
Towers of Scale is an optimization resource management puzzle game under a guise of an RPG.
Explore 15 unique stages with increasing complexity, with more to come.
Manage your resources - keys, pickaxes, gold, held items, one way pathways and even the remaining enemies - to reach the crown with as high power as possible.
The optimal routes are ever-evolving - by getting new personal best scores you obtain gems, which you can use on extra resources and accessing bonus areas. This will give you new possibilities to push your scores even higher.
Made a mistake? Want to experiment? Infinite undo queue and savestates come to the rescue!
Enjoy the colorblind-friendly pixel art graphics that will be handled well even by potato computers.
Added the setting that allows the player to dim inaccessible tiles.
[/*]Added the quick travel between floors - you can use the \\[ and ] keys on your keyboard to go through. There is a tutorial message placed in the place where it is most needed (if you know you know), as well as an explanation on how it works in the Compendium.
[/*]Gems are now recalculated when you improve the score.
[/*]Fixed lack of decorative symmetry in 1-2 and 1-4.
[/*]
Minimum Setup
- Processor: Intel Core i3 or equivalentMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: OpenGL 2.1 compatibile integrated graphics
[ 6370 ]
[ 5870 ]
[ 1991 ]
[ 1943 ]
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