2017-02-08: 2.40
- New item: Heavy Glass Armor
- Add all Cutlass materials, with rarities same as bow
- Electric dagger: direct hit damage 2; combo with wire for 2 arc damage
- Make boots of leaping more common in the places it appears (crates, locked shops)
- Reduce dove familiar spawn rates a bit
- Don't spawn dove familiar for Dove (it's too powerful)
- Determine the success/fail outcomes from chance shrine by the run seed
- Luck items: instead of changing general item spawns, improve crate quality
- Ring of mana: remove cooldown bonus; add greater versions of bomb (inf dmg), heal (heal 1), earth (radius 2)
- Cursed wraith: when hitting player, curse all hearts and vanish
- z5 level gen: bias exit stair location within exit room to be far from player
- Allow phasing damage to destroy green gorgon statues (which includes earth spell, metrognome telefrag, etc)
- Give ring of courage 10 durability (still infinite durability in single zone modes)
- Courage takes priority over cutlass parry
- Reduce freeze spell durations to 6 (lesser, was 8 ) and 12 (greater, was 16)
- Shrine of Peace: reduce downside to replacing weapon with dagger; reduce upside to +1 heart (was +2)
- Make weapon throws do piercing damage
- Make Warhammer rarity similar to Bow, because of its high ease of use
- Fix crash when loading Fortissimole boss intro with Spanish & German localizations
- Melody fix: make wire electric arcing work for her lute attack
- Fix Fortissimole visual to actually show the silhouette instead of using the wrong animation frames
- Recover from invalid cloud save by dumping it and starting fresh
- Indicate in the log clearly when game crashes due to missing (or damaged) image file
- More graceful error handling when failing a DirectX image load
- Fix glass shop to only ever spawn a weapon in the 3rd spot, not glass slippers
- Fix boss intro fast-forwarding bug by making the game also pause when losing focus during boss intro
- Fix Blunderbuss showing up from transmutes for invalid characters (Melody, Aria, etc.)
- Dove familiar fix: don't teleport enemies on boss levels (fixes some strange behaviors)
- Scatter trap: don't scatter Melody's lute and Dove's flower
- Bat fix: when some directions are blocked, select randomly from remaining directions without bias
- Fix darkness and peace shrines in bat form: darkness should remove your ring and torch, and peace should preserve your ring of peace
- Transform spell: only 1 copy in co-op; lock into first spell slot for Nocturna (for hotkey stability)
- Remove strength shovel from pool of characters that can't use damage bonuses (such as melody)
- Fix warhammer priority to be the same as broadsword for the far hit
- Electric dagger: make player glow; damage electric zombies
- Fix Dead Ringer gong destruction being blocked by familiar
- Battle shovel doesn't activate from opening doors
Minimum Setup
- OS: Steam OS and Ubuntu 12.04 are the only supported Linux OSes
- Processor: 2GHzMemory: 1000 MB RAM
- Memory: 1000 MB RAM
- Graphics: 512MB VRAM
- Storage: 1600 MB available space
Recommended Setup
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