Contraption Maker "State of the Union"
After many years of game development, our friend and programmer Keith Johnston has made the tough decision to move on from Spotkin and enter a new stage of his career outside of the games industry. We are so thankful for all of the great years we got to spend with Keith at Spotkin, and we wish him the best of luck with everything in the future. To replace Keith, we are teaming up with long time friend and original GarageGames associate Justin Mette. Justin and his team are very excited to be working with us again, and they are pumped to make Contraption Maker the best game that they can. As with any transition, there has been a bit of downtime as they are getting up to speed on all of our systems.
We took some time to start work on and evaluate the mobile version of Contraption Maker. We obviously all have phones and tablets, and we are all so excited to get the game into the hands and pockets of everyone in the world. The mobile version is technically up and running, but after taking a deeper look at it, we are going to be back-burnering this project for a while. In addition to a complete overhaul of the UI to make the game more touch friendly, there is going to need to be a lot of time and resources put into deeper issues like memory, game size, etc. Becuase of this, and because of the crazy nature of the current mobile market, the mobile release is going to be pushed much farther back. We are happy to have it running how it is, and we all really want to be able to release it, but there are just so many more importanat things (like desktop Contraption Maker) that we need to focus our resources on right now.
Deborah has been doing some some amazing work with Contraption Maker and schools. Contraption Maker is now available in over 300 schools! The Incredible Machine was a very popular game in schools back in the 90's, and it's so great to see Contraption Maker gaining so much traction all these years later.
A map of everywhere Contraption Maker is being used in education Here are some recent highlights from our blog about Contraption Maker education:
You may notice each time you launch Contraption Maker, our splash screen mentions our awesome "Winter Update". Last time I checked, it's July now which means it isn't exactly winter anymore. Updates haven't stopped, they have just taken lower priority as we have worked on everything else. We have a new "walls & structure" update that we are pretty excited about coming out fairly soon.
In addition to the upcoming update, we are going to start releasing much more regular free updates. Although we love the game, there are so many things we can continue to do to make it the best game that it can be. In an announcement next week, I will be outlining our entire future roadmap and plan. Just know that you can expect things such as new parts, puzzles, interface improvments, game modes, achievements, and more!
On top of all this, there may be something else in the works...I'm not sure though. I have no idea where this concept art came from...
[ 2015-07-09 17:46:58 CET ] [ Original post ]
Hey everyone, long time no update. We've been pretty busy over here at Spotkin. Here is a quick overview of everything that we've been doing:
Farewell to Keith
After many years of game development, our friend and programmer Keith Johnston has made the tough decision to move on from Spotkin and enter a new stage of his career outside of the games industry. We are so thankful for all of the great years we got to spend with Keith at Spotkin, and we wish him the best of luck with everything in the future. To replace Keith, we are teaming up with long time friend and original GarageGames associate Justin Mette. Justin and his team are very excited to be working with us again, and they are pumped to make Contraption Maker the best game that they can. As with any transition, there has been a bit of downtime as they are getting up to speed on all of our systems.
Contraption Maker Mobile
We took some time to start work on and evaluate the mobile version of Contraption Maker. We obviously all have phones and tablets, and we are all so excited to get the game into the hands and pockets of everyone in the world. The mobile version is technically up and running, but after taking a deeper look at it, we are going to be back-burnering this project for a while. In addition to a complete overhaul of the UI to make the game more touch friendly, there is going to need to be a lot of time and resources put into deeper issues like memory, game size, etc. Becuase of this, and because of the crazy nature of the current mobile market, the mobile release is going to be pushed much farther back. We are happy to have it running how it is, and we all really want to be able to release it, but there are just so many more importanat things (like desktop Contraption Maker) that we need to focus our resources on right now.
Contraptioneers & Schools
Deborah has been doing some some amazing work with Contraption Maker and schools. Contraption Maker is now available in over 300 schools! The Incredible Machine was a very popular game in schools back in the 90's, and it's so great to see Contraption Maker gaining so much traction all these years later.
A map of everywhere Contraption Maker is being used in education Here are some recent highlights from our blog about Contraption Maker education:
- 4th Graders Learn Next Generation Science Standards using Contraption Maker
- Building, Tinkering, and Inventing at the Eugene Mini Maker Faire
- Using Contraption Maker in a Language Arts / ELA Lesson
Contraption Maker Updates
You may notice each time you launch Contraption Maker, our splash screen mentions our awesome "Winter Update". Last time I checked, it's July now which means it isn't exactly winter anymore. Updates haven't stopped, they have just taken lower priority as we have worked on everything else. We have a new "walls & structure" update that we are pretty excited about coming out fairly soon.
