





Skullgirls is a fast-paced 2-D fighting game that puts players in control of fierce warriors in an extraordinary Dark Deco world. Featuring all-new game systems which test the skills of veteran fighting game fans while also making the genre enjoyable and accessible to newcomers.
Skullgirls is a modern take on classic arcade fighters with a hand-drawn high-definition twist. It’s a one-of-a-kind, action-packed competition complete with awesome combos and an intriguing backstory.
Skullgirls is a modern take on classic arcade fighters with a hand-drawn high-definition twist. It’s a one-of-a-kind, action-packed competition complete with awesome combos and an intriguing backstory.
key Features:
- Classic six-button play gives each character a huge variety of attacks and special moves
- Variable Tag Battle system allows players to pit different size teams of one, two or three characters against one another
- Custom Assists let you outfit your team with a huge variety of attacks for nearly endless strategic possibilities
- A Robust Anti-Infinite Combo system keeps competitive play free of abusive tactics
Who likes BUGFIXES?
- Brought the fix for mcpeanuts' projectile-combo-start IPS bug over to retail. Rejoice, those of you who know what that bug was.
- Possibly fixed an online framerate issue people were having on Windows. (Possibly not, but I tried...!) Rejoice, those of you who had that problem and maybe-don't-have-it-now.
If it didn't help any online framerate issues which began with the previous build, please comment. There will always be some rollbacks, please don't comment on those. (^.^)
[spoiler]J.R.R. Tolken. There, I did it.[/spoiler]
You?
....oh.
You?
....oh.
YOU?!
....look, let's just pretend you nodded, okay? Okay.
General
- Added Tolk to the main game! Rejoice, those of you who know what Tolk is. :^) [spoiler]Those who don't know can Google it![/spoiler]- Brought the fix for mcpeanuts' projectile-combo-start IPS bug over to retail. Rejoice, those of you who know what that bug was.
- Possibly fixed an online framerate issue people were having on Windows. (Possibly not, but I tried...!) Rejoice, those of you who had that problem and maybe-don't-have-it-now.
If it didn't help any online framerate issues which began with the previous build, please comment. There will always be some rollbacks, please don't comment on those. (^.^)
[spoiler]J.R.R. Tolken. There, I did it.[/spoiler]
[ 2016-06-02 09:31:42 CET ] [Original Post]
Minimum Setup
- OS: Ubuntu 15.04 / Fedora 22 / SteamOS
- Processor: Dual-core CPUMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: Intel HD3000*Network: Broadband Internet connection
- Storage: 14 GB available spaceAdditional Notes: *MESA drivers 1.6.0 and 1.6.1 are not supported. please update to 1.6.2.
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