We’re cranking towards the 1.0 version of MASSIVE CHALICE! We wanted to get a small hotfix patch out to fix up a Mac bug that was causing some people to crash on launch. We decided to roll in all of our current fixes too! Here’s the full patch notes for 0.96a! :D! MAC BUG FIX We’ve had an insidious bug on the Mac that’s been stopping people from launching the game. This should now be fixed! Let us know if you have any more problems! :D! CREDITS! The first pass of the Backer Credits are in! Check to see if we got your name right if you backed the game! Thanks! TWEAKS Character Rotation - Added the ability to grab a hero and spin them with the left mouse button in the Hero Info view. Chalice Lights at Research Screen - Added “Chalice Lights” when the Chalice talks during the first explanation of Research. Salt Stacks Lighting - Adjusted the lighting in the Salt Stacks climate so that shadows show up better. Auto Save Icon - Updated the Auto Save icon to look more like our style. Diamonds! Camera Rotation/Zoom UI Buttons - Added buttons to the upper left of the UI to support rotating and zooming the camera. Mission Results Screen - The Mission Results Screen has been widened to support a more column-based format. Font sizes have been increased for readability. Hero Details STATS Breakout - Hero Stats have been moved into a 4th tab on the Hero Info UI. All fonts have been increased for readability. Research Timings - Adjusted the breakpoints for all research timings (VERY SLOW, SLOW, FAST, VERY FAST) to be more accurate for our current research times. These tags should be much more helpful now when deciding what to research next! Kill XP Region Bonus - Adjusted Kill XP Region Bonus from 20% to 15%. Crucible Training Region Bonus - Adjusted Crucible Training Region Bonus from 50% to 20%. Save/Load Confirmation Box - Added a popup box to let you know that you’ll be losing unsaved data! Pale Sea Keep map Tubing Fix - Set the tubing above the Pale Sea Keep to alpha out when the camera is near. This was getting in the way of the camera! #wolfmode - #wolfmode BUG FIXES Rupture Corrosion Always Deals Damage - Fixed a bug that was causing the Rupture corrosion patches to deal zero damage to heavily armored characters. It will now always deal a minimum of 1 damage to heroes standing on it. Sagewright Relic Creation and Handoff - Fixed several bugs that were causing weird behavior when a character became a Sagewright but had enough Kill XP to create a Relic. Destructible Shadows - Destructibles in the Salt Stacks and Dry Sea will now cast shadows. Accessory Shadows - Several Hero Accessories (like mustaches and hair) were not casting shadows. This is now fixed! Sagewright’s Guild and Crucible Attack Text Support - Guild and Crucible Attacks now have proper text on them. Alchemist Carapace Armor Fix - Fixed a bug that was causing an Alchemist to lose their turn if the Carapace Armor was triggered. Timefist Icon - The Timefist ability was missing an icon! This is now fixed. Lapse Torso Rendering - Fixed a bug that was stopping the Lapse’s upper torso from rendering through geometry when it was obscured. Double Lighting in Throne Room - Fixed a bug that was causing the lights in the throne room or deployment screen to sometimes get created twice. (or more!) IRON Mode Consistency - Fixed several spots where the game was not being saved during an IRON Mode run. It should be more consistent and save after all of your major decisions now. No Parabox Gender Switch for the Dead - Fixed a bug that was causing the Parabox event to swap the genders of your dead heroes. Final Battle Resurrection Fixes - Fixed some bugs that were causing some crashes during the Final Battle. Divorce Status - Characters that are Divorced can no longer become Regents. OPTIMIZATIONS Sigil Rendering - Optimized Sigil Rendering A LOT. The game should be much snappier on all screens that involve sigils, which is basically all of them!
