Dying Light is a first-person, action survival game set in a vast open world. Roam a city devastated by a mysterious epidemic, scavenging for supplies and crafting weapons to help defeat the hordes of flesh-hungry enemies the plague has created. At night, beware the Infected as they grow in strength and even more lethal nocturnal predators leave their nests to feed on their prey.
[img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/45157760/0bfbeedcbc2ac1fdff83e19da39c3f3c6303d3db.png\"][/img]
Since the beginning of Dying Light, our goal has been to immerse players in the zombie apocalypse. In Dying Light: The Beast, we pushed parkour and combat to the next level.
\nParkour feels grounded with natural, weighty body movement and carefully balanced jump physics that eliminate floatiness. Players can climb anywhere without stamina limits, but must use observation to reach tricky spots. There are no parkour assists in default mode, keeping the challenge realistic, while the environment of Castor Woods allows for seamless flow and exploration. Kyle now has 17 unique edge grab animations and over 100 new animations that show his agility and skill at every step.
\nCombat - physical, brutal & creative - is based on a new physics engine that delivers realistic hit reactions and precise impact on enemy bodies. Swing and stop animations have been improved to make every hit feel powerful, while active ragdoll and short animations create fluid, responsive reactions. Human enemies support stealth playstyle and use advanced cover mechanics during shootouts with up to 22 different positioning strategies. The damage model lets players destroy over a dozen body parts with more visible and varied wounds than before, making every encounter intense and rewarding.
\nBut that\'s not all! Watch the dev diary with Kacper Kowalczuk - Technical Game Director, Marcin Bahryn-Kamiski - Senior Animator, and Tymon Smektaa - Dying Light Franchise Director, who share even more juicy details.
[dynamiclink href=\"https://store.steampowered.com/app/3008130/Dying_Light_The_Beast/\"][/dynamiclink]
Minimum Setup
- OS: Ubuntu 14.04 64-bit and newer recommended
- Processor: Intel Core i5-2500 @3.3 GHz / AMD FX-8320 @3.5 GHzMemory: 4 GB RAM DDR3Hard Drive: 40 GB free space
- Memory: 4 GB RAM DDR3Hard Drive: 40 GB free space
- Graphics: NVIDIA GeForce GTX 560 / AMD Radeon HD 6870 (1GB VRAM) Additional Notes: JFS and XFS file systems are not supported
Recommended Setup
- OS: Ubuntu 14.04 64-bit and newer recommended
- Processor: Intel Core i5-4670K @3.4 GHz / AMD FX-8350 @4.0 GHz Memory: 8 GB RAM DDR3Hard Drive: 40 GB free space
- Graphics: NVIDIA GeForce GTX 780 / AMD Radeon R9 290 (2GB VRAM) Additional Notes: JFS and XFS file systems are not supported
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