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Probably the last GGPO test branch update! [16411]

UPDATED at 1:20AM May 1st Alrighty, I fixed some extra bugs and added one more small improvement:

  • Added a person to the credits who got left out of them for the whole eight years. WE'RE REALLY SORRY! >.<
  • Doubled the size of the sprite decompression atlas, which fixes sprite-flickering issues when you have, for example, two Big Band assists, Lenny, and a full Inferno Brigade onscreen at once. [spoiler]I couldn't have done this during the PS3 days, but those days are loooooong gone. :^)[/spoiler]
  • Update - Fixed Peacock's SoID shadows that I broke.
  • Update - Made the longer PS4-style super shadow trails the default on PC. If you don't want 'em, use launch option -disableextrasupershadows to go back to the old boring version. :^P
  • Fixed the negative-damage training mode display bug after loading a savestate during a combo.
  • The IPS display now gets saved along with your savestate in training mode, why not.
  • Raised the thresholds for green/yellow/red ping times, as well as the updating the recommended-delay-for-ping numbers now that the netcode has been improved. :^)
  • Update - the camera thing below was kinda annoying in practice, so I both improved it and made it opt-in. Use launch option -enablerollbackcamera to enable it. Improved the camera after rollbacks! Most likely you won't notice, but it does help some. Since this is a 2D fighting game, basically the only thing that we can nicely interpolate to hide jitter is the camera. This does not affect the position of the in-game walls, so it will not cause desyncs, it's only fixing where the screen draws. Here's a video with intentionally cruddy internet and a better explanation: [previewyoutube=tqzr8NRdQ0o;full][/previewyoutube]
Linux/Mac notes:
  • It needs a new EXE to run, that should happen later today. Sorry!
  • Note to our fellow devs: [spoiler]OpenGL Quads have been taken care of. Rejoice![/spoiler]
And a SPECIAL SHOUTOUT to Clumsy, an amazing program that lets you make your internet connection worse in all sorts of useful ways for network debugging. Clumsy has been instrumental in getting this patch to where it got. To. Here's the github.

If this build has no further problems, it will become the Real Game in a couple of days.


I will look into what is required to update PS4 and Switch after that, but no promises.


Title screen build ID 16417


[ 2020-05-01 05:55:39 CET ] [ Original post ]

Skullgirls
Lab Zero Games Developer
Marvelous Publisher
2013-08-22 Release
Game News Posts: 160
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Very Positive (21886 reviews)
The Game includes VR Support
Public Linux Depots:
  • Skullgirls Linux [3.97 G]
  • Skullgirls Beta Linux [5.75 G]
Available DLCs:
  • Skullgirls: Character Color Bundle
  • Skullgirls: Robo-Fortune
  • Skullgirls: Squigly
  • Skullgirls: Big Band
  • Skullgirls: Eliza
  • Skullgirls: Beowulf
  • Skullgirls 2nd Encore Upgrade
  • Skullgirls: Digital Art Compendium
  • Skullgirls: Annie
  • Skullgirls: Season Pass
  • Skullgirls: Umbrella
  • Skullgirls: Black Dahlia
  • Skullgirls: Marie
Skullgirls is a fast-paced 2-D fighting game that puts players in control of fierce warriors in an extraordinary Dark Deco world. Featuring all-new game systems which test the skills of veteran fighting game fans while also making the genre enjoyable and accessible to newcomers.

Skullgirls is a modern take on classic arcade fighters with a hand-drawn high-definition twist. It’s a one-of-a-kind, action-packed competition complete with awesome combos and an intriguing backstory.

key Features:

  • Classic six-button play gives each character a huge variety of attacks and special moves
  • Variable Tag Battle system allows players to pit different size teams of one, two or three characters against one another
  • Custom Assists let you outfit your team with a huge variety of attacks for nearly endless strategic possibilities
  • A Robust Anti-Infinite Combo system keeps competitive play free of abusive tactics

MINIMAL SETUP
  • OS: Ubuntu 15.04 / Fedora 22 / SteamOS
  • Processor: Dual-core CPUMemory: 2 GB RAM
  • Memory: 2 GB RAM
  • Graphics: Intel HD3000*Network: Broadband Internet connection
  • Storage: 14 GB available spaceAdditional Notes: *MESA drivers 1.6.0 and 1.6.1 are not supported. please update to 1.6.2.
GAMEBILLET

[ 6046 ]

25.46$ (15%)
21.49$ (-8%)
17.79$ (11%)
16.97$ (15%)
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17.79$ (11%)
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29.02$ (17%)
12.21$ (65%)
20.99$ (16%)
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25.47$ (15%)
16.99$ (15%)
34.39$ (14%)
21.19$ (15%)
GAMERSGATE

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2.4$ (70%)
7.5$ (70%)
0.56$ (81%)
10.58$ (47%)
0.75$ (85%)
21.99$ (45%)
1.5$ (75%)
0.75$ (85%)
1.26$ (82%)
1.17$ (90%)
1.5$ (90%)
1.8$ (82%)
18.74$ (25%)
6.25$ (75%)
0.9$ (92%)
7.5$ (50%)
17.99$ (10%)
13.04$ (48%)
0.9$ (92%)
0.42$ (79%)

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