





CSD: Battle Kitchen 3.01 Beta Update Now Available
[ 2014-11-13 23:23:15 CET ] [ Original post ]
Hey everyone! First off, thanks to everybody who sent in bug reports, requests, and general improvement ideas for the initial release of Battle Kitchen. The beta had way more bugs than I was expecting, so I've been busy nailing down every single one of them while improving the game further. This will potentially be the last beta patch before the update goes live for everyone, so if you have any bug reports at all, be sure to post them in the Steam CSD forums! The update is rolling out right now, and here's the change log: NEW ADDITIONS
- Added option in the Delete Saves menu to delete your Battle Kitchen save. Deleting your Battle Kitchen save will NOT affect your main save in any slot.
- Endurance mode now tells you which four foods you had on your menu for high score records, along with their upgraded star rating. This will only apply to future records set within this new patch.
- The Hungry Festivities Ninja character is now unlocked for all Platinum Star restaurants.
- You can now refresh the Weekly Challenge if it does not load properly the first time.
- You now have filters for the sub-leaderboard in the Weekly Challenge menu.
- Avatars are now uploaded via Game Maker Server so that your character will represent you on the leaderboards.
- Changed the way controller input is handled. When a gamepad is plugged in when launching CSD, you can press enter on the title screen to switch to keyboard controls, or press A/X to continue using gamepad controls. This also makes it easier to have gamepad and keyboard mixed control schemes for multiplayer.
- Co-Op/Tag Team: Fixed issues with controller handling when an event or day is completed or failed. (All control is given to Player 1 when navigating menus.)
- Adjusted achievement difficulty for character unlocks down to three and six character unlocks (from four/twelve unlocks originally).
- Improved the way the game handles character unlocks after all the characters are unlocked (it no longer displays how many stars to go or bring up the wheel to spin after being awarded stars).
- ENDURANCE MODE: Slightly increased starting difficulty and increased difficulty after 100 perfect combos and beyond.
- BATTLE KITCHEN: Resets difficulty to Standard when finishing an Endurance or Weekly Challenge run, and keeps the chosen difficulty when in Strike mode.
- Fixed the wrong menus being shown after completing a campaign day, leading to emails and weekly challenges overlapping each other.
- Fixed the low tenderize sounds.
- Fixed small bug with looping friar cook sounds when using gamepad.
- TAG TEAM (All Modes): Fixed bug that allowed a player to reset the tag team clock and gain control back by pressing B/Circle.
- TAG TEAM: Fixed bug when using different controllers (PS4 and XB1 together, etc.) which resulted in the wrong button prompts when "frozen."
- CO-OP CAMPAIGN: Playing Extra Events (Catering/Iron Cook/Hungry Fest) is now supported properly in co-op mode.
- CO-OP CAMPAIGN: Fixed issues when using a keyboard and gamepad together for co-op.
- ENDURANCE MODE: Fixed hard crash when completing the mode.
- ENDURANCE MODE: Fixed bug that compared single player records instead of Tag Team records for Tag Team Endurance.
- ENDURANCE MODE: Fixed randomization issue with Endurance Mode that prevented unique randomized foods in the Risotto Calls each time you started up the game.
- ENDURANCE MODE: Fixed bug that did not save blue star progress, causing it to reset to 10 combos needed for the next unlockable star each time the game was booted up.
- WEEKLY CHALLENGE: Fixed a bug that caused too many zeros in leaderboard times, as well as times being shown in milliseconds instead of the proper format.
- WEEKLY CHALLENGE: Fixed scrolling bug for Weekly Challenges leaderboards that did not assign the proper times to the correct user.
- WEEKLY CHALLENGE: Prevented players from trying the Weekly Challenge if the challenge has not been downloaded.
- WEEKLY CHALLENGE: Fixed a bug that did not halt the challenge when all foods were cleared, making it impossible to complete.
- WEEKLY CHALLENGE: Installed some failsafes that helps Weekly Challenges to be downloaded properly.
[ 2014-11-13 23:23:15 CET ] [ Original post ]
Cook, Serve, Delicious!
Vertigo Gaming Inc.
Developer
Vertigo Gaming Inc.
