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Crypt of the NecroDancer
Brace Yourself GamesDeveloper
Brace Yourself GamesPublisher
2015-04-23Release
🎹🖱️ Keyboard + Mouse
🎮 Full Controller Support
Overwhelmingly Positive (12282 reviews)
VR Support
Public Linux Depots:
  • NecroDancer linux content [1.6 G]
  • NecroDancer -- Launch Build Access for Press -- LINUX [0 B]
  • Crypt of the NecroDancer: AMPLIFIED -- LINUX [1.5 G]
  • Crypt of the NecroDancer Experimental Client Linux [40.1 M]
  • DLC TEST DEPOT LINUX [68.37 M]
Available DLCs:
  • Crypt of the NecroDancer Extras
  • Crypt of the NecroDancer: AMPLIFIED
  • Crypt of the NecroDancer: Synchrony
  • Crypt of the NecroDancer: Hatsune Miku Character DLC
  • Crypt of the NecroDancer: Shovel Knight Character DLC
SYNCHRONY Hotfix v3.7.3

Crypt of the NecroDancer v3.7.3 is now available!

New features

  • Added an option to swap the A/B and X/Y controller button icons in the HUD

Modding features

  • Added parameter [noparse]ev.knockbackSuppressed[/noparse] to [noparse]event.objectDealDamage[/noparse]/[noparse]objectTakeDamage[/noparse]
    [list]
  • If set to [noparse]true[/noparse], knockback is disabled for this attack, separately from the distance specified in [noparse]ev.knockback[/noparse]
  • If set to [noparse]false[/noparse], knockback is always applied for this attack, even for otherwise suppressed hits
  • If [noparse]nil[/noparse] (default), knockback is applied if the attack was not suppressed
  • Added functions [noparse]fear.setRemainingTurns()[/noparse]/[noparse]fear.getRemainingTurns()[/noparse]
  • Added function [noparse]statusEffect.isActive()[/noparse]
  • Added data field [noparse]training[/noparse] to enum [noparse]boss.Type[/noparse], which can be set to [noparse]false[/noparse] to avoid generating training stairs in the lobby
  • [/list]

    Bugfixes

    Gameplay bugfixes

    • Fixed Blademasters resisting knockback on parried hits
    • Fixed Transaction Panels in secret shops being destroyed if the tile beneath them is changed

    Interface bugfixes

    • Fixed long key names being split up across lines in some languages

    Modding bugfixes

    • Fixed enum [noparse]boss.Type[/noparse] data field [noparse]splashTitle[/noparse] not affecting the name displayed on the boss intro screen
    • Fixed custom equipment sprites not rendering if they use filtered textures
    • Fixed modded enemies inheriting from the Skeleton template appearing as Fortissimole audience members
    • Fixed error in [noparse]event.objectDig[/noparse] if [noparse]ev.flags.checkAllTiles[/noparse] is set without [noparse]ev.radius[/noparse]

    [ 2023-08-29 21:43:17 CET ] [Original Post]

    Minimum Setup

    • OS: Steam OS and Ubuntu 12.04 are the only supported Linux OSes
    • Processor: 2GHzMemory: 1000 MB RAM
    • Memory: 1000 MB RAM
    • Graphics: 512MB VRAM
    • Storage: 1600 MB available space
  • Memory: 1500 MB RAM
  • Recommended Setup

      GAMEBILLET

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      49.77$ (17%)
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      10.0$ (75%)
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      0.68$ (86%)
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      24.0$ (60%)
      16.0$ (60%)
      1.02$ (74%)
      2.61$ (83%)
      4.0$ (90%)
      1.5$ (70%)
      0.74$ (63%)
      7.5$ (75%)
      3.48$ (83%)
      2.25$ (89%)
      11.24$ (55%)
      25.0$ (50%)
      20.0$ (50%)
      1.88$ (81%)
      6.3$ (79%)
      10.91$ (22%)
      11.24$ (55%)
      3.48$ (83%)
      3.32$ (74%)
      23.99$ (40%)
      6.0$ (70%)
      29.99$ (25%)
      MacGamestore

      [ 4171 ]

      0.99$ (75%)
      1.09$ (91%)
      1.19$ (94%)
      1.99$ (89%)
      9.49$ (5%)
      1.99$ (85%)
      8.99$ (10%)
      1.99$ (80%)
      1.79$ (91%)
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      1.99$ (90%)
      1.19$ (88%)
      3.39$ (92%)
      21.49$ (14%)
      1.19$ (76%)
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      42.49$ (15%)
      67.19$ (16%)
      1.19$ (88%)

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