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Hack 'n' Slash 1.0

And we’re live! We’re very proud to be shipping the full release of Hack ‘n’ Slash. When I had the weird idea for a game about hacking and pitched it during Amnesia Fortnight in 2012, I had no idea the concept would excite so many people, and I certainly didn't expect that we’d get to turn it into a full game. The Early Access community has been a huge help to the game as well; you all provided fantastic feedback and found really clever ways to break the game. This game wouldn't have been possible without all of you.

Final Dungeon


The biggest change from the Early Access version is the inclusion of the final act. This is where my favorite puzzles and mechanics are introduced: you’ll have to use the knowledge you've developed throughout the game and some clever thinking to break into the castle, ascend the tower, and take down the wizard. It won’t be easy, though; the castle is designed to defend against hackers, and the wizard won’t go down without a fight.

Steam Workshop Support


I’m also really happy that we’re shipping the game with mod support and Steam Workshop integration, particularly because we’re shipping the game with the source code. The Hack ‘n’ Slash engine is flexible in a lot of interesting ways because of the hacking mechanic, and we’re really excited to see the clever things people can produce with it.

Extra Puzzles


And, of course, in a game about hacking, there need to be secrets to uncover. We've tuned the hacking mechanics and added additional puzzles that require clever use of the tools at your disposal. In return, you’ll get some cool new items and maybe discover some important things. Thanks again, and happy hacking!


[ 2014-09-09 10:42:38 CET ] [ Original post ]


Hack 'n' Slash 1.0

And were live! Were very proud to be shipping the full release of Hack n Slash. When I had the weird idea for a game about hacking and pitched it during Amnesia Fortnight in 2012, I had no idea the concept would excite so many people, and I certainly didn't expect that wed get to turn it into a full game. The Early Access community has been a huge help to the game as well; you all provided fantastic feedback and found really clever ways to break the game. This game wouldn't have been possible without all of you.

Final Dungeon


The biggest change from the Early Access version is the inclusion of the final act. This is where my favorite puzzles and mechanics are introduced: youll have to use the knowledge you've developed throughout the game and some clever thinking to break into the castle, ascend the tower, and take down the wizard. It wont be easy, though; the castle is designed to defend against hackers, and the wizard wont go down without a fight.

Steam Workshop Support


Im also really happy that were shipping the game with mod support and Steam Workshop integration, particularly because were shipping the game with the source code. The Hack n Slash engine is flexible in a lot of interesting ways because of the hacking mechanic, and were really excited to see the clever things people can produce with it.

Extra Puzzles


And, of course, in a game about hacking, there need to be secrets to uncover. We've tuned the hacking mechanics and added additional puzzles that require clever use of the tools at your disposal. In return, youll get some cool new items and maybe discover some important things. Thanks again, and happy hacking!


[ 2014-09-09 10:42:38 CET ] [ Original post ]



Hack 'n' Slash
Double Fine Productions
  • Developer

  • Double Fine Productions
  • Publisher

  • 2014-09-09
  • Release

  • Indie Casual Singleplayer
  • Tags

  • Game News Posts 16  
    🎹🖱️Keyboard + Mouse
    🎮 Full Controller Support
  • Controls

  • Mixed

    (517 reviews)


  • Review Score

  • https://www.doublefine.com/games/hack-n-slash
  • Website

  • https://store.steampowered.com/app/246070 
  • Steam Store

  • The Game includes VR Support



    Hack 'n' Slash Content (Linux) [654.67 M]

  • Public Linux depots

  • Hack ‘n’ Slash is a puzzle action game about hacking -- reprogram object properties, hijack global variables, hack creature behavior, and even rewrite the game’s code. The only way to win is not to play...by the rules!

    The wizard has mandated that everyone confine themselves to the village, the castle armory has started to forge weapons so powerful that no one but guards are allowed to carry them, and anyone who attempts to find a sprite and demonstrate their bravery would face certain death. The new laws are for your own protection, but you don’t buy it. You’ll show everyone what “brave” means and, if you’re clever, maybe uncover the secret reasons why everything’s gone sideways.

    Key Features:


    • Use in-game tools to hack the game while you’re playing it
      Your sword can hack the variables of objects. You find magic artifacts that allow you to tune global variables to your liking. Discover equipment that lets you see the game’s internal debug visualization to uncover things that weren’t meant to be seen.
    • Hack the code
      As you achieve advanced hacking mastery, you’ll be able to dive directly into the game’s assembly in the form of procedurally generated dungeons and modify the live-running code.
    • Make the game yours
      Puzzles have myriad solutions, many of which we haven’t anticipated. As you master the game’s hacking mechanics, you can mold and shape the game in whatever way you desire.
    • Crash it!
      You’re hacking the game for real! You can totally break it. Roll back in time to change the rules so the bugs don’t cause the world to fall apart, whether they’re yours or ours!
    MINIMAL SETUP
    • OS: Ubuntu 12.04 LTS
    • Processor: 1.7 GHz Dual CoreMemory: 2 GB RAM
    • Memory: 2 GB RAM
    • Graphics: NVIDIA GeForce GTX 260. ATI Radeon 4870 HD. Intel HD 4000. or equivalent card with at least 512 MB VRAM
    • Storage: 3 GB available spaceAdditional Notes: Must have OpenGL 3 with GLSL version 1.3
    RECOMMENDED SETUP
    • OS: Ubuntu 12.04 LTS or higher
    • Processor: Intel Core 2 Duo at 2.2 GHz. AMD Athlon 64 2.2GhzMemory: 3 GB RAM
    • Memory: 3 GB RAM
    • Graphics: NVIDIA GeForce GTX 460. AMD Radeon HD 6850
    • Storage: 3 GB available spaceAdditional Notes: Must have OpenGL 3 with GLSL version 1.3. Some users may need to disable Steam overlay.
    GAMEBILLET

    [ 5951 ]

    4.12$ (17%)
    4.18$ (79%)
    36.89$ (18%)
    15.11$ (24%)
    4.12$ (17%)
    4.24$ (15%)
    1.93$ (81%)
    3.00$ (85%)
    42.46$ (15%)
    4.50$ (50%)
    16.39$ (18%)
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    8.47$ (15%)
    1.79$ (82%)
    8.59$ (14%)
    8.80$ (71%)
    12.44$ (17%)
    2.50$ (83%)
    6.00$ (70%)
    8.39$ (16%)
    12.42$ (17%)
    16.89$ (16%)
    5.54$ (84%)
    33.19$ (17%)
    4.17$ (79%)
    20.49$ (18%)
    18.00$ (55%)
    7.45$ (63%)
    6.60$ (17%)
    2.22$ (78%)
    GAMERSGATE

    [ 1903 ]

    0.38$ (92%)
    0.53$ (92%)
    2.0$ (90%)
    0.75$ (85%)
    9.37$ (63%)
    1.84$ (74%)
    0.85$ (91%)
    4.5$ (62%)
    2.55$ (87%)
    9.0$ (70%)
    0.64$ (87%)
    5.39$ (55%)
    0.53$ (92%)
    2.81$ (81%)
    3.5$ (65%)
    0.75$ (92%)
    10.58$ (47%)
    7.42$ (59%)
    0.56$ (89%)
    1.69$ (89%)
    5.0$ (75%)
    1.84$ (74%)
    9.74$ (51%)
    14.99$ (25%)
    1.8$ (82%)
    5.63$ (62%)
    1.13$ (89%)
    5.63$ (81%)
    27.99$ (30%)
    3.83$ (74%)

    FANATICAL BUNDLES

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    HUMBLE BUNDLES

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