Publisher
2013-10-08
Release
Game News Posts:
46
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
🎮 Full Controller Support
Overwhelmingly Positive
(3626 reviews)
The Game includes VR Support
Public Linux Depots:
- CookServeDelicious_Linux [127.74 M]
NEW UPDATE! Cook, Serve, Delicious: Battle Kitchen Edition is a brand new free expansion that provides all new local multiplayer modes and weekly challenges! From 25 indie guest cameos to tons of new features and improvements, CSD: Battle Kitchen will challenge even the most hardened cook. Some of the new features include:
- Weekly Challenges- Face off with your friends and the Steam leaderboard as you compete for the fastest times. A new challenge awaits every week!
- Tag Team Local Multiplayer- Grab some controllers and play up to four players locally as you take turns manning the chef station in Battle Kitchen. You only have fifteen seconds to cook, and five seconds to explain to the next cook what to do first! Good luck!
- Strike Challenges- Take on twelve brand new challenges on your own or up to four players tag team with adjustable difficulty settings. Warning: these challenges can be extremely difficult!
- Endurance Mode- For one player or up to four Tag Team players, Endurance Mode has you making as many foods as possible perfectly, all while having to answer Chef Risotto's calls and switching out menu items and upgrading them while you're cooking. How long can you last? Also includes the new eSports Endurance Challenge, an event that ups the difficulty to an extreme degree!
- Co-op Campaign- Play the campaign mode with a friend using your current save! One person is the expediter, who must give orders to the chef and send them out when they're fully cooked, and the other is the chef, unable to choose orders but must cook or do anything the expediter gives them. Tag each other to switch positions on the fly, and make your way from a zero star cafe to a five star restaurant! (co-op can be enabled or disabled at any time in the main menu of the campaign mode).
- Game Improvements- A huge array of game improvements and additions have been added to the game! For more, visit the official announcement page here: http://steamcommunity.com/games/247020/announcements/detail/204114190854399404
Cook, Serve, Delicious is a hardcore restaurant sim, one of the few in its genre that gives the players total control over where they want to take their restaurant.
The game centers on an old, worn down restaurant in the SherriSoda Tower, which was once the heart of the building but closed down as business (and tenants) dropped to an all time low. But with the local economy rising back up and occupancy reaching its maximum, SherriSoda Tower has decided to bring back the old Cook, Serve, Delicious restaurant, and has given you complete control to bring it back to its old five star status of world class dining.
To do that, you’ll start with a few thousand dollars and thirty foods to choose from to put on your menu, as well as a host of restaurant equipment and more. Nearly everything is unlocked from the start of the game for you to purchase; this is your restaurant, and you must figure out the best strategy to get that restaurant packed with satisfied customers. Can you prove your culinary skills?
And if that weren’t enough, you’ll also have the opportunity to be cast in the Iron Cook television show, throw parties for offices in SherriSoda Tower, read virtual mail in your SherriSoda Tower Email account which ranges from game tips to crazy spam (nearly 500 emails in all), from customers providing feedback to your restaurant to opportunities such as being able to fund projects via “ClicknStart” and other big surprises!
With hours of content and tons of secrets and unlockables, Cook, Serve, Delicious will provide a big challenge for anyone who’s ready to take their crumbling, rat infested eatery to a luxurious Platinum Star Restaurant. Good luck!
- New Steam Features include key binding support for all foods and events, a new gameplay option called CookBets where you will receive randomized challenges each day, fifty new spam emails and options as well as improvements to UI across the board, and full Steam Achievements, Steam Cloud, Steam Leaderboards with special Steam Challenges and Trading Cards support.
- Includes the upgrade pack, "Extra Crispy Edition," that brings ten new foods to the game including Lobster, Bananas Foster, Enchiladas, Sushi and more!
- Steam Controller, DualShock 4, Xbox 360, Wii U Pro Controller, DualShock 3 and Xbox One gamepad button mapping fully supported for compatible controllers. Rumble is also supported (for Windows only). (Note: first and third party drivers still required for full compatibility. For a full detailed list, be sure to check out the Steam thread: http://steamcommunity.com/app/247020/discussions/0/598199244891051604/ )
- Music by award winning composer Jonathan Geer
- Art by Sara Gross - Two Bit Art (Battle Kitchen art by Camille Kuo)
MINIMAL SETUP
- OS: Ubuntu 12.04 and aboveMemory: 2 GB RAMGraphics: OpenGL-capable graphics card with valid driverStorage: 150 MB available spaceAdditional Notes: Currently Ubuntu is the only Linux platform that is officially supported by this engine.
- Memory: 2 GB RAM
- Graphics: OpenGL-capable graphics card with valid driver
- Storage: 150 MB available spaceAdditional Notes: Currently Ubuntu is the only Linux platform that is officially supported by this engine.
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