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Early Access Beta Patch 0.86

Hey guys! Thanks for all of the feedback that you’ve been providing! It’s really helping us hone the game as we continue to add features. For this update we’ve focused on several things. The most gameplay-impacting things are the reworks to the Caberjack and Alchemist Skill Trees, including two requested features - Caberjack Charge at level 2 and the split of the Alchemist’s Second Item (now at lvl 4) and Throw Items (now at lvl 6) so that you can get them both! Please note that these new trees will only be availble for NEW characters created after you've downloaded the patch. So if you load an old game you won't see these new trees on your current characters - you'll have to wait for your next generation! :D! We’ve also made some big adjustments to the amount of time that it takes to create buildings on the map. We’re trying to make tactical tech more attractive as opposed to just rushing to build the map out. This is a work in progress and there’s more balancing to be done, but this should put the game into a state where the difficulty is more consistent throughout! Thanks for helping us test out these new features and thanks for supporting MASSIVE CHALICE in Early Access! :D! Here's a link to the full patch notes! http://www.doublefine.com/forums/viewthread/15840/


[ 2014-11-26 14:44:56 CET ] [ Original post ]


Early Access Beta Patch 0.86

Hey guys! Thanks for all of the feedback that youve been providing! Its really helping us hone the game as we continue to add features. For this update weve focused on several things. The most gameplay-impacting things are the reworks to the Caberjack and Alchemist Skill Trees, including two requested features - Caberjack Charge at level 2 and the split of the Alchemists Second Item (now at lvl 4) and Throw Items (now at lvl 6) so that you can get them both! Please note that these new trees will only be availble for NEW characters created after you've downloaded the patch. So if you load an old game you won't see these new trees on your current characters - you'll have to wait for your next generation! :D! Weve also made some big adjustments to the amount of time that it takes to create buildings on the map. Were trying to make tactical tech more attractive as opposed to just rushing to build the map out. This is a work in progress and theres more balancing to be done, but this should put the game into a state where the difficulty is more consistent throughout! Thanks for helping us test out these new features and thanks for supporting MASSIVE CHALICE in Early Access! :D! Here's a link to the full patch notes! http://www.doublefine.com/forums/viewthread/15840/


[ 2014-11-26 14:44:56 CET ] [ Original post ]



MASSIVE CHALICE
Double Fine Productions
  • Developer

  • Double Fine Productions
  • Publisher

  • 2015-06-01
  • Release

  • Strategy Singleplayer
  • Tags

  • Game News Posts 21  
    🎹🖱️Keyboard + Mouse
    🎮 Full Controller Support
  • Controls

  • Mostly Positive

    (1189 reviews)


  • Review Score

  • https://www.doublefine.com/games/massive-chalice
  • Website

  • https://store.steampowered.com/app/246110 
  • Steam Store

  • The Game includes VR Support



    MC Linux [1.27 G]MC Linux English [19 ]MC Linux Spanish [19 ]MC Linux French [19 ]MC Linux Italian [19 ]MC Linux German [19 ]

  • Public Linux depots

  • MASSIVE CHALICE is a tactical strategy game set on an epic timeline from Double Fine Productions. As the Immortal Ruler of the Nation, you'll take command of its heroes, forge marriages to strengthen your Bloodlines, and battle a mysterious enemy known as the Cadence in a war lasting hundreds of years.

    Key Features

    • Bloodline Genetics - MASSIVE CHALICE features an innovative Bloodline system that allows the player to marry heroes together to produce children. The Bloodline system uses a randomized genetic code for every hero. Their children can end up with the best (or worst!) gameplay-impacting traits of their parents.
    • Permadeath - The heroes in MASSIVE CHALICE age over the course of the timeline and eventually pass away. This forces the player to engage in the beauty of permadeath and always juggle an imperfect party of heroes with which to do battle!
    • Bloodline Relics - If a hero has fought valiantly enough when they inevitably pass away, their weapon has a chance to become a Bloodline Relic. This powerful Relic can be passed down to any character of the same house in order to carry on the legacy of the fallen hero!
    • Long View Strategy - Because the war lasts 300 years, players need to take a long view of their strategy. Decisions have to be made dozens of years in advance and long-term planning is incredibly important. That 3-year-old toddler is going to grow up to be your most reliable melee fighter sooner than you think!
    MINIMAL SETUP
    • OS: Ubuntu 13.04 LTS. fully updated
    • Processor: 1.8 GHz dual core CPUMemory: 4 GB RAM
    • Memory: 4 GB RAM
    • Graphics: 256 MB GeForce 8800. Radeon HD 2000. or Intel HD 4000 Graphics
    • Storage: 2 GB available space
    GAMEBILLET

    [ 5951 ]

    1.20$ (92%)
    4.49$ (78%)
    23.99$ (20%)
    24.87$ (17%)
    4.24$ (15%)
    3.50$ (90%)
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    4.39$ (12%)
    6.00$ (70%)
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    4.12$ (17%)
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    20.99$ (16%)
    4.95$ (67%)
    10.31$ (31%)
    6.65$ (65%)
    15.11$ (24%)
    16.39$ (18%)
    2.50$ (75%)
    16.00$ (60%)
    12.74$ (15%)
    1.42$ (92%)
    27.59$ (8%)
    14.93$ (17%)
    12.44$ (17%)
    2.67$ (91%)
    12.59$ (16%)
    3.92$ (74%)
    41.31$ (17%)
    10.00$ (50%)
    GAMERSGATE

    [ 3154 ]

    18.74$ (25%)
    6.25$ (75%)
    17.05$ (51%)
    5.84$ (55%)
    2.25$ (77%)
    0.9$ (70%)
    4.8$ (60%)
    3.0$ (70%)
    0.6$ (92%)
    2.25$ (91%)
    7.88$ (74%)
    4.4$ (78%)
    5.25$ (85%)
    0.38$ (92%)
    10.0$ (75%)
    1.13$ (89%)
    2.7$ (86%)
    0.38$ (92%)
    1.7$ (83%)
    0.9$ (89%)
    8.79$ (56%)
    3.19$ (79%)
    4.0$ (60%)
    3.25$ (75%)
    0.8$ (60%)
    2.63$ (62%)
    0.68$ (89%)
    0.51$ (83%)
    2.25$ (92%)
    0.9$ (92%)

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