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https://www.youtube.com/watch?v=yF5QkQyLfLw Continuing the year-long support for Dying Light in 2016, we have just expanded the Dying Light Dev Tools. Players now have the ability to use all-terrain buggies featured in Dying Light: The Following on custom maps, even if you only own the base game. With that new addition comes also the option to freely modify the driving system and use the buggies in PvP scenarios. To coincide with the latest update, Techland and Razer announced the special ‘Buggy Madness’ contest. Anyone can compete by creating a buggy-based custom map using Dying Light Developers Tools (available for free on Steam) and submitting it at the official contest website. The contest runs from May 19th to June 19th 2016 and aims to select the most creative, enjoyable, and high-quality maps. More information and the submission form can be found at DyingLightGame.com/Devtools-Contest. Developer Tools update release notes: • Buggy unlocked • Added "following" collection to editor's collections set • All The Following and The Bozak Horde assets are now available • Multiplayer fix on workshop maps • Added missing weapons' textures to the editor • Tiny Objects fix + added 4 new layers • AI presets can be configured in HumanAI.pre file • Example map is updated to The Following game version (buggy, driver skills, example track) • Multiplayer mode is now disabled whenever cheats are enabled
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