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The Feathered Serpent is a roguelike action platformer that pairs fast-paced combat with randomly generated levels, enemies, and items!

WAR AGAINST THE DINOSAURS

Battle against a race of dinosaur-people known as the Saurians. Exact revenge upon them for sacrificing your people to Quetzalcoatl, The Feathered Serpent. Just beware the raptors... clever girls.

UNLIMITED ITEM SYNERGIES

Well, to be more precise, there are exactly 1,087,562,120,541,668,200,000,000,000,000 potential item combinations to enjoy. As you progress through this lost world, random item drops will change the way your character moves and attacks. Experiment to find the best item combinations in each attempt to slay The Feathered Serpent.

BECOME FRIENDS WITH CATS, BIRDS, AND SHARKS

Experience hundreds of unique story events that are interconnected between the many NPC's you will run into during your adventures. Anyone who isn't a dinosaur is a welcome ally... except for that rogue dinosaur shopkeeper Brazak, I guess he seems pretty cool.

ENDLESS REPLAYABILITY

Each new attempt will have you encountering new enemies, dinosaurs, and bosses. Watch how bosses progressively become harder each time you defeat them. Experience how the game grows with you and changes as a result of your actions.
The Feathered Serpent
Matthew YoungDeveloper
Tsundown StudiosPublisher
2024-06-11Release
🎹🖱️ Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
Public Linux Depots:
  • [0 B]
First Patch for The Feathered Serpent!

Patch 1.0

Item Changes

Game Description ImageEmpty Heart: [strike]1 Empty Hp[/strike] +3 Empty HpGame Description ImageBone Heart:[strike] 1 HP[/strike] +1 HP + 2 DamageGame Description ImageRustic Sword: [strike].75 Damage[/strike] +1.75 DamageGame Description Image[strike]Green Leaf: .75 Damage + .25 Attack Speed -50 Projectile Speed[/strike] Sharp Leaf: +2 Damage +.5 Attack Speed +5% CritGame Description ImageBroken Sword: [strike]+1.5 Damage[/strike] +2 DamageGame Description ImageMidnight Dagger: Range not Decreased as SignificantlyGame Description ImageRiver Water: [strike]Friction 0.05 +.2 Speed[/strike] Friction 0.1 +.3 SpeedGame Description ImageTlaloc Idol: [strike]Friction 0.01 +15% Crit [/strike] Friction 0.05 +25% CritGame Description ImageAztec Death Whistle: [strike]100 dmg every 2 min [/strike] 500 dmg every 60 seconds, area of damaging effect tripledGame Description ImageSacred Sword: [strike]+2 Damage[/strike] +4 DamageGame Description Image[strike]Watermelon:[/strike] REMOVED FROM GAMEGame Description Image[strike]Lemon:[/strike] REMOVED FROM GAMEGame Description ImageMask of the Moon: [strike]+1 Damage[/strike] +2 Damage +10% CritGame Description ImageGaia: [strike]+2 HP[/strike] +5 HP Reduced Gravity ImpactGame Description ImageCarrot: [strike]+.5 Attack Speed [/strike] +3 HP +1 Attack SpeedGame Description ImageTwinShot: Reduced Spread of Bullets, Each shot only costs 1 ammo now.Game Description Image[strike]Blackberry:[/strike] REMOVED FROM GAMEGame Description Image[strike]Orange: [/strike]REMOVED FROM GAMEGame Description Image[strike]Grapes: [/strike]REMOVED FROM GAMEGame Description ImageBurnt Chicken: [strike]+1.5 Damage [/strike] +1.5 Damage +1 Empty HeartGame Description ImageDiamond: [strike]+4 Damage[/strike] +8 DamageGame Description ImageDino Meat: [strike]+1 HP +1 Damage[/strike] +2 HP +2 DamageGame Description ImageDragonFruit Smoothie: [strike]+1 HP +.75 Damage[/strike] +2 Hp +1 DamageGame Description ImageEgg: [strike]+1 HP +.5 Attack Speed[/strike] +2 HP +1 Attack SpeedGame Description ImageSmoothie: [strike]Full Heal +1 MaxHP +.05 Spd [/strike] +3 HP, Full Heal, +.1 SpeedGame Description ImagePineapple Smoothie: [strike]+1 HP +.5 Attack Speed[/strike] +2 HP +1 Attack SpeedGame Description ImageStrawberry Smoothie: [strike]+2 Hp Full Heal [/strike] +4 HPGame Description ImageLizard King Spike:[strike] +1 Damage +1 Atk Speed [/strike] +3 DamageGame Description ImageSharp Axe: [strike]+2 Damage +5 Crit[/strike] +3 Damage +15 CritGame Description ImageSkull Rock: Increased Rock Bullet Speed on BurstGame Description ImageEye of Blood: [strike]+1 Damage[/strike] +2 DamageGame Description ImageSpear of BloodLust: [strike]+2 Damage +2 Firerate Increase Range Take Damage Down to 1 HP [/strike] +4 Damage +2 Firerate Increase Range Take Damage Down to 1 HPGame Description ImagePyro: Changed Artwork so it no longer looks like a pile of bananasGame Description ImageBFS: [strike]+4 Damage -0.2 Speed [/strike] +6 Damage -0.2 SpeedGame Description ImageBurger: [strike]+1 HP & -.05 Speed[/strike] +2 HP & -.05 SpeedGame Description ImageVeggie Burger: [strike]+2 Hp [/strike] +3 HpGame Description ImageVampiric Syphon: [strike]Heal 1 HP and Have your next attack deal double damage every 30 kills[/strike] Heal 3 HP every 30 killsGame Description ImageDouble Edged Blade:[strike]+4 Damage +3 Attack Speed, You lose 2 Hp when hit [/strike] +6 Damage +4 Attack Speed, You lose 2 Hp when hitGame Description ImageRaw Fish: [strike]+1 HP [/strike] Take 1 Damage +2 Empty HeartsGame Description ImageFaberge Egg: [strike]+1 HP [/strike] +1 HP +2 Attack Speed

