Punch, kick, slice, dice, burn, blast, staple-gun, fireball, jackhammer, and chainsaw your way up the corporate ladder solo or with a 'friend' in a truly hostile work environment. And remember: every red stickman you defeat is one dead red stickman closer to a promotion!
WHAT DO WE DO HERE?
Here at this great company, we do the thing. To be clear: the thing is what we do. But can YOU do the thing? Do you know the deadly art of the handshake? Can you perform an exploding heart punch? Successful applicants will be issued a range of brutal weaponry to help them become the boss. But watch out: everyone else wants the job too.
THE ONLY WAY UPWARDS IS SIDEWAYS
Stickmen need jobs, but more importantly, shareholders need growth. Climb to the top of the tower to crush your boss's nuts, and please note that 50% of office work is kicking stickmen out of windows. Deliver parcels and dash from task to task, with lots of murder in between.
BECOME THE BOSS
Fight other CEOs for the prestige of being the CEO with the biggest muscles. Perform dubiously legal tasks critical to expanding the company. Steal cars, suppress protestors, and kidnap building inspectors, all in the name of profit. Because without profit, there is nothing. NOTHING!
Hey Stickfriends!
Its been incredible seeing Stick It To The Stickman out in the wild after so many years of workplace simulations and unpaid overtime. Weve now sold 100,000 units, which means 100,000 new employees have joined our aggressive climb toward total corporate supremacy. The Board is pleased. The shareholders are salivating. HR is missing.
A huge thank you to the Stickman community for your bug reports, fan art, chaos, and continued emotional investment in this hostile work environment. Youve kept the team caffeinated, focused, and legally gray.
Since launch, weve been working on a lot of polish, bug fixing, and now optimisation. Weve reworked the on-ramp into Cage Fight this patch, and were currently doing the same for The Fulfillment Center. Once weve added some more archetypes to Fulfillment, well be charging into work on Foreign Manufacturing, which will be our next major content update!
Big things in this patch:
Keybindings - Rejoice!
[/*]Optimisation (Ongoing)
[/*]Loads of changes to Cage Fight onboarding
[/*]Starbucks Cage Fight boss nerfed and tutorialised a little (4th time the charm?)
[/*]New gun movechain for the Conservative
[/*]New headbutt movechain for the Ego Maniac (and other archetypes)
[/*]Gentrification fixes
[/*]Screen Resolution menu fixes
[/*]Top hats can now be gained from Fulfillment
[/*]You can now fire your friend at the end of a Fulfillment run
[/*]
Small things:
Some visual polish in tower
[/*]Nerfed helicopter CEO, now delays minigun
[/*]Caged emotions is now softer
[/*]Buffs to Cowboy (now gets more ammo as Cowman)
[/*]Buffs to Ego Maniac (Big Head is now better)
[/*]Changes to Cage Fight abilities (spawned units and teleports)
[/*]Improved secret character icons
[/*]Outside intervention fixed
[/*]Fixed and added localizations
[/*]Fixed and added some audio
[/*]Changes to movement in Fulfilment
[/*]
Now get back to work!
[img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/42893952/0ed51b6583ce1b9933617612d6351ca43d7ae027.png\"][/img]
Minimum Setup
- OS: TBC
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