




🌟 Special thanks to our amazing supporters:
✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Benedikt][David Martínez Martí]
We are happy to announce that the game will get a Turkish localization with this update. Archura Localization did the localization for free! We hope that our Turkish speaking players will enjoy this. Big thanks to Archura Localization! - Delicious Dungeon team!
A minor performance update and hopefully a small fix to a rare, but big issue
The Delicious Dungeon OST is now live on Steam! Irene Chan made all the music! All the love to her The soundtrack contains all 24 songs used in the game AND on top of that, 2 extra tracks that we (hopefully) use in the future for new bosses. In total it's about 50 minutes of amazing music Hope you guys enjoy it.
Patch 1.01 Some fixes to bugs and issues you guys have found. Thanks for playing and bringing these things to our attention! Bug Fixes Order Deletion Due to a missing check, it was possible to delete orders that you didn't give up to yourself. That is now fixed and you should only be able to delete your own orders. All Dishes Unlockable There was an issue with the second to last dish in the game the dish after the Layer Cake (Lasagna). That is now fixed and you should be able to unlock all 25 dishes in the game. Cook Book Guide Dialogue Almost not a bug, but we fixed the dialogue for the Cook Book Guide. Before, when you talk to him the first time, he shows you with [Unlock Recipe] that you have new recipes to unlock. That went away, once you entered any conversation path. We fixed that and he now always shows the new recipes you can unlock. Translations Lots of translation fixes. Hopefully we got them all this time Keep posting if you find any other missing ones. Botanist Selection The Botanist did not have all the non meat items in the game before. That is now fixed and he will always offer anything you are eligible to loot. Milk and Sugar The drop rate of milk and sugar was wrong. The Demor and Maldemos enemies (the big versions of the Beses and Bosos), were supposed to always drop milk and sugar. Now they do so abundantly.
Calling all gaming gourmands! We are thrilled to announce that Delicious Dungeon, an exciting combination of cooking and rogue-lite gaming is now available on Steam! Experience the thrill of battling through a dangerous dungeon while satiating your culinary cravings. It's time to spice up your gaming library with some truly delicious fun. We are finally releasing Delicious Dungeon into the wild!! We are so grateful to our current community of Delicious Dungeon players for their continued support and enthusiasm while we were still working on the game. And, a special welcome to all of our new players who we hope will enjoy all that Delicious Dungeon has to offer and help us make it even bigger and tastier! Thank you all for being a part of our quirky group of dungeoneers and cooks! If you would like to exchange your experience or just want to talk to the developers of Delicious Dungeon, then join our discord server! https://discord.gg/nfWGKFUSVE Grab yours now while it's hot and ready to serve, and let's bring some flavor into gaming together! We hope you enjoy this delicious journey. Thank you all for playing!
Hello everyone!
We are very close to being done with the game and we plan to release it soon!
We have closed the Beta and are at this point focusing on getting the word out.
Your support means a lot to us. We are very happy and feel immense privilege in getting this chance.
We hope you will end up playing and enjoying the game once it is released!
With all the love
Digital Cauldron
Disclaimer Nearing the end We are slowly but surely reaching a point where we are comfortable with state of our game. As long as no major issues arise over the coming weeks, that will make us reconsider, we plan on finishing development very soon. Thank you to all tester, we appreciated your work. P.S.: We would appreciate additional testing for our helper systems (Restaurant and dungeon helpers) and the later boss fights (Leviata, Maldemos). As always please consider joining our discord server if you want to be part of the beta test crew! Invite link: https://discord.gg/nfWGKFUSVE Reworks and Additions Dungeon -Reworked the loot system, making it not totally random but having more drop chances for items the player currently needs -Firefly nests now heal the player, giving more incentive to kill them -Reworked visuals for the buff Chase gives the player in the dungeon making it more clear Enemies Improved Leviata -Peck attack now tracks the player and is a lot faster -Wind walls start small and scale up -Flight attack accuracy increased -Added missing sound effects for tornados and wind walls Improved Rotog -Polished visuals for stomp to better visualize the damage area -Fixed minor issues with attacks not working properly Improved Karkor Gianta -Improved timing of the stomp hitbox -Enrage bury attack is now faster Improved Bosra and Besma -Fixed Besma getting stuck when stunned or killed before changing phase Village -Added more animations to villagers -Added barks to restaurant guests, commenting on the quality of the food being cooked -Major performance upgrade in the village -Reworked botanist shop, now restocking daily with a random amount of ingredients -Improved balance for shop prices and dishes Restaurant -Restaurant helpers now cook for self-orders with a fixed time and an infinite amount, enabling players to get healing items really fast -Lowered restaurant helper cooking times and income share -You can now add four combinations at once -Cooking game UI now shows inventory slots, showing the max stack size -Included cooking difficulty in tutorials UI -Major performance upgrade for inventory UIs (especially the blacksmith) -Added sorting to several inventories (first based on type and then on quality) -Improved inventory scrolling -Fixed weapon combo display scrolling -Combined player weapon damage numbers to remove visual clutter and overlapping -Improved UI navigation for the restaurant chef menus -Improved food pictures Saving and Loading -Added interval based autosave and an indicator on the bottom right of the screen -Added safety checks for old saving and loading, making it more reliable to load outdated save files Bug Fixes -Fixed saving issues in the intro cutscene -Fixed restaurant guest sitting positions on bar stools -Fixed restaurant helpers not showing the correct infos -Blocked input while the character moves to interactions, disabling multiple interactions being triggered at the same time -Fixed potential soft-lock when going to bed when blacksmith wants to talk to you -Fixed blacksmith spear quest -Fixed multiple issues with restaurant orders, the sleep recap and restaurant helpers -Fixed opening game menu when player inventory is opening -Fixed audio slider selection visuals in options -Fixed maximum stack size in dungeon for items -Fixed issues with unlocking certain dishes -Fixed restaurant trigger positions, making it impossible to go upstairs without the upper floor appearing -Fixed dialogue data not saving properly -Fixed shops not unlocking items, making the shops empty
Hello lovely people!