New Items

Game Description ImageAztec Spear: +3 Damage +1 Attack SpeedGame Description ImageTwin Fang Claws: +2 Damage +2 Attack SpeedGame Description ImageGemstone Mace: +2 Damage +20% CritGame Description ImageGold Tooth Dagger: + 4 Damage +10% CritGame Description ImageIgnis Plant Sap: -.2 Speed +25% Crit +2 Damage

Jungle Area Changes


Phytosaur HP Scaling adjusted: [strike]300/450/600 [/strike] 300/400/500

Outer Ruins Area Changes

Spearman: [strike]40 HP[/strike] 30 HP
Swordman: [strike]60 HP[/strike] 45 HP
RockWalker: [strike]80 HP[/strike] 50 HP
Mini Rock Walker: [strike]40 HP [/strike] 20 HP
DeathDactyl: [strike]60 HP [/strike] 40 HP
CrystalWorm: [strike]20 HP [/strike] 7 HP
EyeBat: [strike]50 HP[/strike] 30 HP
RockFlyer: [strike]25 [/strike] 20
YAX: [strike]4000 HP [/strike] HP now scales, 2500/3500/5000 increased every 3 defeats.
DINOGOLEM:
Made starting attacks more staggered, so as to not overwhelm players.
Lowered Spawn rate of Rock Flyers Until 3rd takedown.
Changed Gem HP, and scaled with victories every 3 succesful takedowns.
Eye Gem: 200/300/400
Chest Gem: 400/600/800
HandGem: 300/400/500

Saurian City Area Changes


ELI Skill Tree Costs Changed:
Cut all costs by 50% or more
[b]
Saurian Warrior:[/b] [strike]100 HP [/strike] 90 HP
Saurian Archer: [strike]80 HP [/strike] 70 HP
Saurian Mage: [strike]80 HP[/strike] 60 HP
Pterodactyl: [strike]150 HP [/strike] 80 HP
Triceratops: [strike]200 HP[/strike] 120 HP
Flying Serpent: [strike]100 HP [/strike] 60 HP
Velociraptor: [strike]160 HP[/strike] 80 HP

Gorgos Mounted: [strike]12000 HP[/strike] 6000 HP
Gorgos: [strike]12000 HP[/strike] 6000 HP
Undead Gorgos Mounted: [strike]12000 HP[/strike] 6000 HP
Hp scaling every 3 successful takedowns
6000/7000/8000
Undead Gorgos: [strike]12000 HP[/strike] 8000 HP
Hp scaling every 3 successful takedowns
8000/9000/10000

