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In this build, we’ve continued to kill bugs and tweak issues. We added in a new tutorial system in Story mode so that new players will not be lost (it's a little wonky right now). For the next build, we’ll start the comprehensive balance tweaks and adventure mode storyline, it should be out around September 5th. We’re also looking at how to get the game working correctly in 4K, we finally got a 4K monitor in the studio. Changelist Fixed audio manager crash Fixed colony network nullreference crash Fixed behave runtime select weapon crash Fixed bonepanel UI crash Fixed not being able to change the brush from the quickbar in build mode Fixed window not closing when exporting iso buildings Fixed only seeing the weapons of a NPC and not the body Fixed dash stuttering when turning camera very fast Fixed Chen not joing colony if left at Giant Tree Fixed Adisa eyes problem when in idle Fixed players and NPCs not being able to use items in multiplayer on Linux Tweaked andhera attack and defense, probably should avoid now Tweaked story NPC missions so that they’re not prepetual Tweaked disease system so players will know when you’re about to get sick and do something about it Tweaked AI spawn map Tweaked follow missions so that NPCs can also fast travel Tweaked adventure terrain generation Tweaked Calling Home mission Tweaked lights in the tutorial level for better performance Tweaked old effects Tweaked vehicle attack power for cannons Tweaked animal sounds Tweaked animal spawn numbers a little lower Tweaked shockwave gun so it takes more energy Tweaked mouse pointer Deleted some unidentified objects Optimized group AI Optimized AI physics Optimized birds running into objects Added new guidance for the Creations System Added simple template ISOs to the Creations System Added new effects Added NPC skill advanced explorer icon Added new Andy guidance system in game (can turn off in options, some bugs) Added voiceovers for 5 NPCs Added ISO parts descriptions Added more ambient sounds Added new NPC animations Added new player animations Added reloading a gun for NPCs
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