
Each hand plays according to the standard rules of blackjack, but every hit, stand, or double down matters and creates a series of triggers that helps you beat the odds. Pick your starting suits to fit your playstyle, as each comes with its own perks:
Spades cards will grant you additional damage
Hearts cards will recover health during battles
Clubs cards will increase your luck, helping your to get more favorables draws
Diamonds cards will steal chips from your opponent, allowing you to purchase new cards and trinkets for the run

Customize your journey with endless possibilities. Fine-tune your deck to suit your unique playstyle and craft synergies that defy the odds:
10+ Starting decks to unlock, each shaping your gameplay from the start.
Pick your 2 starting suits, with the ability to purchase additional cards of any suits during your run to further customize your deck.
100+ trinkets to discover, acquired as battle rewards, during events, or purchased at the shop.
6 different card upgrade effects to empower your cards and gain a decisive edge during battle.

Venture through a labyrinth of ever-changing casinos. Each map is procedurally generated, packed with secret events, dealers with rigged decks, and unpredictable challenges. No two runs are the same, ensuring endless replayability and strategic depth:
6 difficulty levels, adding an extra layer of challenges.
20+ unique events that will alter your run in different ways depending on your choices.
3 different maps, featuring different pit-bosses at the end of each.
Opponent's decks and trinkets are randomly generated at the beggining of each run.
Thanks to the recent popularity of the game, we have received tons of valuable feedback from the community (both on the forum & Discord), and we can\'t thank you enough for that.\n\nWe have made significants changes to how trinket signergies with each suit, and came up with the following principles:\n
Spades = Health Manipulation (Increase Max health / Regen health),
[/*]Heats = Damage Manipulation (Increase Damage but taking damage in return, Damage on bust)
[/*]Clubs = Luck/Blackjack Manipulation (Triggering a blackjack effects, Reveal Cards, Increase/Steal Luck)
[/*]Diamonds = Hand Value/Chips Manipulation (Modify Hand value and Enemy Stand value / Increase enemy Chips so that you can steal more)
[/*]
We also recently hired a new artist to come up with new visuals for all enemies, and although this is still in the work, you should already see some new character portraits in the game!\n
New Content:
Silver Card Upgrade: This is a new card upgrade, which increases the Blackjack Effect of the card by 1 for each other Silver Card in your deck
[/*]10+ new trinkets added. See Codex for the list of all new trinkets and their effect
[/*]10+ coupons added. See Codex for the list of all new coupons and their effect
[/*]
Changes:
Crystal Card rework: \"Card is visible when on top of the deck. If you bust while drawing it, activate its Blackjack Effect at the end of the turn and permanently destroy it.\" This will allow to further clear cards from your deck, but at a cost
[/*]Sound for hand value & damage will now scale in pitch depending on how high the value is
[/*]Added particules and visual effect on battle, especially when dealing damages
[/*]Paths on the map are now fully randomized for every run
[/*]Enemies are now unique and have their own portraits, deck compositions & trinkets. Some portraits are missing and will be added later
[/*]
[img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/45601145/644778f370a1b4234c68b75c6ed859569265c66a.png\"][/img]
Minimum Setup
- Memory: 1 GB RAMStorage: 150 MB available space
- Storage: 150 MB available space
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