Temple Area Changes

Cultist Torch: [strike]500 HP[/strike] 200 HP
Cultist Dagger: [strike]500 HP[/strike] 250 HP
HiveSack: [strike]20 Shots to break[/strike] 10 Shots to break
HiveFly: [strike]20 HP [/strike] 10 HP & Increased Hurtbox (easier to hit)
Dread Rex: [strike]800 HP[/strike] 400 HP
Armored Raptor: [strike]320 HP[/strike] 160 HP
GhostSerpents: Cut movespeed in half, Cut lifespan down by 25%
GhostPots: Improved visibilty / readability
Breaking Platforms:

[u]QUETZALCOATL[/u]
Adding in scaling HP every 3 successful takedowns
[strike]100000 HP[/strike] 40000/50000/75000 HP

ACHIEVEMENTS

I radically adjusted the time it takes to unlock certain achievements, and significantly reduced the conditions that needed to be met. This should improve game balance, game feel, and allow players to fully all the items and combos this game has to offer. Below is an attached image on how to unlock each Achievement. Some are purposefully still left vague.

QUALITY OF LIFE CHANGES

Added in nameplates above NPC dialogue boxes
Reduced Number of Levels Needed to Progress through Saurian City by 2
Reduced Number of Levels Needed to Progress through Temple by 4
Start button will no longer appear if you have a save file. This should help avoid accidental save overwrites.
Removed annoying saws in 5th level areas. (you know the level)
Made shops appear later on in areas, as well as slightly increased shop prices.
Made fishing slightly faster.
Made the catch pull up animation for fishing twice as fast.

BUG FIXES

Fixed a Bug where Attack Speed Slot 3 in Skill Tree was not updating correctly
Fixed a Bug where Crit Chance Slot bugged out, and did not let player keep purchased Crit Chance Upgrades
Fixed Music not stopping after Gorgos Fight
Fixed Bugs with Enemies spawning in Ground in 4th Area Level
Fixed Armored Raptor Mask Falling too slowly
Fixed bug where Gorgos cinematic was displaying incorrectly
Fixed Progression Bug w/ Gorgos Saying the wrong lines
Fixed Cannon NPC Progression Bug where Purchasing the Autograph did not progress the story
Fixed bug where Anime Maid Skin was not unselecting.
Fixed camera issues in 5th area temple levels.
Removed some platforms in 5th area, not respawning.
Fixed the achievement Stay Hard! Should be properly working now.
Fixed a bug with harder versions of Yax, He now properly turns into a crystal form when going invulnverable and will do so more than once a fight.
Fixed bug where players could not shoot up against walls with eye of magic.
Fixed bug where plant spawns in 2nd boss fight were dropping loot.
Slightly Adjusted 2nd area terrain so that GUI elements do not cover up enemy spawners.
Fixed graphical issue with Bleed.
Made it so you cannot activate fishing multiple times while fishing.
Twin fish meat did not properly appear in inventory

KNOWN BUGS

Achievements on Linux Operating Systems do not currently work
Sometimes coins fall into the ground (Godot Physics Engine Bug, Very Little I can do Here)
Damaging effects such as poison, bleed, etc. do not visually update, and occasionally bug out boss Hp bars.
Midas Ring Bugs HP Bars
Tezcatlipoca Mask does not remove all effects sometimes
Enemies attack gold
Multitudes of other small (and large) bugs in the discord, huge thank you to the community for catching them.

Thanks so much everyone for the amazing feedback, the game will continue to grow and receive updates moving forward! I am hoping to focus on bug fixes and hopefully fully complete controller / steamdeck support in the coming weeks. And if you haven't already left a review for the game, it would mean the world! It directly supports and pushes this game out to more people!

-Matthew

[ 2024-06-19 21:14:30 CET ] [Original Post]

Minimum Setup

  • OS: 64-bit
  • Processor: Core 2 DuoMemory: 2 GB RAM
  • Memory: 2 GB RAM
  • Graphics: Discreet video card
  • Storage: 1024 MB available space
  • Memory: 4 GB RAM
  • Recommended Setup

    • OS: 64-bit
    • Processor: 2.4 GHz Dual Core 2.0 (or higher)Memory: 4 GB RAM
    • Graphics: Discreet video card
    • Storage: 1024 MB available space
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