[ 2015-04-04 01:29:12 CET ] [ Original post ]
Were cranking towards the 1.0 version of MASSIVE CHALICE! We wanted to get a small hotfix patch out to fix up a Mac bug that was causing some people to crash on launch. We decided to roll in all of our current fixes too! Heres the full patch notes for 0.96a! :D! MAC BUG FIX Weve had an insidious bug on the Mac thats been stopping people from launching the game. This should now be fixed! Let us know if you have any more problems! :D! CREDITS! The first pass of the Backer Credits are in! Check to see if we got your name right if you backed the game! Thanks! TWEAKS Character Rotation - Added the ability to grab a hero and spin them with the left mouse button in the Hero Info view. Chalice Lights at Research Screen - Added Chalice Lights when the Chalice talks during the first explanation of Research. Salt Stacks Lighting - Adjusted the lighting in the Salt Stacks climate so that shadows show up better. Auto Save Icon - Updated the Auto Save icon to look more like our style. Diamonds! Camera Rotation/Zoom UI Buttons - Added buttons to the upper left of the UI to support rotating and zooming the camera. Mission Results Screen - The Mission Results Screen has been widened to support a more column-based format. Font sizes have been increased for readability. Hero Details STATS Breakout - Hero Stats have been moved into a 4th tab on the Hero Info UI. All fonts have been increased for readability. Research Timings - Adjusted the breakpoints for all research timings (VERY SLOW, SLOW, FAST, VERY FAST) to be more accurate for our current research times. These tags should be much more helpful now when deciding what to research next! Kill XP Region Bonus - Adjusted Kill XP Region Bonus from 20% to 15%. Crucible Training Region Bonus - Adjusted Crucible Training Region Bonus from 50% to 20%. Save/Load Confirmation Box - Added a popup box to let you know that youll be losing unsaved data! Pale Sea Keep map Tubing Fix - Set the tubing above the Pale Sea Keep to alpha out when the camera is near. This was getting in the way of the camera! #wolfmode - #wolfmode BUG FIXES Rupture Corrosion Always Deals Damage - Fixed a bug that was causing the Rupture corrosion patches to deal zero damage to heavily armored characters. It will now always deal a minimum of 1 damage to heroes standing on it. Sagewright Relic Creation and Handoff - Fixed several bugs that were causing weird behavior when a character became a Sagewright but had enough Kill XP to create a Relic. Destructible Shadows - Destructibles in the Salt Stacks and Dry Sea will now cast shadows. Accessory Shadows - Several Hero Accessories (like mustaches and hair) were not casting shadows. This is now fixed! Sagewrights Guild and Crucible Attack Text Support - Guild and Crucible Attacks now have proper text on them. Alchemist Carapace Armor Fix - Fixed a bug that was causing an Alchemist to lose their turn if the Carapace Armor was triggered. Timefist Icon - The Timefist ability was missing an icon! This is now fixed. Lapse Torso Rendering - Fixed a bug that was stopping the Lapses upper torso from rendering through geometry when it was obscured. Double Lighting in Throne Room - Fixed a bug that was causing the lights in the throne room or deployment screen to sometimes get created twice. (or more!) IRON Mode Consistency - Fixed several spots where the game was not being saved during an IRON Mode run. It should be more consistent and save after all of your major decisions now. No Parabox Gender Switch for the Dead - Fixed a bug that was causing the Parabox event to swap the genders of your dead heroes. Final Battle Resurrection Fixes - Fixed some bugs that were causing some crashes during the Final Battle. Divorce Status - Characters that are Divorced can no longer become Regents. OPTIMIZATIONS Sigil Rendering - Optimized Sigil Rendering A LOT. The game should be much snappier on all screens that involve sigils, which is basically all of them!
[ 2015-04-04 01:29:12 CET ] [ Original post ]
🎮 Full Controller Support
- MC Linux [1.27 G]
- MC Linux English [19 ]
- MC Linux Spanish [19 ]
- MC Linux French [19 ]
- MC Linux Italian [19 ]
- MC Linux German [19 ]
Key Features
- Bloodline Genetics - MASSIVE CHALICE features an innovative Bloodline system that allows the player to marry heroes together to produce children. The Bloodline system uses a randomized genetic code for every hero. Their children can end up with the best (or worst!) gameplay-impacting traits of their parents.
- Permadeath - The heroes in MASSIVE CHALICE age over the course of the timeline and eventually pass away. This forces the player to engage in the beauty of permadeath and always juggle an imperfect party of heroes with which to do battle!
- Bloodline Relics - If a hero has fought valiantly enough when they inevitably pass away, their weapon has a chance to become a Bloodline Relic. This powerful Relic can be passed down to any character of the same house in order to carry on the legacy of the fallen hero!
- Long View Strategy - Because the war lasts 300 years, players need to take a long view of their strategy. Decisions have to be made dozens of years in advance and long-term planning is incredibly important. That 3-year-old toddler is going to grow up to be your most reliable melee fighter sooner than you think!
- OS: Ubuntu 13.04 LTS. fully updated
- Processor: 1.8 GHz dual core CPUMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: 256 MB GeForce 8800. Radeon HD 2000. or Intel HD 4000 Graphics
- Storage: 2 GB available space
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