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Automobilista 2
Reiza Studios Developer
Reiza Studios Publisher
2020-06-30 Release
Game News Posts: 20
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
Automobilista 2 V1.6.5 Released!

AMS2 is now updated to V1.6.5.0; the latest release focuses on bug fixes, various improvements to existing car & track content along with some fresh Quality-of-Life developments before the introduction of new content over the next few weeks.

Some highlights of the update include support for launchingAMS2 straight to the MP lobby via web browser;To launch into a dedicated server from a web browser combine the 'Steam Browser Protocol' with the new '-connect' cli switch to create a url like the example below, substituting items in angled brackest as appropriate:

\steam://run/1066890//-connect : -password \

and for VR:

\steam://run/1066890//-connect : -password -forcevr\

[img src="https://clan.cloudflare.steamstatic.com/images/35138208/610603f38554fa507ce83eb69502041b3e2bfe0a.jpg"][/img]

AMS2 V1.6.5 also brings some furthertire physics delelopmentsthese are mostly subtle in effect but might be more perceptible for certain classes This build also brings someminor visual improvementsas listed in the changelog below.

[img src="https://clan.cloudflare.steamstatic.com/images/35138208/c37d394a5efc489bb41d968aa3070db4e56dcd84.jpg"][/img]

V1.6.4.3->V1.6.5.0 CHANGELOG GENERAL

  • Implemented level-of-detail crossfades in the renderer for foliage and grass shaders

  • Fixed multiplayer issue where wrong race results could occur if one of the participants crossed the line before green flag after a jump start

  • Fixed multiplayer issue that could happen in short tracks (1,5km or less) with formation lap enabled resulting in wrong race positions

  • Fixed some issues in the second race of a 2-heat championship event related to racing flags, rules and settings

  • Disabled tire pressure changes in pitstops that don't contain tire changes (this also prevents triggering a bug where the pitstop would fail to refuel the player vehicle if there wasn't a tire change in vehicles that can do refuel and tire changes in parallel)

  • Added cli switch to directly join a multiplayer server on launch (-connect ip\[:] \[-password ])

  • Reduced the track visual micropuddles intensity in overcast weather

  • Added subtle racing line rough reflection brightening when the track is slightly damp such as in humid conditions or at the beginning of a rainy spell

  • Significantly reduced Z-Fighting on painted road lines that occurs on large tracks

  • Reduced vehicle extra dirt brightness on darker liveries

  • Fixed shared memory showing launch control as installed for all vehicles

  • Fixed some objects appearing invisible when loading into a track

  • Fixed shared memory mLastOpponentCollisionIndex not correctly mapping into participants array

UI & HUD

  • Fixed class position not showing in HUD position widget for championships with class scoring enabled

  • Added track name string to Quick Setup screen

  • Placement of HUD widgets in the editor overlapping the edge of the screen is now allowed

PHYSICS

  • Minor adjustments to tread friction fade with velocity for all compounds in the following classes: GT1, GTE, GT3 (both gens), GT4, G55 Supercup, Lancer Cup, Mini JCW, Group C, Stock Opala 1986, Stock Omega 1999, LMDh/GTP, LMP2, DPi, P1 (both gens), P2, P3, P4, F-USA (all gens), F-Trainers, F-Inter, F-3, F-Retro (all gens), F-Classic (all gens), F-V12, F-V10 (both gens), F-Reiza, F-Ultimate (both gens)

  • Further adjustment to slick wetnees effects

  • Minor carcass sidewall adjustments for LMDh / GTP, LMP2, P1 (both gens), P2, P3, P4, GT1, GTE, GT3 (both gens), GT4, G55 supercup, Porsche Cup, GT Open

  • Minor adjustments to auto upshift / downshift thresholds in all classes

  • Cadillac_V-Series.R: Minor default setup adjustments to low downforce variant

  • Porsche 911 RSR GTE: Fixed asymmetry in front left fast bump damper setting (setup reset recommended)

AI

  • Adjusted AI drag effect scalars

  • Further adjustments to AI fuel ranges to avoid chances of late-race pitstops for fuel

  • Monza 1971: Fixed issue where some AI vehicles would over shoot T1 when leaving the pits

  • Virginia South: Fixed issue where some car types would spawn on the pit wall.

