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Name

 I Have No Mouth, and I Must Scream 

 

Developer

 Cyberdreams 

 

Publisher

 Night Dive Studios 

 

Tags

 

Singleplayer 

Release

 2013-10-17 

 

Steam

 2,09€ 1,67£ 2,09$ / 65 % 

 

News

 19 

 

Controls

 Keyboard 

 

 Mouse 

 

Players online

 2 

 

Steam Rating

 Very Positive 

Steam store

 https://store.steampowered.com/app/245390 

 

How long to Beat

Main Story

 6 Hours 

 

Main Story + Extras

 8 Hours 

 

Completionist

 8 Hours 

 

SteamSpy

Peak CCU Yesterday

  

Owners

 100,000 .. 200,000 +/-  

 

Players - Since release

  +/-  

Players - Last 2 weeks

  +/-  

Average playtime (forever)

 136  

Average playtime (last 2 weeks)

 0 

Median playtime (forever)

 202 

Median playtime (last 2 weeks)

 0 

Public Linux depots

 I Have No Mouth, and I Must Scream Linux Executables [33.33 M] 


 I Have No Mouth, and I Must Scream INI File - Linux English [572 ] 


 I Have No Mouth, and I Must Scream INI File - Linux French [570 ] 


 I Have No Mouth, and I Must Scream INI File - Linux German [570 ] 


 I Have No Mouth, and I Must Scream INI File - Linux Italian [572 ] 


 I Have No Mouth, and I Must Scream INI File - Linux Spanish [572 ] 




LINUX STREAMERS (1)
mrdaylight




New Update Out Now

Hello Everyone,

A new update for IHNMAIMS is now available which contains the following:


  • Updated ScummVM from 1.6.0 to 1.7.0 across Windows, OS X and GNU/Linux.
  • opengl_nearest is the new display renderer. This provides really sharp looking graphics and also re-enables the Steam Overlay for Windows. It runs at your monitors current resolution.
  • I have completely re-written the shell launcher for GNU/Linux and implemented a new libraries system. This should allow for many more users of GNU/Linux to play the game and not just people on the latest versions of Ubuntu and Mint.
  • The scummvm-ihnmaims.ini file has been hugely reduced in content which should allow for the most vanilla start to the game in ScummVM anyone could ask for.
  • Launch parameters have changed. Instead of "ihnmaims" being used, it is now simply the ScummVM default "ihnm". This also allows users to save and load using the ScummVM menu (CTRL+F5 on Windows and GNU/Linux, Fn + F5 for Mac OS X). A Restart of your Steam Client may be necessary to receive this change and does not affect GNU/Linux.
  • The Modern ScummVM skin now works on GNU/Linux.
  • ScummVM source code has been updated to 1.7.0. SDL source code is now included.


Important! Because of specific changes in how ScummVM now works, your save games will need to be renamed. Simply go into the Saves folder in your IHNMAIMS installation and rename any "IHNMAIMS.s0x" file to "ihnm.s0x" and your saves will reappear. Apologies for the inconvenience.

I have been working with the ScummVM team to get to the bottom of the 'Characters disappearing on loading saves' bug that has been reported on the forums. The problem seems to have been solved or has gotten much rarer in 1.7.0 but it might still happen. If this does, I urge you to report the issue to the ScummVM Bugtracker and submit your saves to them for them to look at.

If you have been affected by the bug then, currently, there is no solution for the problem. You will have to load a previous save if you have one or restart the game if you don't. Apologies to anyone who has been affected.

Enjoy the update and thank you for playing :)

Saleck,
Night Dive Studios


[ 2014-08-16 06:20:54 CET ] [ Original post ]

Update #5 available now

Hello Everyone,

A new update for IHNMAIMS is now available which contains the following:


  • Updated ScummVM from 1.6.0 to 1.7.0 across Windows, OS X and GNU/Linux.
  • opengl_nearest is the new display renderer. This provides really sharp looking graphics and also re-enables the Steam Overlay for Windows. It runs at your monitors current resolution.
  • I have completely re-written the shell launcher for GNU/Linux and implemented a new libraries system. This should allow for many more users of GNU/Linux to play the game and not just people on the latest versions of Ubuntu and Mint.
  • The scummvm-ihnmaims.ini file has been hugely reduced in content which should allow for the most vanilla start to the game in ScummVM anyone could ask for.
  • Launch parameters have changed. Instead of "ihnmaims" being used, it is now simply the ScummVM default "ihnm". This also allows users to save and load using the ScummVM menu (CTRL+F5 on Windows and GNU/Linux, Fn + F5 for Mac OS X). A Restart of your Steam Client may be necessary to receive this change and does not affect GNU/Linux.
  • The Modern ScummVM skin now works on GNU/Linux.
  • ScummVM source code has been updated to 1.7.0. SDL source code is now included.


Important! Because of specific changes in how ScummVM now works, your save games will need to be renamed. Simply go into the Saves folder in your IHNMAIMS installation and rename any "IHNMAIMS.s0x" file to "ihnm.s0x" and your saves will reappear. Apologies for the inconvenience.

I have been working with the ScummVM team to get to the bottom of the 'Characters disappearing on loading saves' bug that has been reported on the forums. The problem seems to have been solved or has gotten much rarer in 1.7.0 but it might still happen. If this does, I urge you to report the issue to the ScummVM Bugtracker and submit your saves to them for them to look at.

If you have been affected by the bug then, currently, there is no solution for the problem. You will have to load a previous save if you have one or restart the game if you don't. Apologies to anyone who has been affected.

Enjoy the update and thank you for playing :)

Saleck,
Night Dive Studios


[ 2014-08-16 06:20:54 CET ] [ Original post ]