Entity Strike is a 2D top-down survival game and the debut project of a passionate indie developer.
Face chaotic hordes of entities in a dark, devastated world. Get ready for intense combat, strategic upgrades, and a relentless, fast-paced experience. Built from the ground up with love and ambition, this game invites players to be part of its journey from the very beginning.
🧠 Key Features:
Frenetic combat against dozens of enemies at once.
Dynamic upgrade system: build your loadout before the run and evolve it during gameplay.
Immersive dark atmosphere with lighting effects based on player actions.
Unlock new abilities by completing specific objectives in each run.
🎯 Survival is just the beginning
With the new Score Store system, every run contributes to your permanent progression. Earn points, unlock powerful meta upgrades, and strengthen your character between sessions. Perfect for fans of Vampire Survivors, Brotato, 20 Minutes Till Dawn, and other roguelikes with long-term progression.
Hey everyone!
Its time for another dev log, and this one comes packed with important changes and improvements based on your feedback:
Flashlight Upgrade Rework
The flashlight's brightness and range upgrades have been adjusted for a better tactical experience, making exploration more immersive and visually striking.
Temporary UI Overhaul
Were currently testing a new placeholder UI, created by a commissioned artist. This isnt the final version, but a visual step forward while we plan to hire a full art team (or at least someone who feels like a whole team ).
- Why this new UI matters:
- More visually appealing and modern
- Cleaner layout and better UX
- Sets the tone for the games future aesthetic
Armor System Update
Armor is no longer purchased as an upgrade it now drops during runs, creating more dynamic and rewarding gameplay.
New Dash System + Explosive Dash
Weve added a brand-new dash mechanic!
For returning players who already purchased upgrades in the Score Store, we recommend using the Refund Score feature to reassign your points so the dash works properly.

Theres also a Meta Upgrade Rank 2 now available, unlocking an Explosive Dash variant!
Bug Fixes
- Fixed an issue where the pistol stopped working at max upgrade
- Fixed duplicated boss audio instances
- Fixed a bug where pickable item crates were being detected as audio zones
- Adjusted the visual aura of pickable items for better in-game readability
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