Fire, Surgery, and Work
Last year in September we were evacuated from our home for 3 weeks because of the Creek Fire. The Sherriff came by our home around midnight and said it was time to get out. Packed up what we could and left. The fire ended up coming within 1/2 mile of our home. Burned almost 400,000 acres. A lot of game dev history would have gone up in flames if it had taken out our home because I have a lot of old stuff saved here - everything I worked on over the decades - a prototype Amiga dev machine when making Arctic Fox for Electronic Arts, design docs, company docs, lots of stuff. This is a time lapse of the fire I took from my home office in the afternoon before we have to evacuate later that night. The fire was about 10 miles away at this point: [previewyoutube=HKYLGQRzFcw;full][/previewyoutube] This is one of a large number of air tankers that flew over home to fight the fire: [previewyoutube=qE_FUnUIE-o;full][/previewyoutube]
In the months before that I hadn't been feeling well. Turns out my gall bladder no longer liked me. All of us from my family were staying at my Mom's house in Fresno because of the fire. This led to emergency gall bladder surgery with this no-fun drainage tube for a couple of weeks and longer than expected recovery. In the end just a bump in the road, but not a fun one.
Up until now it has been just me working on Contraption Maker. Or lately, not working on it. I'm currently working on a new game with my friend who owned Dynamix with me which has made it close to impossible to make time to get new updates out for Contraption Maker. Anyway, I've figure out a way (I hope) to keep my current commitments on the new game while also getting updates out for Contraption Maker. Look for another update in a few weeks with a new part. Now I've got to go an put out an update for my Minigolf Blast game (probably copy/paste much of this one) which is gonna be delayed even more. Haven't quite figured out that timing or how to get that one finished yet.
[ 2021-07-26 03:44:35 CET ] [ Original post ]
So, several things have happened over the last year and a half to bring updates to Contraption Maker to a halt - Fire, some health issues, and mostly work on another future project.
The Creek Fire
Last year in September we were evacuated from our home for 3 weeks because of the Creek Fire. The Sherriff came by our home around midnight and said it was time to get out. Packed up what we could and left. The fire ended up coming within 1/2 mile of our home. Burned almost 400,000 acres. A lot of game dev history would have gone up in flames if it had taken out our home because I have a lot of old stuff saved here - everything I worked on over the decades - a prototype Amiga dev machine when making Arctic Fox for Electronic Arts, design docs, company docs, lots of stuff. This is a time lapse of the fire I took from my home office in the afternoon before we have to evacuate later that night. The fire was about 10 miles away at this point: [previewyoutube=HKYLGQRzFcw;full][/previewyoutube] This is one of a large number of air tankers that flew over home to fight the fire: [previewyoutube=qE_FUnUIE-o;full][/previewyoutube]
Surgery
In the months before that I hadn't been feeling well. Turns out my gall bladder no longer liked me. All of us from my family were staying at my Mom's house in Fresno because of the fire. This led to emergency gall bladder surgery with this no-fun drainage tube for a couple of weeks and longer than expected recovery. In the end just a bump in the road, but not a fun one.
New Game Project
Up until now it has been just me working on Contraption Maker. Or lately, not working on it. I'm currently working on a new game with my friend who owned Dynamix with me which has made it close to impossible to make time to get new updates out for Contraption Maker. Anyway, I've figure out a way (I hope) to keep my current commitments on the new game while also getting updates out for Contraption Maker. Look for another update in a few weeks with a new part. Now I've got to go an put out an update for my Minigolf Blast game (probably copy/paste much of this one) which is gonna be delayed even more. Haven't quite figured out that timing or how to get that one finished yet.
Contraption Maker
Spotkin
Spotkin
2014-07-07
Indie Simulation Singleplayer Multiplayer
Game News Posts 101
🎹🖱️Keyboard + Mouse
Very Positive
(857 reviews)
http://contraptionmaker.com
https://store.steampowered.com/app/241240 
The Game includes VR Support
Contraption Maker Linux Depot [244.67 M]
Contraption Maker: Incredible Puzzles Pack
Contraption Maker: Wonderstructs - Part Expansion Pack
Contraption Maker: Battling Cards - Part/Puzzles Expansion Pack
** Contraption Maker is a 2-pack. Buy it and get a copy for a friend to build together! **
The team that created the original Incredible Machine® is bringing all of the Rube Goldberg craziness to the modern age.
Solve puzzles involving ridiculous chain reactions full of hamster motors, trampolines, alligators, cats, and so much more. Everything you loved about the original game is back and improved with a new physics engine, high definition art, new parts, and even online multiplayer. Over 200 official puzzles, and a whole bunch of community creations.
Steam Workshop integration allows you to share your creations with the world.
Enjoy hours of puzzle solving with over 200 official puzzles and countless community submissions. Fix broken contraptions with specific parts you are given to accomplish goals like turning on lights, opening fireworks factories, and throwing birthday parties for crocodiles.
Enter the easy to use Maker Lab to make your own puzzles or random contraptions. More than 100 parts ranging from gears and dynamite to bears and cats are at your disposal. Use the layered background tool to create settings for your contraptions to exist in, and then animate them to add some life. There's no part or size limitation to what you want to make. Build as much as you can to bring your computer to its knees.
Javascript modding is built directly into the game. Create custom game types using all of the the Contraption Maker parts and physics as a base. Or start with a published mod and use the Maker Lab to make a new level. Easily share and play other mods in the Steam Workshop.
Play online with friends to build contraptions together in the Maker Lab. Up to 8 players can build together in real time. Currently multiplayer is only in the Maker Lab, there is no cooperative puzzle solving yet.
Share your puzzles and creations with the world through the Steam Workshop. Thousands of Workshop submissions are already waiting to be played.
The team that created the original Incredible Machine® is bringing all of the Rube Goldberg craziness to the modern age.
Solve puzzles involving ridiculous chain reactions full of hamster motors, trampolines, alligators, cats, and so much more. Everything you loved about the original game is back and improved with a new physics engine, high definition art, new parts, and even online multiplayer. Over 200 official puzzles, and a whole bunch of community creations.
Steam Workshop integration allows you to share your creations with the world.
Enjoy hours of puzzle solving with over 200 official puzzles and countless community submissions. Fix broken contraptions with specific parts you are given to accomplish goals like turning on lights, opening fireworks factories, and throwing birthday parties for crocodiles.
Enter the easy to use Maker Lab to make your own puzzles or random contraptions. More than 100 parts ranging from gears and dynamite to bears and cats are at your disposal. Use the layered background tool to create settings for your contraptions to exist in, and then animate them to add some life. There's no part or size limitation to what you want to make. Build as much as you can to bring your computer to its knees.
Javascript modding is built directly into the game. Create custom game types using all of the the Contraption Maker parts and physics as a base. Or start with a published mod and use the Maker Lab to make a new level. Easily share and play other mods in the Steam Workshop.
Play online with friends to build contraptions together in the Maker Lab. Up to 8 players can build together in real time. Currently multiplayer is only in the Maker Lab, there is no cooperative puzzle solving yet.
Share your puzzles and creations with the world through the Steam Workshop. Thousands of Workshop submissions are already waiting to be played.
MINIMAL SETUP
- OS: Ubuntu 14.04 LTS 64-bit
- Processor: 1.7Ghz or HigherMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: 512MB VRAM. Pixel Shader 2.0 or higher
- Storage: 300 MB available spaceAdditional Notes: OpenGL: Version 2.0 or higher
- Memory: 4 GB RAM
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