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Hi folks! This is our last update of 2025, can you believe that? If you\'ve loved Crypt of the NecroDancer, and want to show our team a little extra support in a special way, we\'ve just dropped the Crypt of the NecroDancer: Supporter Upgrade!
\nIn addition to our undying gratitude:
This upgrade lets you rock outfits from Rift of the NecroDancer on your favorite characters and friends
Skinned characters also react to your play, looking excited when doing well, and worried when close to death!
[dynamiclink href=\"https://store.steampowered.com/app/4022920/Crypt_of_the_NecroDancer_Supporter_Upgrade\"][/dynamiclink]
Full patch notes below! rift_cadence
Crypt of the NecroDancer v4.2.1 is now available!\n
New DLC: Supporter Upgrade
Introduces 5 new Rift-themed skins
[list]Includes skins for Cadence, Dove, Nocturna, Reaper and Suzu
[/*]Reactive skins: characters change expressions when achieving a high coin multiplier or dropping to low health
[/*]Skins can be equipped via the \'Change Skin\' shrine in the character selection room
[/*]
Changes the in-game appearance of Hephaestus, Merlin and the Shopkeeper to match their Rift outfits
[/*]Adds a special golden badge and name color to the player list and chat in online multiplayer
[/*]NPC skins and the player list badge can be disabled via the menu: Options > Misc Options > Supporter Upgrade Options
[/*]Changes
Changed Lead Boots to protect Shovel Knight from Wall Spikes during Shovel Drop
[/*]
Bugfixes
Gameplay bugfixes
Fixed Protectorcs not taking damage from Spike Traps unless facing right
[/*]Fixed Crate Gargoyles not dropping items when pushed down trapdoors
[/*]Fixed Shovel Knight getting stuck on the level if the song ends during Shovel Drop
[/*]Fixed Shovel Knight rapidly swapping items picked up during Shovel Drop
[/*]Fixed Shovel Knight not being able to damage Phantoms as the last remaining player on the level
[/*]Fixed Shovel Knight falling through Shopkeeper Ghosts during Shovel Drop
[/*]Fixed Shovel Knight not picking up Shovel Shard if a Glass Shovel breaks during Shovel Drop
[/*]Fixed Ring of Piercing not preventing Blademasters from parrying Shovel Knight\'s melee attack
[/*]Fixed Courage Shovel not protecting Shovel Knight from Wall Spikes during Shovel Drop
[/*]
Visual bugfixes
Fixed Shovel Knight\'s arm displaying incorrectly when using a custom skin made for another character
[/*]Fixed Shovel Knight\'s held shovel not being visible in-game without owning the SYNCHRONY DLC
[/*]Fixed Scatter Trap being invisible when joining a multiplayer lobby without owning the AMPLIFIED DLC
[/*]Fixed Pawnbroker sprite not displaying correctly in Mystery Mode
[/*]
Engine bugfixes
Fixed gameplay actions not being assignable to the same buttons as certain menu controls
[/*]Fixed \'Mods\' menu briefly freezing the game when subscribed to a large number of mods
[/*]
Modding features
Added support for passing 4x4 transformation matrices to camera options
[list]Requires fields [c]lerpTranslation[/c], [c]lerpScale[/c] and [c]lerpRotation[/c] to be set to 1
[/*]
Added function [c]Menu.updateDeferred()[/c] to schedule a menu update for the next tick
Subsequent calls to this function during the same tick are ignored, resulting in at most one menu update per tick
[/*][/*]Added component [c]Goldman_itemPogoWallSpikeImmunity[/c] to grant protection against wall spikes during Shovel Drop
[/*]Added component [c]Goldman_itemDamageFlagsAutoPogo[/c] to provide special damage flags from Shovel Knight\'s initial hit
[/*]Added component [c]Goldman_characterAutoPogoIncomingDamageFlags[/c] to receive special damage flags from Shovel Knight\'s initial hit
[/*]Added component [c]Goldman_characterPogoInhibitFinish[/c] to prevent Shovel Drop from ending on top of a non-solid entity
[/*]Added component [c]Goldman_pogoDisableStasis[/c] to force Shovel Drop to disable stasis of eligible Shovel Drop targets
[/*]Added component [c]Goldman_stasisDisableDuringPogo[/c] to disable stasis when hit by Shovel Drop
[/*]Minimum Setup
- OS: Steam OS and Ubuntu 12.04 are the only supported Linux OSes
- Processor: 2GHzMemory: 1000 MB RAM
- Memory: 1000 MB RAM
- Graphics: 512MB VRAM
- Storage: 1600 MB available space
Recommended Setup
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