TUXDB - LINUX GAMING AGGREGATE
made by: NuSuey
NEWSFEED
GAMES
▪️CROWDFUNDING▪️COMMUNITY DEALS▪️STEAM DECK▪️CALENDAR
tuxdb.com logo
Support tuxDB on Patreon
Currently supported by 11 awesome people!

🌟 Special thanks to our amazing supporters:


✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Benedikt][David Martínez Martí]

Any feedback for tuxDB? Join us!

Screenshot 1
Fullscreen Screenshot 1
×
Screenshot 2
Fullscreen Screenshot 2
×
Screenshot 3
Fullscreen Screenshot 3
×
Screenshot 4
Fullscreen Screenshot 4
×
Screenshot 5
Fullscreen Screenshot 5
×
Screenshot 6
Fullscreen Screenshot 6
×
In Planet Explorers, it is the year 2287, one of the first colony ships sent out by Earth arrives at the planet Maria, in the Epsilon Indi Star System. During its landing sequence, something appears in front of the massive ship that causes it to lose control and crash into the planet. Some of the colonists survive in lifeboats, but what they find is an unforgiving land filled with creatures ready to outlast the visitors from Earth. Now the survivors must explorer, gather, build, create, fight, and ultimately, build a new home.

Game Modes



Planet Explorers will feature single and multiplayer modes.


In single player there are 3 distinct selections

  • Story Mode – Story mode is the main meat and bones of the game, it is the action-adventure-rpg-somewhat-4X segment, offering npcs, missions, colony building, farming, ranching, training, diplomacy, and of course, a storyline that you can follow or ignore. This story features a 17X8km world map with many unique character, landscapes, biomes, locations, and over 100 types of potential enemies. Even though we’ve made it seem like a very action oriented game in the trailers, in reality, players can choose to not fight so much as to just plant a farm, make some food, keep the colonists alive, negotiate with the sentient aliens, and defend the perimeter from the local life forms. That can still eventually arrive at the ending. And yes, there is an ending. Story mode also features coop with other players.

  • Adventure Mode – This mode is based on a procedural map generated from a seed. Currently, it comes in a 40X40 kilometer map. Players will be able to complete random missions, defeat bosses, and explore different landscapes in the mode and eventually be able to setup conditions that they want to play (such as tower defense or attack an alien camp). This mode will also feature survival gameplay. The randomization in this mode will eventually pull in player made objects and locations so that a world will always feature something new and unique.

  • Build Mode – In this mode, there are no enemies and an infinite amount of building material. It also currently comes in a 40X40km map. Players will be able to build whatever they want in this mode, including everything in the Creations Editor. Think of this as the perfect testing ground to test everything you build. Or…it’s your place to build your garden without ever worrying about the pesky aliens.


Multiplayer allows Local Area Network and player hosted servers. It features several modes but some are still on the drawing board or going through technical trials so the final result is still in flux. Players playing multiplayer should be able to bring at least one of their created objects into multiplayer games, be it a sword, gun, or vehicle.

  • Coop – Coop comes in many selections, such as adventure mode, tower defense mode, build mode, etc. This is pretty much an open world sandbox with a max of 32 players (this number still needs to be stress tested).

  • Versus – This mode allows teams of up to 16 players to battle against 16 players from another team. We allow full terrain manipulation in this mode. Currently, it's a point based system where one team wins if they reach a certain point level based on kills, built objects, resources mined, etc.


Game Features



Current

  • 20+ hours of storyline
  • 70+ types of enemies
  • 20+ unique mainline NPCs
  • Able to dig
  • Able to build
  • Able to plant farm
  • Able to build colony
  • Able to have followers
  • Creation Editor to create vehicles, weapons, objects, vtols, and more
  • Day/night cycle with realistic moon cycles
  • Weather system
  • 15+ types of mineral types
  • 200+ unique items
  • Resource scanner
  • Realtime AI pathfinding
  • Multiplayer COOP
  • Multiplayer VS
  • Realtime water physics


Planned

  • Finish up the single player storyline
  • 30+ more enemy types
  • More mainline NPCs
  • Multiple boss types
  • Story Editor
  • Herding
  • AI bot followers
  • Ingame music player
  • Hardcore survival mode
  • Negotiation with aliens
  • War with aliens
  • Missions to the moons
  • More objects in Creation Editor (boats, mechs, armor, etc.)


