Hello, Liam here.
This update does not contain Annie or any balance changes.
Now then, a new update has just been released!
What's Changed?
[hr][/hr] Hopefully, very little! This build was prepared using newer tools and slightly different build pipeline, and we're mostly looking to make sure that everything is the same as it was before and that no new bugs were introduced.
If you come across a bug in this newest build that was NOT happening in the previous retail version of Skullgirls, please let us know in our
official Discord in the
#2e-consolidation-beta channel.
DLC
[hr][/hr]All previous DLC is now free for all players! The base game is now "Skullgirls 2nd Encore", and will be reflected as such in your Steam library.
This means that Squigly, Big Band, Eliza, Beowulf, and Robo-Fortune are now unlocked by default. All color palette DLC, and the 2nd Encore only features (voiced story mode, trials, challenges, etc) are also unlocked for all players. Enjoy!
Linux Support
[hr][/hr] While we're pleased to announce that Windows, Mac, and Linux support will be ongoing for Skullgirls on Steam, we unfortunately weren't able to get the Linux build fully operational for this consolidated release.
Linux players, you'll need to hold on a
little longer. We hope to have the Linux build up and running for when Annie releases in early March, or even earlier!
Other Changes
[hr][/hr] A couple very minor non-gameplay related changes have snuck into this build, details below:
- Updated the opening splash screen.
- Robo-Fortune and Fukua have updated banners in NMO Arena and NMO Arena (Empty).
- Fixed a small coloring issue with the SonicFox NPC in Class Notes.
- Simplified palette unlock logic by removing unlock conditions for all palettes except for ones earned for clearing Story Mode and Arcade Mode. Big Band's 26th is an exception.
[hr][/hr]
(Build #18082)[ 2021-02-25 05:10:59 CET ] [ Original post ]