





Hello, friends!
When this year started, we found ourselves on PC Gamer’s list as “one of the best/most promising strategy games of 2014”. As it ends, we’re Rock Paper Shotgun’s “best tactics game of the year”.
What’s most important, we’ve delivered to you and got the game out, and we are currently enjoying a steam user rating of Overwhelmingly Positive. It’s not uncommon to see happy users with 50+ or even 100+ hours of gaming time, and all this confirms we must be doing something right :)
The workshop and modding scene are very active, and the release of the improved mission editor makes creating maps from scratch completely possible.
What’s next for KillHouse Games? We’re obviously not done with Door Kickers and Update 1.06 is almost ready for full release. But even after that, we have new features in mind, new campaigns to write and new threats or tools to throw at you.
Bigger things are also coming. Bringing multiplayer to Door Kickers, porting Door Kickers to other platforms, as you requested, and even moving Door Kickers to other places in the world. Nowhere City is a homely home, but we’re wondering how they call their double taps in, say, Russian? And who knows Mp5s better – the Germans or the Brits?
Those of you that follow our interviews also know we do have some plans for Door Kickers 2, and even another project. Decisions and plans are to me made but you’re probably going to see more than just Door Kickers stuff from KillHouse Games, next year.
So here’s to 2015 and here’s to you – our awesome community. You took us from 3 guys with a fun prototype to a solid team with the best tactical game on the market.
So thank you, and have a Happy New Year!
Your Dev Team @ KillHouse Games
[ 2014-12-31 16:12:10 CET ] [ Original post ]
- Door Kickers Linux [1.03 G]
Analyze the situation, plan team routes, choose equipment and breach points and coordinate multiple troopers to reach the hostage room before the bad guys get to press that trigger.
It may sound daunting, and like real world CQB combat, it sure is. But most levels can be completed in minutes and on the fly improvisation works. Achieving the perfect planning, getting the mission done with no false steps, that’s a skill harder to master.
Quick Points:
- 2D, Top Down for optimal tactical analysis
- Real Time With Free Pause
- No turns, no hexes, no action points or awkward interfaces
- Realistic but action packed
- Non-linear levels, freeform gameplay
- Mission editor and modability
- Unlimited gameplay via mission generator and level editor
- Single Player (but MP might come later)
Read more about the game at http://www.doorkickersgame.com
- OS: Linux
- Processor: Intel Pentium IV 2.6 GHz or equivalentMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: An OpenGL 2.0 graphics adapter. NOT SUPPORTED: Radeon X1950. Intel GMA. Intel Gxx. Intel Qxx. Intel Mobile 9xx. Intel HD Graphics 1 or older.
- Storage: 2 GB available spaceAdditional Notes: 1366x768 minimum display resolution
- OS: Linux
- Processor: Intel Core 2 Duo or AMD Athlon 64 X2 5600Memory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: NVidia Geforce 9xxx / AMD Radeon HD / IntelHD 3000 series or better
- Storage: 2 GB available spaceAdditional Notes: A resolution of 1920x1080
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