





This weekend would have been Combo Breaker 2020. (;_;)7
Since the very first year, Combo Breaker has been the Skullgirls tournament, embracing the game and welcoming the community with open arms*. Combo Breaker is the very definition of a "player-centric major", and the cancellation of this year's event due to current world circumstances was a great sadness for all of us.
...but that doesn't mean nothing's happening. In fact, quite the opposite!
Combo Breaker always had some amazing apparel, and this year is no different!
We're honored to present this dope [url=https://combobreaker.org/product/skullgirls-tee/]CB x SG Eliza shirt:
(Proceeds from shirt sales benefit Combo Breaker!)
And for those of you sitting at home, [spoiler]i.e. everyone reading this,[/spoiler] Team Spooky is running a Combo Breaker retrospective stream all weekend!
Which brings us to the reason for these patch notes...
In honor of Combo Breaker's commitment to the Skullgirls community, we're proud to present
The SG x CB 2020 Update!
[spoiler]Hoo boy, it's a lot.[/spoiler]
Added:
- New intro animations for Beowulf, Double, and Squigly, courtesy of Skullgirls Mobile!
- A SonicFox NPC [spoiler]!!!!!!!![/spoiler] and associated update for the Class Notes variation!
- KO screams for all characters when they're KO'd in the air!
- Rebuilt character art with those all-important extra pixels!
Added to the 2nd Encore Upgrade Steam DLC:
[spoiler]Surely you all have the DLC by now, right? It's been four years. :^)[/spoiler]
- Two new colors per character from Skullgirls Switch, courtesy of Skybound Games!
- Even more extra colors for various characters, also courtesy of Skullgirls Mobile!
- A new stage, No Man's Land, also-also courtesy of Skullgirls Mobile! [spoiler]Seriously, try SG Mobile. It's free, and it has PvP using GGPO on your phone for cryin' out loud![/spoiler]
- Several more revived, previously-removed colors for various characters. (We did what we could, but much has been lost to time...)
And, of course, fixes and improvements:
- Removed the cap of 3 wins in Quick Match - now you can rematch forever!
- The first hit of Beowulf's snapback no longer wrongly breaks all hyper armor. It still correctly breaks Sekhmet.
- Beowulf's Geatish Trepak correctly deals only recoverable damage.
- Cerebella's Grab Bag now properly scales followups to 55%, if you somehow manage to follow up.
- Fixed the frame of Grab Bag recovery where Cerebella would not go into hitstun if she got hit.
- Double's airthrow correctly deals only recoverable damage.
- Added half-circle-forward (41236) overrides to Double's Lugers, so dashing forward and performing a half-circle using an assist input correctly gives Luger instead of Hornet Bomber.
- Increased the size of the hitboxes on snapbacks for Filia, Fukua, Painwheel, Parasoul, and Peacock, in order to better match the animation and/or be able to properly OTG opponents during certain frames.
- Remove the last possibility of a Happy Holidays after hitting Fukua's air Drill of my Dreams.
- Fixed the bug where Painwheel's Hatred Install would not end after a properly-timed sliding knockdown.
- The last hit of Peacock's Lv3 correctly deals only recoverable damage.
- Peacock's Lonesome Lenny can no longer be lifted off the ground by certain attacks, e.g. Big Band's Cymbal Clash.
- Robo's Magnetic Trap no longer affects opponents after a snapback, removing a timeout exploit.
- Removed extraneous DP (623) motions for Robo's Danger specials and Magnetic Trap, they are now properly QCT (236) only.
- Added electric palette effect on opponents hit by Robo's s.HK because it looks cool.
- Reduced the duration of Robo's taunt by 20f to bring it more in line with other taunts. Even with the reduction, it is still the longest taunt in the game.
- Squigly can now cancel held stances between Downs in a 1v1 fight.
- Squigly's Seria Sing->SBO now properly activates air-unblockable protection on the opponent, removing the unblockable Seria Sing setups using the choice of Daisy Pusher or SBO+(antiair grab).
- Solo Squigly's Inferno of Leviathan properly disappears if she is snapped by a duo or trio.
- Reduced the duration of Squigly's taunt by 15f to bring it more in line with other taunts.
- Added ground-tech voice lines for Double.
- Headless Fortune properly plays tag in/out voice lines.
- Fixed the button functions in Replay Theater to match the rest of the game.
- Fixed a bug where Cilia Slide, Updo, Fiber Uppercut. and Countervenom could become airborne under extremely specific circumstances.
- Fixed a rare bug where characters who were KO'd, hit a wall, and then got revived were no longer able to be juggled the next time they were KO'd.
[ 2020-05-22 23:13:29 CET ] [ Original post ]
🎮 Full Controller Support
- Skullgirls Linux [3.97 G]
- Skullgirls Beta Linux [5.75 G]
- Skullgirls: Character Color Bundle
- Skullgirls: Robo-Fortune
- Skullgirls: Squigly
- Skullgirls: Big Band
- Skullgirls: Eliza
- Skullgirls: Beowulf
- Skullgirls 2nd Encore Upgrade
- Skullgirls: Digital Art Compendium
- Skullgirls: Annie
- Skullgirls: Season Pass
- Skullgirls: Umbrella
- Skullgirls: Black Dahlia
- Skullgirls: Marie
Skullgirls is a modern take on classic arcade fighters with a hand-drawn high-definition twist. It’s a one-of-a-kind, action-packed competition complete with awesome combos and an intriguing backstory.
key Features:
- Classic six-button play gives each character a huge variety of attacks and special moves
- Variable Tag Battle system allows players to pit different size teams of one, two or three characters against one another
- Custom Assists let you outfit your team with a huge variety of attacks for nearly endless strategic possibilities
- A Robust Anti-Infinite Combo system keeps competitive play free of abusive tactics
- OS: Ubuntu 15.04 / Fedora 22 / SteamOS
- Processor: Dual-core CPUMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: Intel HD3000*Network: Broadband Internet connection
- Storage: 14 GB available spaceAdditional Notes: *MESA drivers 1.6.0 and 1.6.1 are not supported. please update to 1.6.2.
[ 6046 ]
[ 687 ]