
Hi all! Today we have released the 1.1.1.0 update for Magicka 2 and it contains a lot of good stuff which we hope you are going to enjoy.
Read on for all the goodies contained within today's update!
- Server Browser
A Server Browser has been added to easily find and join open games
- New Magick: “Teleport”
Can be found on chapter 2
- New Magick: “Thunderbolt”
Can be found on chapter 3
- Animated element queue
The spell queue will now animate added elements and also better show when queued elements are lost
- Ask for revive functionality
Dead players can now ask for a revive. This can be turned on/off from the “Audio” settings menu
- Magicks templates
You can now set your favourite Magicks element combination as a template in classic Magicka 1 style. Simply scroll the mousewheel to select your favourite Magick. Gamepad players can bring up the magick context menu (LB+Dpad) and set/clear templates from here.
- Damage report on defeat
The defeat screen now displays a recap of damage taken and where the damage came from together with useful tips on how to do better!
- New Loading Screens and Hints
- Distinguished Special/Hard Enemies
The harder enemies in the game are now easier to spot in the action
- The “Higherland Breeze” Magick
Now freezes water
- The “Sacrifice” Magick
Has been completely reworked
- Mine Spells
Mines have been graphically enhanced and had their push/elevate effect increased
- Lightning Spells
Lightning spells have been graphically enhanced and received some minor tweaks
- Imbued Earth Projectiles
Earth projectiles imbued with other elements have been reworked. These now scale in damage and area of effect size depending on number of elements used while also taking into account gear modifiers
- Scaling Beams
Beams now scale in width depending on amount of elements used
- AI Enemy Spellcasters
The enemy spellcasters now make more use of the newly added spell combinations
- The “Join Friends” Menu
Has been improved
- Melee Damage
The melee damage system has been overhauled, including weapon imbuements
- Player Movement Speed
The base movement speed for players has been increased
- Novas
Explosions created by crossed beams with opposing elements now scale in damage and range depending on amount of elements used and deal elemental damage depending on the type of Nova
- Pure Poison Imbuement
Pure poison on weapons now last multiple hits
- Earth/Ice Armor Spells
Armors containing Earth/Ice now protect against knockdown, push, elevate and channeling interruption
- Logged in Paradox Account Visibility
Moved currently logged in Paradox account visibility to the settings menu
- Focus Generation
Focus generation has been increased when playing together with other players
- Magick Quickslot Cooldowns
Tier 2, 3 and 4 Magicks have had their quickslot cooldowns reduced
- Rebindable ComboKeys
Players can now rebind the SHIFT, ALT and CTRL keys as single press keys. Keep in mind any other keybindings you might have that use these as combokeys
- The “Concussion” Magick
Has been buffed
- The “Push” Magick
Has been buffed
- Ice Shards
Damage has been reduced
- Fissures
Damage has been increased
- Chapter 2
Has been rebalanced
- Chapter 3
Has been re-balanced
- A lot of bug fixing has been done!
[ 2015-10-29 09:09:45 CET ] [ Original post ]