New Twitch streamer aggregation implemented (#FuckTwitch) due to Twitch's API issues (more info on my Discord )
Name | Cook, Serve, Delicious! | |
Developer | Vertigo Gaming Inc. | |
Publisher | Vertigo Gaming Inc. | | |
Tags | Action Indie Strategy Simulation Singleplayer | | |
Release | 2013-10-08 | |
Steam | 2,49€ 1,74£ 2,49$ / 75 % |
News | 43 |
Controls | Keyboard Mouse Full Controller Support |
Players online |  11  |
Steam Rating | Overwhelmingly Positive |
Steam store |  https://store.steampowered.com/app/247020  |
How long to Beat |
Main Story |  17 Hours  |
Main Story + Extras |  24 Hours  |
Completionist |  36 Hours  |
SteamSpy |
Peak CCU Yesterday | |
Owners |  500,000 .. 1,000,000 +/-   |
Players - Since release |   +/- |
Players - Last 2 weeks |   +/- |
Average playtime (forever) | 609 |
Average playtime (last 2 weeks) | 220 |
Median playtime (forever) | 293 |
Median playtime (last 2 weeks) | 220 |
Public Linux depots | CookServeDelicious_Linux [127.74 M]
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LINUX STREAMERS (0)
CSD Beta successful! Major content patch for everyone coming Monday, April 14th. |
For the last week or so the newest Cook, Serve, Delicious patch has been in beta due to it's major content changes, and it's been a complete success. The patch will roll out for everyone (PC, Mac, Linux) this Monday, April 14th.
I just want to thank everyone who participated in the beta and sent me bugs/ideas via email or through the forums. Y'all are awesome and made the game that much better.
Here's a list of improvements/fixes I was able to make thanks to the beta testing:
- (Beta 2.49 fix) Separated the New Game+ feature from the new Extreme Difficulty level so that everyone can try it. There are now two difficulty levels to choose from when starting any new game. New Game+ automatically takes you to the hardest difficulty as well as carries over your stats.
- (Beta 2.49 fix) Opening tutorial no longer crashes when being played after practicing a food.
- (Beta 2.49 fix) Fixed a random occurance that would cause the game to crash after the controller is accidentally disconnected.
- (Beta 2.49 fix) Trash is now thrown properly when using mouse controls.
- (Beta 2.49 fix) Fixed a glitch that would give the player burgers and corndogs for their menu when starting a new game with a controller.
- (Beta 2.49 fix) Change some wording in the tutorials to better communicate the LB/L1 and RB/R1 controls for the player.
- (Beta 2.49 fix) Properly turned off rumble when controller is accidentally disconnected during the game when the controller is enabled.
- (Beta 2.49 fix) Fixed a majority of duplicate customer errors when playing Extreme Difficulty.
- (Beta 2.49 fix) Re-mapped the Pancakes gamepad controls so they feel more natural.
- (Beta 2.49 fix) Certain foods now allow a full/rapid rotation of the analog stick to place all toppings/ingredients, but only when the recipe calls for all ingredients. The foods that allow this are Salads, Ice Cream, Fried Rice, Breakfast Sandwich, Nachos, Pasta and Pizza.
- (Beta 2.49 fix) Changed the icon of save slots to indicate Extreme Difficulty selection.
- (Beta 2.49 fix) Fixed a glitch that would not display an Extreme Difficulty save file properly when using the Restore Saves feature.
- (Beta 2.49 fix) Changed achievement text to reflect the separation of Extreme Difficulty and New Game+
- (Beta 2.49 fix) Very slightly slowed time down even further for Super Rush Hours, extending them by ~4 seconds. More effects have also been added to Super Rush Hours to up the intensity.
- (Beta 2.49 fix) Upgraded all silver-finished menu panels to 1080p (pause menu, main dialogue box, main menu).
If there's anything I might have missed, please let me know below or in the forums. Thanks again and for a peek at just a few of the new additions and updates with this patch, check out the previous patch announcement.
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[ 2014-04-11 22:09:07 CET ] [ Original post ] |