Lighting, movement animations improvements and more!
Book of Knowledge

Completing a Monster Hunter Task will now reward you with a Book of Knowledge. This Book can be used to apply skill XP to Melee, Ranged, Magic, Light, Medium, or Heavy -- or, you can gain XP toward your character level!
Water Lighting Improvements
Water previously was unaffected by light after moving to Unity 6. Now, we've updated the water shaders to react to light. This brings the aesthetic together a lot better than before! Hope you like it.
Multi-Directional Movement Animations

We've added directional movement for all weapons, so things should feel a lot more fluid/natural now! These animations aren't the final versions, but are better than moonwalking!
Jasconian Rings

We often make items in honor of our most dedicated and loyal players. Jasc O Nine joins Scabbybob [TM] The Greener and more who have something special in game to thank them for being amazing and helpful as we build the game
Jasconian Rings - one for each gathering profession have been added as rare drops - With a special secret if you collect them all
More Legendary Weapons

Clebarius continues to pump out siiiick new items that you'll be able to obtain with the keys system. Check them out!
Sporehaven - Elite Zone

A new zone has been added to the game, featuring content for 15-21 and 30-34 with mobs, quests, and lots of humor
Chisme describes it as "An ecosystem of fungal life and mysterious darkness." Good luck!
New Quests
Morgan bring you some epic new stories!
New rank based WC task system with 5 quests
New Edrivine quest: "City of Priests and Crazy Men"
Miscellaneous
- Fixed an issue where Eternal Tools would sometimes fail to gather resources due to the speed being too fast
- Fixed an issue where Fire Imbuements were not calculating the correct damage for Zealots
- Fixed an issue where Zealots of Alphyrion did not have the correct armor value
- Fixed an issue where Elementalist applied status effect logic was not working correctly
- A few Feygold nodes added near Grimbear spawns
- A few Palladium nodes added near Slimestone Spiders
- All Tasks are now shown on the Taskboard rather than randomly selected tasks
- Interrupting an enemy or player will now trigger a 1s CD at minimum
- "Member has come online / gone offline" message now appears in system chat when a guild member logs in
- Server-side logic cleanup + debugging improvements
- Monsters that die on a different layer than they spawn will now properly respawn when killed
- Fixed a bug with coins stacking multiple times in bags
- When overweight, movespeed is now reduced by 90% instead of 80%. This may not be enough, so let us know any feedback on this!
- Added code to prevent hostile actions between guildies
- The HC status effect should now apply to both HC and HCIM properly
- Party member details should now be visible throughout the entire map instead of when the party members are nearby. We are working on eventually passing information cross-map too
- More SFX added to monsters for death and hit triggers
- Player collider tightened to fit the form of the player instead of extend far to the sides
- Movement fluidity improvements
- Implemented code to prevent higher floors from culling in weird ways, specifically this will be noticeable on mountains
- The Camera will now collide with more objects and zoom in closer to the player when necessary
- 5 New Rare monsters have been added - killing them may drop some epic loot!
- Right-click stutter bug fixes
- Hitboxes will no longer be ovular
- Friendly/Hostile targeting improvements
- More flashbang fixes
- New Title added
- New Mount added
- New Pets added
- We've been continuing to make improvements to performance as much as possible

Thanks for all of your support as we continue to build an MMO that everyone can enjoy!
-Team OG [ 2025-03-15 10:22:30 CET ] [ Original post ]