AUDIO

  • Fixed bonnet/bumper camera engine sound being out of center for BMW M4 GT4, M6 GT3, M8 GTE; Chevrolet Camaro SS and Camaro GT4; Stock Car Brasil (all models)

  • Fixed external chase cam engine sound pitch mismatch to onboard camera for Stock Cruze, Metalmoro AJR Chevy, Metalmoro AJR Gen2 Chevy, Ginetta G58 and Sigma P1

  • Adjusted Traction Control sound for BMW M4 GT3, Porsche 963, Chevrolet Corvette C8 Z07 Upgrade and Corvette Z06 GT3

  • Adjusted engine sound position for Chevrolet Camaro SS and Camaro GT4

  • Adjusted gearshift and high-rpm engine sound for Ginetta G40 and G40 Cup, fixed missing rev-limiter sound for G40 Cup

  • Nissan R89C: Adjusted turbo sound; fixed inaudible cockpit engine sound in replay

  • McLaren MP4/4: Fixed engine shutdown abrupt sound cutoff

  • McLaren MP4/5B: Fixed abrupt transition to idle sound

  • Chevrolet Camaro GT4: Fixed engine sound moving whilst steering

  • Brabham BT52: Fixed external camera engine sound pitch

  • Metalmoro AJR Judd V10: adjusted rev-limiter sound

  • McLaren F1 LM: fixed onboard engine sound pitch inconsistency

TRACKS

  • Kansai: Smoothed pit apron surface near the last garage exit; Added missing pit-in light for West layout

  • Watkins Glen: LOD adjustments to static tents and infield RV objects; Expanded track cut limit for the runoff and landing area at the inner loop in STT layout

  • Road America: Minor z-fight fixes visible on the run down to T5; Adjusted AI corridors

  • LongBeach: Fixed a problem with palm tree LOD poping in VR

  • Interlagos: Fixed the tire and cement barrier harsh collisions in some areas

  • Interlagos 1991-93: Fixed LOD settings issue with several static object types; Added cheat block to 3rd sector infield

  • Mosport: Fixed flickering track side advert billboards

  • Sebring: Adjusted the lodA range on the camera gantry static objects

  • Laguna Seca: Redprofiled T4 and T10 runoff strip terrain

VEHICLES

  • Added new custom Safety vehicle options for Hot Cars, Opala Stock Cars 1979, 1986, Stock Car Omega 1999, Copa Uno, Super Trophy Truck

  • Porsche 992 GT3R: Added yellow headlights for GTD liveries, added blurred rims inner spokes; Updated dashboard LEDs material and textures for more emissivity, flashing LEDs

  • BMW M4 GT3: Added new yellow headlights for GTD liveries, added carbon orange peel, added blurred rims inner spokes; added flashing motec LEDs for pit limiter

  • Corvette Z06 GT3R: New yellow headlights for GTD liveries, added carbon orange peel for base paint material, added blurred rims inner spokes, updated disk glow texture

  • Mclaren 720S GT3 EVO: new yellow headlights for Inception livery, added carbon paint orange peel, added blurred rims inner spokes, updated disk glow texture; Added flashing MOTEC LEDs; Removed unused MEBs and materials

  • Lamborghini Huracan GT3 EVO2: Added new white headlights for GTD Pro liveries, added carbon orange peel for base paint material, added blurred rims inner spokes; Added flashing Motec Pit limiter LEDs

  • Mercedes AMG GT3 Evo: Added new yellow headlights for GTD liveries, added carbon bodywork with new orange peel, added blurred rims inner spokes; added flashing motec LEDs for pit limiter and rev lights

  • Audi R8 LMS GT3 Evo2: Fixed side mirrors paint mapping in cockpit view

  • McLaren 570S GT4: Added higher res windscreen banner for both views, tyre branding, orange peel and extra dirt parameters for paint material; Fixed livery overrides for internal banners

  • Alpine A424: Fixed cockpit parts which not cast and receive shadows

  • BMW M Hybrid V8: fixed non casting shadows cockpit, added orange peel to bodywork Added flashing Pit limiter LEDs; Reworked rear and front lightglows object; updated purple front DRL textures

  • Added flashing Pit limiter LEDs for Caddilac V-Series R, Porsche 963, Ligier JSP320, Ligier JSP217, Oreca 07

  • Stock Omega: Redone collision mesh with increased detail around bumpers and fenders

  • Added blue / green metallic livery override options for F-V10 (both gens), F-Reiza, F-Ultimate (both gens)

  • Metalmoro MRX (all versions): Adjusted rear facing cameras

  • Porsche 911 GTE: Reworked headlights, added colored pitlights; added orange peel

[img src="https://clan.cloudflare.steamstatic.com/images/35138208/bb10bc687fa4e417201d86de9c8a1f6be8b9fab7.jpg"][/img]


[ 2025-06-26 18:50:18 CET ] [ Original post ]

Automobilista 2 is a celebration of motorsports - a comprehensive simulator powered by genre-leading technology placing you right at the center of the thrills the sport has provided over the decades, with an uniquely immersive experience and unmatched variety of cars, tracks and features you won´t find in any other racing game; it is an advanced simulator that never forgets to remain fun and accessible.