Maybe

  • Riding animals
  • NPC Marrying
  • NPC Procreation
  • Season system
Planet Explorers
Pathea GamesDeveloper
Pathea GamesPublisher
2016-11-08Release
🎹🖱️ Keyboard + Mouse
Mixed (3864 reviews)
VR Support
Public Linux Depots:
  • Planet Explorers Linux [2.88 G]
Available DLCs:
  • Planet Explorers - OST
Beta 0.2 Released

We fixed a lot of issues found in 0.1 in this build. Now with this behind us, the next build will be out around the 22nd. For the next build, we’ll be improving the user experience for the Creations Editor as well as the game overall.

Changelist:

Fixed monster beacons not disappearing sometimes
Fixed reticle not aimed at center in resolutions higher than 1080p
Fixed storage box causing movement and visual issues
Fixed Agnes dayu mission markers
Fixed disconnect from server issue
Fixed first person not able to correctly cut trees
Fixed linux memory issue
Fixed NPCs not being able to pathfind steeper slopes
Fixed NPC with little money showing “NPC_NAME”
Fixed Ataro stating not everyone’s in the colony yet
Fixed controller causing spinning (needs more testing)
Fixed not being able to pick up a torch
Fixed repairs costing too much
Fixed species wiki length and width numbers being switched
Fixed max replication numbers being wrong
Fixed background noises only playing once
Fixed numbers for Dayita turtle shells
Fixed not able to hit the GRV computer
Fixed Ava and Peter not returning to colony after the translations missions
Fixed Agnes getting stuck in the What Lies Beneath mission
Fixed Allen not being able to pick up Gerdy if she’s moved
Fixed colony showing two power plant tabs when one should be a nuclear reactor
Fixed other players not being able to grab items from the round storages players drop when they die
Fixed pressing the replicator construct button without selecting a script causing a crash
Fixed the first adventure mode mission pointing to another town
Fixed stairs not being able to lockon anymore after turning
Fixed not being able to right click on items with the build menu open
Fixed “under attack, can’t sleep”
Fixed headgear being in the wrong slot
Fixed Rol not following when conversation gets out of range
Fixed some skinning issues for armor
Fixed no random animals in linux
Fixed unable to right click items after using NPC shop
Fixed effects sounds not stopping after exiting vehicle
Fixed not being able to get one of Kayla’s missions
Fixed NPCs not firing range weapons at close range sometimes
Fixed being able to click on another character to talk when already talking with a character
Fixed colony being damaged without AI showing up
Fixed multiplayer logon issues
Fixed not being able to kill the marihare in the tutorial
Fixed laser turret tracking issue
Fixed all items being available in custom mode
Fixed NPC not moving after mission complete
Fixed Allen not displaying the talk icon when mouse overing him
Tweaked the distance in which birds follow
Tweaked armor defense numbers (very obvious now)
Tweaked Agnes fish mission to a side mission
Tweaked the building UI to be simpler and added a regular selection option
Tweaked the speed at which a player can get a disease
Tweaked dual swords swing speed
Tweaked raining in caves (if you move the camera fast, it will still rain some, can’t be helped, collision issue)
Tweaked building block defense numbers to much higher
Tweaked adventure mode terrain generation
Tweaked intro music
Tweaked world map
Tweaked NPC cave pathfinding
Optimized terrain generation
Added fertilizer sprayer script to adventure mode
Added the , and . keys for quickbar page toggle
Added followers moving away from digging UI boxes
Added wind sounds to mountain and volcano areas
Added more animal sounds
Added invincibility during cutscenes
Added music for Creations Editor
Added music for alien towns in adventure
Added more voiceovers
Added exclamation marks on the large map
Added doors to the Paja launch center model
Added the grappling hook to all modes
Added town names in adventure mode
Added tool tips to the Creations Editor

[ 2016-08-11 08:58:46 CET ] [Original Post]

Minimum Setup

  • OS: Linux Kernal 3.2
  • Processor: i3+Memory: 6 GB RAM
  • Memory: 6 GB RAM
  • Graphics: GTX 460+ HD 5770+Network: Broadband Internet connection
  • Storage: 6 GB available spaceAdditional Notes: Must have OpenCL compatible CPU or GPU (DX10.1)
  • Memory: 8 GB RAM
  • Recommended Setup

