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Progress has been made faster than expected.
17 of the 18 post-level segments are already complete. Most of these consist on "point-and-click" segments in which you solve a simple physics-based puzzle while exploring the game's settings and learning some vague lore. A few of these segments are entirely narrative, more akin to a visual novel.
[img src="https://clan.cloudflare.steamstatic.com/images/45743111/652f5cf54a67159d662c178b42fe21d6b3037198.png"][/img][img src="https://clan.cloudflare.steamstatic.com/images/45743111/b56300878c12a33068cad96f540de05006fd815b.png"][/img][img src="https://clan.cloudflare.steamstatic.com/images/45743111/172a2d5eb960c4506854e1a2951f64b001d14650.png"][/img]
The final segment (currently in the works) is a bit trickier, since it's a minigame that changes the main mechanics in a completely new way. Almost all of the soundtrack is complete, so only the extra segment and testing remain.
However, with these good news comes a tricky question: should the game's release date be earlier? I'm considering changing it to October 3rd, but that would mean releasing the game before Next Fest 2025 (October 13 - October 20th), which could imply missing a chance to make the game more popular. I have also thought about releasing it in on October 19th to allow it to be on Next Fest, but it feels incredibly wrong to keep a fully complete game unreleased for the sake of its demo being in an event.
Speaking of the demo, it might be removed once the full game is released. Since Odiumfloreo's first 5 levels are highly similar to the demo's levels, I'm worried it might lead to people who tried the demo dropping the full game.
(Every night the same nightmare.
I am a cocoon.
I am turning into a moth.)
NIGHTMARE
Your body can't move, but your mind can.
Fend off surreal entities by interacting with physics-based objects.
Chaos is both your friend and foe.
(What does the kanvas say?)
AWAKE
Explore a distorted world.
Drag physics-based items into your bag to collect them, and make sure they are fully inside...
(Astaroth is coming)
DISTORTION
Witness a haunting artstyle created from collage images, hand-drawn doodles and pre-rendered 3D models.
Listen to a ambient, low-pitched soundtrack.
Experience body dysphoria and occult insanity from the comfort of your seat.
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