1.1.4 Fixes: - Coop: fixed an annoying issue with network desync / errors that would happen for certain hardware configurations - Coop: tweaked map pool (removed multi-storey maps, fixed spawn points etc) - Fixed wrong caliber description for Magnum 44 --------- 1.1.3 Fixes: - Coop: fixed a crash that happened fairly often - Coop: fixed having the same mods but still not being able to play with buddy - Coop: fixed sniper shooting while writing in chatbox - Fixed mods UI showing active mod border for empty slot --------- 1.1.2 Features: - Coop: the previous plan is now saved on mission restart - Coop: after a game finishes, "continue" will select the next map in order, but only if the game has been hosted on a specific map. In quick-game, a random map will be selected each time. - Coop: Steam's "recently played with" info is now updated Fixes: - Coop: fixed several crashes - Coop: fixed gocodes not working when using the HUD buttons - Coop: fixed doctrine points issues - Coop: fixed broken UI after a coop game starts - Coop: fixed "new class unlocked" not showing up - Coop: fixed several potential desync errors - Coop: fixed an unfinishable map
[ 2017-12-18 14:43:07 CET ] [ Original post ]
1.1.5 - January 11 Fixes: - Fixed single-plan challenge no longer working as intended - Coop: fixed finish conditions for "Rodeo Hill Vaction Home" map - Coop: fixed a rare crash --------- 1.1.4 Fixes: - Coop: fixed an annoying issue with network desync / errors that would happen for certain hardware configurations - Coop: tweaked map pool (removed multi-storey maps, fixed spawn points etc) - Fixed wrong caliber description for Magnum 44 --------- 1.1.3 Fixes: - Coop: fixed a crash that happened fairly often - Coop: fixed having the same mods but still not being able to play with buddy - Coop: fixed sniper shooting while writing in chatbox - Fixed mods UI showing active mod border for empty slot --------- 1.1.2 Features: - Coop: the previous plan is now saved on mission restart - Coop: after a game finishes, "continue" will select the next map in order, but only if the game has been hosted on a specific map. In quick-game, a random map will be selected each time. - Coop: Steam's "recently played with" info is now updated Fixes: - Coop: fixed several crashes - Coop: fixed gocodes not working when using the HUD buttons - Coop: fixed doctrine points issues - Coop: fixed broken UI after a coop game starts - Coop: fixed "new class unlocked" not showing up - Coop: fixed several potential desync errors - Coop: fixed an unfinishable map
[ 2017-12-18 14:43:07 CET ] [ Original post ]
- Door Kickers Linux [1.03 G]
Analyze the situation, plan team routes, choose equipment and breach points and coordinate multiple troopers to reach the hostage room before the bad guys get to press that trigger.
It may sound daunting, and like real world CQB combat, it sure is. But most levels can be completed in minutes and on the fly improvisation works. Achieving the perfect planning, getting the mission done with no false steps, that’s a skill harder to master.
Quick Points:
- 2D, Top Down for optimal tactical analysis
- Real Time With Free Pause
- No turns, no hexes, no action points or awkward interfaces
- Realistic but action packed
- Non-linear levels, freeform gameplay
- Mission editor and modability
- Unlimited gameplay via mission generator and level editor
- Single Player (but MP might come later)
Read more about the game at http://www.doorkickersgame.com
- OS: Linux
- Processor: Intel Pentium IV 2.6 GHz or equivalentMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: An OpenGL 2.0 graphics adapter. NOT SUPPORTED: Radeon X1950. Intel GMA. Intel Gxx. Intel Qxx. Intel Mobile 9xx. Intel HD Graphics 1 or older.
- Storage: 2 GB available spaceAdditional Notes: 1366x768 minimum display resolution
- OS: Linux
- Processor: Intel Core 2 Duo or AMD Athlon 64 X2 5600Memory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: NVidia Geforce 9xxx / AMD Radeon HD / IntelHD 3000 series or better
- Storage: 2 GB available spaceAdditional Notes: A resolution of 1920x1080
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