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The latest 0.8 update for the Astro Protocol Demo brings several improvements:
Saving and Loading- You can now pause your conquest of the stars and continue your game later.
More sound effects and music - Start turn, colonization and unit selection sound effects and one new music track
AI Improvements -Weve made significant AI upgrades and bug fixes to improve how the AI opponents play.
Quality of life improvement - Clearer map colors, more tooltips, etc.
Countless bug fixes
Were now focusing on redesigning the victory conditions to make endgame goals more dynamic and competitive:
The current "accumulate points every turn" system will be replaced with objective-based victory points.
Youll gain points by meeting key conditions like: "Control 6 planets" or "Control 14 stations".
These victory points are not permanent, theyre granted only while you meet the conditions and can be lost if your control slips.
The first player to reach the required victory point total wins the game.
These victory conditions and the amount of victory points they give will be randomized for each game.
We believe this will create more tension, strategic battles over critical systems, and fewer passive "wait and win" scenarios.
Want to play the newest updates before they hit the main demo? Join the beta branch on Steam to access the beta builds. Every beta release posts its changelog automatically to our Discord, so you can track new updates in real-time.
As always, your feedback is invaluable! Let us know your thoughts on the new save system, AI behavior, and the upcoming victory condition changes.
Thanks for your support, see you among the stars!
A tight and tactical turn-based 4X strategy game where every move counts. Explore the galaxy, colonize new worlds, research powerful technologies, and command deadly fleets to lead your empire to victory.
Astro Protocol is a cosmic simulation program overseen by six rival galactic factions. On this platform, the fate of the galaxy gets determined by every battle, anomaly, and advancement.
Each map offers a new procedurally generated layout — and a new challenge. Explore bright stars, dangerous asteroid fields, resource-rich gas giants, habitable planets, and mysterious anomalies.
Anomalies are events where everything can happen. Each anomaly is AI-free and features hand-crafted art by the talented artist Sami Rouhiainen. Choose from powerful, game-changing rewards that shape each run in a different way.
Some planets are ready for colonization, while others must be terraformed to support new forms of life. Establishing colonies expands your supply network, lowering energy upkeep costs and enabling deeper exploration. The more colonies you control, the more resources you’ll generate to fuel your growth across the stars.
Build space stations to harvest nearby resources from gas giants, stars, and asteroid fields. Use those resources to build ships with unique roles — from agile scouts to long-range carriers and heavily armored battleships. Shape your fleet to fit your strategy and gain control over your rivals.
Mix and match technologies from three unique tech branches, each offering powerful upgrades that shape your strategy. With randomized technology options and limited research capabilities, no two runs are the same — making every decision matter.
Every ship has two attack stats: the number of strikes per round and the damage dealt by each strike. Whether your enemy is heavily shielded or armored will determine the tactics you’ll need to use. Shields regenerate each turn, but armor is permanent — choose your attacks carefully to exploit enemy weaknesses.
Gain victory points by controlling planets and stations and by discovering anomalies.
The first player to reach the required victory points wins!
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