We have had an amazing amount of people asking to play our beta!
We now have enough casual testers so we're changing our approach a little.
If you want to join our beta, join our discord and ask for a beta key!
This way we can better ensure that we get feedback from our testers. We have set up channels where you can post your bugs and issues.
Happy hunting and we hope you cook up some delicious meals!
Thanks again to all of you and we hope to hear from you!
We are happy to announce that we have over 100 Beta testers!!
Thank you so much for the interest in our game!
We hope that you find joy in the game and give us some feedback.
Feel free to join our discord server, since it is the best way to reach us directly and be part of the community.
Happy hunting and we hope you cook up some delicious meals!
Once more, thanks to all of you and we hope to see and hear from you!
It's been a while, but thanks to our hard-working testers we've found a lot of bugs that we've (hopefully) fixed. To test this theory, we have uploaded the new version of our beta build and are ready for more feedback! tl;dr We have tried to fix most of the hard stuck/game breaking bugs, so saving should now work pretty well, but we know there is still a bug with the kitchen helper and the combat tutorial. And now the long list of changes for those who want to read through all of them:
Hey adventurers! We're looking for testers for Delicious Dungeon! We have opened a beta test here on Steam, you just have to join our discord and then wait for us to send you a key. This may take a while as we are a small team. We'd love to get your feedback on the game and reports on all those nasty bugs hiding in there (and I'm not talking about our cute beetle friend). For your feedback, we have included a few survey links connected in the game. A pop-up will appear after you start the game and should take you to the Google surveys, otherwise here are the links. Google Surveys: One of the surveys is on your opinion: https://forms.gle/juccrPEi3TMNRETz5 One of the surveys is on the dungeon: https://forms.gle/WQQgM26EgYH6FMK78 One of the surveys is on the village: https://forms.gle/N6bdmDCi6JFFto3h6 You can also join our discord server and assign yourself the beta tester role! Discord invite: https://discord.gg/nfWGKFUSVE We're hoping to iron out all the remaining kinks so that we can release soon! Throughout this testing period, we'll be patching any game-breaking bugs quickly, so it's worth checking back from time to time to see how things are progressing! Your help is invaluable to us and we love to hear all your suggestions and bug reports! Let's slay some beasts and cook some delicious meals!
Hello Guys, we are still working on the next parts of delicious dungeon but in the meantime we also fixed some bugs which we noticed in the demo: - Little UI to inform the player that they can leave the cooking mini games while they're running - The UI Icons for the controller & keyboard layout switch correctly - Fixed a few typos If you find some bugs which we haven't noticed we'd love to hear about them on our discord server https://discord.gg/SDRQvEw2By ! Have a lovely day!
Hello everyone! We had an amazing time at Gamescom 2022! Thank you so much to everyone who played the Delicious Dungeon Demo, either in person at Gamescom or at home via Steam. We received a lot of wonderful feedback, which will help us during further development. We are very hyped to continue working on the game! During Gamescom we updated the Demo on site with a few bug fixes, which we are now able to push to Steam. The Fixes: - Most importantly, Keyboard support is fixed. It now shows the Keyboard prompts and Control Layout - Items don't disappear when switching them between the kitchen inventories - Prevents player from getting stuck in the kitchen - Stops player from falling into infinity - Gives player more healing items - A little on screen lock-on reminder Since this is still a Pre-Alpha, the game might have more bugs in there, so don't be too confused when something does not work. We're working on making everything run smoothly. You can always join our discord server ( https://discord.gg/SDRQvEw2By ) to let us know which bugs disrupt your gameplay! We thank you all so much for your support and hope that you will follow us on this game development journey!
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