Welcome to Version 1.0.5, Build 6.5 This update focuses on lots of little optimisations and performance improvements as well as a fundamental change to how we handle our light ranges in the render pipeline, to help with ongoing performance improvements. These light changes have made some aspects of the game look a little different ( brightness or fall-off ranges) and we will continue to tweak these values over future updates. We are currently transitioning Fight The Dragon from an older version of the Unity game engine into version 5.0, which is an ongoing process while 5.0 is still in an unreleased state. While we are working on this move, we have feature locked the game, so we don’t have to maintain 2 code bases/projects. When the move to 5.0 is done and we are happy that we can move away from the older engine version, we will begin to work on new game and ACK features again.
Dual Shock 3 Controller support on OSX (finally)
We’ve finally had time to add DS3 support in FTD for OSX users, including new controller icon support and correct icons in the controller help.
1.0.5 (Build 6.5) Change List
New
- Added Dual Shock 3 support for Mac, including new help in Pause menu
- Lots of small performance optimisations throughout the game
- Major Performance improvements in the Dragon Arena
- Changed background in character customisation screen
- Reworked layout of the “Press X to continue” messages after dying
- World map icons will now look much more consistent at different times of day
- Replay button will no longer appear after running out of scrolls in the Dragon Arena
- Fixed issue where context menu in world map would reappear after deleting an adventure (controller only)
- Fixed player 2’s camera not working correctly while player 1 is dead (splitscreen)
- Fixed wrong back button being displayed in advanced filters for world map
- Fixed visual banding in-game (dark lines)
- Fixed some miscellaneous bugs
- ACK: Fixed some navigation issues for controller
1.0.5 (Build 6.6) Change List
Changes/Improvements
- Teleport To Player menu now updates when players leave the game
- Teleport To Player closes if open when player 2 drops out of local co-op
- Notification UI now sits under the checkpoint UI
- Fixed being able to use special abilities above your character level
- Player 2 stats left on screen when dropping out (in menu)
- If player 2 cancels drop in, player 1’s stats don’t re-appear (in menu)
- Cancelling create new character in split screen drop in would prevent gamepad from controlling I (in adventure)
- Black Rogue background colour was wrong in Create Character UI in Adventure.
- Can’t create a new character in drop in an adventure
- Interact icon was broken in menu for player 2
- Can no longer click Pray when choosing a reward in the Loot Shrine
- Fixed more splitscreen bugs in Loot Shrine
- When player 2 drops out while in menu, player 1 can’t use START button on controller
- Pause menu background for player 2 in adventure was not visible
- Close button being shown at incorrect times in LogicBlock/Switch UI
- Broken UI image in event picker and music selection in ACK
- Logic blocks drawing lines for events that are not “triggered”
- Logic blocks disabled during a playtest would not reset correctly when re-playtesting.
[ 2015-02-10 03:41:48 CET ] [ Original post ]
🎮 Full Controller Support
- Fight The Dragon Linux [585.74 M]
Build, Explore, Battle & Loot in this GAUNTLET inspired USER CREATED hack’n slash
Create & share Adventures like a true Dungeon Master of old!
Fight The Dragon is a COMMUNITY CREATED Hack'n Slash RPG where players can team up and tackle exciting adventures made by other community members in our in-game Adventure Construction Kit (ACK).
It's DIABLO meets LITTLE BIG PLANET
Follow us on twitter - http://twitter.com/3sprockets
Our Latest Dev Let's Play 9 Video... 18th December 2014
http://steamcommunity.com/sharedfiles/filedetails/?id=357821583
See all of our Dev Let's Play videos here...
http://steamcommunity.com/app/250560/discussions/0/540743757658485898/
Players can play single player, local split-screen couch co-op (2 players) or online multiplayer (4 players) to complete 10-15 minute adventures in a non-linear order, which allows players to jump in for a quick fix or play multiple adventures over longer play sessions. Collect loot, level up, conquer enemies and become a master adventurer!
Become the ultimate Dungeon Master you always dreamed of being!
Fight The Dragon ships with a highly flexible in-game Adventure Construction Kit (ACK) that allows players to design, play and share their own adventures with other players on all platforms around the world.
The ACK (as is the gameplay) is designed to be as intuitive to use via a gamepad as it is via mouse and keyboard. Creators are able to sculpt and paint environments, place props, enemies, NPCs, Traps, checkpoints and other key game elements including hooking up basic logic systems for switches/gates and traps.
The Fight The Dragon community have already published over 1600 fantastic adventures, which means we have hundreds of hours of gameplay already created.
ACK FEATURES
- Great assortment of Melee, Ranged and Mini-Boss Enemies
- Large selection of textures to paint environments with
- Static & Dynamic props including realtime lights, traps, bridges & more
- Super intuitive editor allowing rapid design
- In editor play testing at any time
Dragon Battle Arena
As heroes complete adventures and reach milestones, they earn tickets that allow them to go “Fight The Dragon” in the ultimate dragon battle arena.
Every player has their own dragon to fight, and each dragon has MEGA HP, so killing your dragon will require many encounters and a lot of skill. The damage you do to your dragon is persistent between play sessions, so collect as many tickets as you can and go battle it out! Each ticket grants the player 3 lives, but be warned, there are more ways to die in the dragon arena than just the dragon, so stay alert!
Key Game Features
- In-Game Adventure Construction Kit – Create and share Adventures!
- Over 100 hours of unique gameplay created by our community so far!
- Action packed Hack-and-Slash Adventuring in your own creations
- Female and Male versions of all of our classes
- Local Drop-In Split-Screen Couch Co-Op
- Up to 4 player online Co-Op (cross platform)
- LAN server for local 4 player Co-Op
- Intense Dragon Fights with special dragon loot
- Full gamepad & Big Picture support
State Of the Game - FAQs
Game - Current State & FAQ
http://steamcommunity.com/app/250560/discussions/0/558751660786031250/
Adventure Construction Kit - Current State & FAQ
http://steamcommunity.com/app/250560/discussions/0/558751812695879447/
- OS: Ubuntu
- Processor: Intel i3+ or equivalentMemory: 1 GB RAM
- Memory: 1 GB RAM
- Graphics: NVidia or ATI with latest drivers
- Storage: 500 MB available space
- OS: Ubuntu
- Processor: Intel i5+ or equivalentMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: NVidia or ATI with latest driversNetwork: Broadband Internet connection
- Storage: 1 GB available space
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