Recruit heroes with unique skills and place them strategically on the field. Merge the same characters to level them up and get access to more powerful skills. Optimize your team and create strong synergies.
When the battle starts, your characters will fight automatically and use their skills. Where they are on the battlefield determines the order of attacks and skills. Status effects like armor, poison, or bleeding make the combat even deeper.
Win battles to earn Unlock Tokens! Use these tokens to get new characters and add them to your custom deck. Find unexpected combinations and perfect your strategy. Share your decks with the community and friends ‒ and try out their creations.
Features:
Play against teams of other players: Discover and learn new strategies
No turn timer: Take as much time as you want
Ranked and Casual mode: Play competitive or have a relaxing time
Compete in weekly challenges: Find the strongest build from a curated deck
Find relics: Get passive bonuses to complement your team
Create custom decks: Choose from dozens of unique characters
Hi folks,
it's now exactly one week after the demo launch and we're completely blown away on how well it was received!
Some numbers
Over 2,700 players launched the demo so far and we had a peak of 227 concurrent players, which put us in the Top 25 most played Demos on Steam WORLDWIDE! The screenshot below was actually taken before we reached the highest peak, but it's really close:
And more than 30 players already put 20+ hours in the demo. Do I have to remind you that we just launched it a week ago?
Content creators
Some content creators discovered the demo and played it for their community, either live on stream or in a video on YouTube. Here are some examples:[German] Maxim
Maxim played the demo for hours live on stream and later made a very nice video for YouTube.[English] shurkou
He also streamed the game and later put it on YouTube. It's actually hilarious![German] Malterus and Ripperchieff
And a big shoutout to those two guys who both made multiple videos about the demo since the very beginning. You may have seen Malterus already in the game if you have openend the leaderboards and scrolled all the way to the top.If you can think of any other content creator which you would love to see playing the Tiny Auto Knights Demo, put their name in the comments and we will contact them!
LFG Con 2025
We attended the LFG Con 2025 in Hof, Germany last weekend and presented Tiny Auto Knights. It was our first convention (as an exhibitor) and it was a blast! We really enjoyed letting people discover the game for the first time and it was also really interesting to watch them play and see which parts of the game need a bit more guidance.Here you can see the whole team of Mumpitz Games standing proudly next to our gorgeous banner!

What's next?
We already released two small patches to fix some heroes and other minor problems. We're working right now on some issues and quality of life improvements that were reported and suggested by the community. We're also observing the current meta of the game. It seems that beginners tend to play often summoning builds while in higher ranked games you see more builds with one or two really buffed heroes (we've already seen heroes with 200+ attack and health).Join our Discord and discuss with us and the other players your favorite builds and the current meta!
We will continue to see how this is developing and then carefully adjust some heroes in the future to make the game overall more balanced and allow for a greater variety of builds.
And of course we're continuing on working on the full game, creating more heroes and additional systems. Can't wait to show them to you!
Thanks again for playing our demo and see you around next time!
Minimum Setup
- Processor: Any x86_64 CPUMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: Full OpenGL 3.3 supportNetwork: Broadband Internet connection
- Storage: 200 MB available space
Recommended Setup
- Processor: x86_64 CPU with SSE4.2 instructions (4 physical cores or more)Memory: 4 GB RAM
- Graphics: Full OpenGL 3.3 or Vulkan 1.0 supportNetwork: Broadband Internet connection
- Storage: 200 MB available space
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