In addition to the upcoming update, we are going to start releasing much more regular free updates. Although we love the game, there are so many things we can continue to do to make it the best game that it can be. In an announcement next week, I will be outlining our entire future roadmap and plan. Just know that you can expect things such as new parts, puzzles, interface improvments, game modes, achievements, and more!
New Project
On top of all this, there may be something else in the works...I'm not sure though. I have no idea where this concept art came from...
Contraption Maker
Spotkin
Spotkin
2014-07-07
Indie Simulation Singleplayer Multiplayer
Game News Posts 101
🎹🖱️Keyboard + Mouse
Very Positive
(857 reviews)
http://contraptionmaker.com
https://store.steampowered.com/app/241240 
The Game includes VR Support
Contraption Maker Linux Depot [244.67 M]
Contraption Maker: Incredible Puzzles Pack
Contraption Maker: Wonderstructs - Part Expansion Pack
Contraption Maker: Battling Cards - Part/Puzzles Expansion Pack
** Contraption Maker is a 2-pack. Buy it and get a copy for a friend to build together! **
The team that created the original Incredible Machine® is bringing all of the Rube Goldberg craziness to the modern age.
Solve puzzles involving ridiculous chain reactions full of hamster motors, trampolines, alligators, cats, and so much more. Everything you loved about the original game is back and improved with a new physics engine, high definition art, new parts, and even online multiplayer. Over 200 official puzzles, and a whole bunch of community creations.
Steam Workshop integration allows you to share your creations with the world.
Enjoy hours of puzzle solving with over 200 official puzzles and countless community submissions. Fix broken contraptions with specific parts you are given to accomplish goals like turning on lights, opening fireworks factories, and throwing birthday parties for crocodiles.
Enter the easy to use Maker Lab to make your own puzzles or random contraptions. More than 100 parts ranging from gears and dynamite to bears and cats are at your disposal. Use the layered background tool to create settings for your contraptions to exist in, and then animate them to add some life. There's no part or size limitation to what you want to make. Build as much as you can to bring your computer to its knees.
Javascript modding is built directly into the game. Create custom game types using all of the the Contraption Maker parts and physics as a base. Or start with a published mod and use the Maker Lab to make a new level. Easily share and play other mods in the Steam Workshop.
Play online with friends to build contraptions together in the Maker Lab. Up to 8 players can build together in real time. Currently multiplayer is only in the Maker Lab, there is no cooperative puzzle solving yet.
Share your puzzles and creations with the world through the Steam Workshop. Thousands of Workshop submissions are already waiting to be played.
The team that created the original Incredible Machine® is bringing all of the Rube Goldberg craziness to the modern age.
Solve puzzles involving ridiculous chain reactions full of hamster motors, trampolines, alligators, cats, and so much more. Everything you loved about the original game is back and improved with a new physics engine, high definition art, new parts, and even online multiplayer. Over 200 official puzzles, and a whole bunch of community creations.
Steam Workshop integration allows you to share your creations with the world.
Enjoy hours of puzzle solving with over 200 official puzzles and countless community submissions. Fix broken contraptions with specific parts you are given to accomplish goals like turning on lights, opening fireworks factories, and throwing birthday parties for crocodiles.
Enter the easy to use Maker Lab to make your own puzzles or random contraptions. More than 100 parts ranging from gears and dynamite to bears and cats are at your disposal. Use the layered background tool to create settings for your contraptions to exist in, and then animate them to add some life. There's no part or size limitation to what you want to make. Build as much as you can to bring your computer to its knees.
Javascript modding is built directly into the game. Create custom game types using all of the the Contraption Maker parts and physics as a base. Or start with a published mod and use the Maker Lab to make a new level. Easily share and play other mods in the Steam Workshop.
Play online with friends to build contraptions together in the Maker Lab. Up to 8 players can build together in real time. Currently multiplayer is only in the Maker Lab, there is no cooperative puzzle solving yet.
Share your puzzles and creations with the world through the Steam Workshop. Thousands of Workshop submissions are already waiting to be played.
MINIMAL SETUP
- OS: Ubuntu 14.04 LTS 64-bit
- Processor: 1.7Ghz or HigherMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: 512MB VRAM. Pixel Shader 2.0 or higher
- Storage: 300 MB available spaceAdditional Notes: OpenGL: Version 2.0 or higher
- Memory: 4 GB RAM
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