Within a few clicks, you can jump from a rental kart for modern day race in downtown Sao Paulo to a historic Grand Prix car for a blast around Monzas famous banking as if it were the 1960s; Run one of the championship seasons offered within the game, or create your own custom season setting up classes, tracks, points system, weather to your preference;; Travel through the history of motorsports driving legendary machines such as the Lotus 72E, the mighty Group C Porsche 962c or the Mclaren F1 GTR on the tracks they actually belonged; enjoy the unique driving experiences of exotic race cars equipped with ingenious devices that made motorsports folklore never before modeled in a racing simulator, such as the Brabham BT46B fan car or the Mclaren MP4-12 with its ingenuous brake steer system; explore the freedom that Automobilista 2 provides to create great events that never were, or even really crazy ones that never could be.

There is more still to come in the years ahead - new cars & tracks, more historical content, different racing modes, enhanced gameplay features, better racing for both single and multiplayer; AMS2 continues to be an ever-evolving, ever-expanding project that will continue to get bigger and better.

RACE ANYTHING, ANYWHERE, ANYHOW

From rental Karts to high-performance Prototypes, Classic Grand Prix cars to modern GTs and Racing Trucks, Automobilista 2 offers it all through a catalogue of beautifully-detailed venues across five continents.

ACCESSIBLE VISUAL REALISM

Automobilista 2 combines world-class graphics with optimized performance to offer glorious visuals even on less powerful systems, and one of the best VR experiences of any racing game

FULLY DYNAMIC RACING

Featuring the most advanced dynamic weather and track condition systems, 24-hour cycles, barometric pressure modelling, varying wind speeds and temperatures — all to produce ever-changing conditions session to session. AMS2 gives you full control for races to progress just as you want it, ensuring no two laps are the same

REAL WEATHER

- Real Weather links AMS2´s ultra-advanced weather system with a global meteorological data system to provide real time weather for all locations present in the game - that means that if you select the current date and hour for a race at Silverstone and it´s currently raining there, you´ll get the same weather in AMS2; if it has just stopped raining a couple of hours earlier, the track will still be wet in real life, and it will likewise still be wet in AMS2 as well. Real Weather does not just mimic current weather conditions though - it packs data for every single day over the last 40 years for every track in the game, allowing users to reproduce historical races in changeable weather very closely to how they actually happened.

MOTORSPORTS RULES & REGULATIONS

- Automobilista 2 also features one of the most complete sets of rules & regulations of any racing sim, allowing users to emulate rules of most major series in the world. In V1.4 we expand that reach with the introduction of oval racing and the support for Full Course Yellow. AM2 also allows users to customize multiclass races with the exact number of opponents from each class they may desire.

RACING LEGENDS

A growing library of famous historical racing cars and race tracks as they were through various decades offer players the opportunity to relive classic eras of motorsports history

EVER EVOLVING, EVER EXPANDING

Boasting a commitment to a long-term development cycle, Automobilista 2 receives regular monthly game updates bringing in a constant flow of new features and improvements to the game along with new cars and tracks

MINIMAL SETUP
  • OS: SteamOS
  • Processor: 3.5 GHz Intel Core i5 3450 or AMD FX-8350Memory: 8 GB RAM
  • Memory: 8 GB RAM
  • Graphics: GTX680 or equivalent
  • Storage: 120 GB available space
RECOMMENDED SETUP
  • OS: SteamOS
  • Processor: Intel Core i7 8700K / AMD Ryzen7 2700XMemory: 16 GB RAMStorage: 120 GB available spaceSound Card: DirectX compatible sound cardAdditional Notes: .
  • Memory: 16 GB RAMStorage: 120 GB available spaceSound Card: DirectX compatible sound cardAdditional Notes: .
  • Storage: 120 GB available space

GAMEBILLET

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MacGamestore

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