fish meat did not properly appear in inventory

KNOWN BUGS

Achievements on Linux Operating Systems do not currently work
Sometimes coins fall into the ground (Godot Physics Engine Bug, Very Little I can do Here)
Damaging effects such as poison, bleed, etc. do not visually update, and occasionally bug out boss Hp bars.
Midas Ring Bugs HP Bars
Tezcatlipoca Mask does not remove all effects sometimes
Enemies attack gold
Multitudes of other small (and large) bugs in the discord, huge thank you to the community for catching them.

Thanks so much everyone for the amazing feedback, the game will continue to grow and receive updates moving forward! I am hoping to focus on bug fixes and hopefully fully complete controller / steamdeck support in the coming weeks. And if you haven't already left a review for the game, it would mean the world! It directly supports and pushes this game out to more people!

-Matthew

[ 2024-06-19 21:14:30 CET ] [Original Post]

Minimum Setup

  • OS: 64-bit
  • Processor: Core 2 DuoMemory: 2 GB RAM
  • Memory: 2 GB RAM
  • Graphics: Discreet video card
  • Storage: 1024 MB available space
  • Memory: 4 GB RAM
  • Recommended Setup

    • OS: 64-bit
    • Processor: 2.4 GHz Dual Core 2.0 (or higher)Memory: 4 GB RAM
    • Graphics: Discreet video card
    • Storage: 1024 MB available space
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