    • OS: Linux Kernal 3.2+
    • Processor: i5+Memory: 8 GB RAM
    • Graphics: GTX 760+ HD7000+Network: Broadband Internet connection
    • Storage: 8 GB available spaceAdditional Notes: Must have OpenCL compatible CPU or GPU (DX10.1)
    GAMEBILLET

    [ 6463 ]

    8.27$ (17%)
    15.11$ (24%)
    8.27$ (17%)
    13.02$ (13%)
    12.42$ (17%)
    33.17$ (17%)
    13.30$ (11%)
    5.87$ (16%)
    24.87$ (17%)
    20.72$ (17%)
    5.03$ (16%)
    7.07$ (12%)
    41.47$ (17%)
    8.27$ (17%)
    29.02$ (17%)
    16.57$ (17%)
    17.75$ (11%)
    2.00$ (90%)
    8.85$ (11%)
    17.75$ (11%)
    8.85$ (11%)
    16.79$ (16%)
    16.79$ (16%)
    33.17$ (17%)
    9.93$ (17%)
    20.72$ (17%)
    8.39$ (16%)
    16.57$ (17%)
    24.59$ (18%)
    8.27$ (17%)
    GAMERSGATE

    [ 1696 ]

    4.25$ (57%)
    8.0$ (80%)
    0.51$ (83%)
    0.56$ (81%)
    30.0$ (50%)
    2.25$ (89%)
    2.0$ (90%)
    1.5$ (81%)
    1.31$ (81%)
    0.43$ (91%)
    6.0$ (80%)
    0.85$ (91%)
    3.0$ (85%)
    3.4$ (91%)
    0.94$ (81%)
    0.09$ (91%)
    0.56$ (81%)
    0.6$ (91%)
    16.0$ (60%)
    8.8$ (78%)
    2.55$ (91%)
    16.0$ (60%)
    0.6$ (91%)
    1.2$ (90%)
    16.0$ (60%)
    0.43$ (91%)
    0.64$ (87%)
    6.75$ (73%)
    1.84$ (91%)
    1.6$ (90%)
    MacGamestore

    [ 1975 ]

    17.49$ (13%)
    15.99$ (20%)
    52.99$ (12%)
    2.49$ (75%)
    1.19$ (76%)
    21.99$ (27%)
    37.89$ (5%)
    4.99$ (83%)
    1.99$ (60%)
    51.49$ (26%)
    13.99$ (22%)
    1.09$ (91%)
    9.49$ (5%)
    8.99$ (10%)
    1.49$ (75%)
    3.49$ (65%)
    1.19$ (94%)
    65.99$ (6%)
    1.49$ (85%)
    2.49$ (88%)
    1.19$ (88%)
    1.99$ (80%)
    13.99$ (7%)
    21.49$ (14%)
    1.19$ (76%)
    4.49$ (70%)
    15.99$ (20%)
    1.19$ (94%)
    1.89$ (87%)
    1.10$ (84%)

    FANATICAL BUNDLES

    Time left:

    356191 days, 7 hours, 58 minutes


    Time left:

    356191 days, 7 hours, 58 minutes


    Time left:

    0 days, 14 hours, 58 minutes


    Time left:

    1 days, 14 hours, 58 minutes


    Time left:

    10 days, 14 hours, 58 minutes


    Time left:

    32 days, 15 hours, 58 minutes


    Time left:

    10 days, 14 hours, 58 minutes


    Time left:

    14 days, 15 hours, 58 minutes


    Time left:

    14 days, 15 hours, 58 minutes


    Time left:

    19 days, 7 hours, 57 minutes


    Time left:

    46 days, 15 hours, 58 minutes


    Time left:

    21 days, 15 hours, 58 minutes


    Time left:

    31 days, 15 hours, 58 minutes


    HUMBLE BUNDLES

    Time left:

    3 days, 8 hours, 58 minutes


    Time left:

    5 days, 8 hours, 58 minutes


    Time left:

    12 days, 8 hours, 58 minutes


    Time left:

    16 days, 8 hours, 58 minutes


    Time left:

    17 days, 8 hours, 58 minutes


    Time left:

    19 days, 8 hours, 58 minutes


    Time left:

    20 days, 1 hours, 58 minutes

    by buying games/dlcs from affiliate links you are supporting tuxDB
    🔴 LIVE