TUXDB - LINUX GAMING AGGREGATE
made by: NuSuey
NEWSFEED
GAMES
▪️CROWDFUNDING▪️COMMUNITY DEALS▪️STEAM DECK▪️CALENDAR
tuxdb.com logo
Support tuxDB on Patreon
Currently supported by 11 awesome people!

🌟 Special thanks to our amazing supporters:


✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Benedikt][David Martínez Martí]

Any feedback for tuxDB? Join us!

Screenshot 1
Fullscreen Screenshot 1
×
Screenshot 2
Fullscreen Screenshot 2
×
Screenshot 3
Fullscreen Screenshot 3
×
Screenshot 4
Fullscreen Screenshot 4
×
Screenshot 5
Fullscreen Screenshot 5
×
Screenshot 6
Fullscreen Screenshot 6
×
In Planet Explorers, it is the year 2287, one of the first colony ships sent out by Earth arrives at the planet Maria, in the Epsilon Indi Star System. During its landing sequence, something appears in front of the massive ship that causes it to lose control and crash into the planet. Some of the colonists survive in lifeboats, but what they find is an unforgiving land filled with creatures ready to outlast the visitors from Earth. Now the survivors must explorer, gather, build, create, fight, and ultimately, build a new home.

Game Modes



Planet Explorers will feature single and multiplayer modes.


In single player there are 3 distinct selections

  • Story Mode – Story mode is the main meat and bones of the game, it is the action-adventure-rpg-somewhat-4X segment, offering npcs, missions, colony building, farming, ranching, training, diplomacy, and of course, a storyline that you can follow or ignore. This story features a 17X8km world map with many unique character, landscapes, biomes, locations, and over 100 types of potential enemies. Even though we’ve made it seem like a very action oriented game in the trailers, in reality, players can choose to not fight so much as to just plant a farm, make some food, keep the colonists alive, negotiate with the sentient aliens, and defend the perimeter from the local life forms. That can still eventually arrive at the ending. And yes, there is an ending. Story mode also features coop with other players.

  • Adventure Mode – This mode is based on a procedural map generated from a seed. Currently, it comes in a 40X40 kilometer map. Players will be able to complete random missions, defeat bosses, and explore different landscapes in the mode and eventually be able to setup conditions that they want to play (such as tower defense or attack an alien camp). This mode will also feature survival gameplay. The randomization in this mode will eventually pull in player made objects and locations so that a world will always feature something new and unique.

  • Build Mode – In this mode, there are no enemies and an infinite amount of building material. It also currently comes in a 40X40km map. Players will be able to build whatever they want in this mode, including everything in the Creations Editor. Think of this as the perfect testing ground to test everything you build. Or…it’s your place to build your garden without ever worrying about the pesky aliens.


Multiplayer allows Local Area Network and player hosted servers. It features several modes but some are still on the drawing board or going through technical trials so the final result is still in flux. Players playing multiplayer should be able to bring at least one of their created objects into multiplayer games, be it a sword, gun, or vehicle.

  • Coop – Coop comes in many selections, such as adventure mode, tower defense mode, build mode, etc. This is pretty much an open world sandbox with a max of 32 players (this number still needs to be stress tested).

  • Versus – This mode allows teams of up to 16 players to battle against 16 players from another team. We allow full terrain manipulation in this mode. Currently, it's a point based system where one team wins if they reach a certain point level based on kills, built objects, resources mined, etc.


Game Features



Current

  • 20+ hours of storyline
  • 70+ types of enemies
  • 20+ unique mainline NPCs
  • Able to dig
  • Able to build
  • Able to plant farm
  • Able to build colony
  • Able to have followers
  • Creation Editor to create vehicles, weapons, objects, vtols, and more
  • Day/night cycle with realistic moon cycles
  • Weather system
  • 15+ types of mineral types
  • 200+ unique items
  • Resource scanner
  • Realtime AI pathfinding
  • Multiplayer COOP
  • Multiplayer VS
  • Realtime water physics


Planned

  • Finish up the single player storyline
  • 30+ more enemy types
  • More mainline NPCs
  • Multiple boss types
  • Story Editor
  • Herding
  • AI bot followers
  • Ingame music player
  • Hardcore survival mode
  • Negotiation with aliens
  • War with aliens
  • Missions to the moons
  • More objects in Creation Editor (boats, mechs, armor, etc.)


Maybe

  • Riding animals
  • NPC Marrying
  • NPC Procreation
  • Season system
Planet Explorers
Pathea GamesDeveloper
Pathea GamesPublisher
2016-11-08Release
🎹🖱️ Keyboard + Mouse
Mixed (3864 reviews)
VR Support
Public Linux Depots:
  • Planet Explorers Linux [2.88 G]
Available DLCs:
  • Planet Explorers - OST
Beta 0.8 Released

We’ve spent the last two weeks furiously fixing and tweaking stuff. Now that we’re not focusing on adding stuff, fixing and tweaking issues has become a lot easier. The new crash reporting function has helped us a lot. We’ve found that more than half of the bugs we’ve received are due to players loading old incompatible saves in adventure mode. As you know, we’re changing adventure mode with every build, so its saves are not safe until final. We do need everyone’s help in going through Story mode, we’re going through it everyday, but since it takes 15 hours at the fastest for a run through, finding bugs there is slow going. Our next build will be next week.

Changelist

Fixed many crash bugs
Fixed animals sleeping in dungeons
Fixed followers not following
Fixed author not able to reupload to Workshop
Fixed name and HP appearing very big in first person when looking up
Fixed scripts not in versus mode
Fixed memory leak when getting colony placement mission in adventure mode
Fixed trees falling over with one axe swing in multiplayer
Fixed Linux issues with Clear the Nest mission
Fixed Linux issues with Helping Gerdy mission
Fixed “not enough materials” UI bug when placing voxels
Fixed being able to pick up chair while sitting on it
Fixed followers circling when trying to help cut a tree on a slop
Fixed stair collisions for buildings
Fixed some tree models not having roots
Fixed Calling Home mission issues
Fixed player not being able to get up sometimes due to ragdoll
Fixed NPC that gives the mission being different from the one who receive it
Fixed birds not countering sometimes
Fixed sound stuttering
Fixed Rol not telling you she’ll join you if the player fast travels
Fixed training facility displaying “you can’t enter build mode”
Fixed multiple targets appearing on large map when in tower defense
Fixed crash when two players pick up an object at the same time in multiplayer
Fixed multiplayer recruit and release NPC bug
Fixed server being set to unlimited supplies on default
Fixed being able to delete empty saves
Fixed not being able to complete Gerdy missions from start game after the stasis tube
Fixed Andy popping up after fast travel
Fixed animals getting stuck on rocks sometimes
Fixed GRV boss HP being too high to see
Fixed protect objects increasing indefinitely in the colony UI
Fixed being able to hit own NPC in survival mode
Fixed not being able to see another player pulling out weapon in multiplayer
Fixed Botonist’s List mission cannot be completed
Fixed not being able to access diplomacy in the menu
Fixed no incubator given in the adventure story
Fixed recycle machine being able to replicate items
Fixed repair machine being able to replicate items
Fixed upgrade machine being able to replicate items
Fixed inaccurate guns for vehicles
Fixed Given_Name issue in adventure mode
Fixed multiple propellers on vehicles being too loud
Fixed not being able to repair the scuba mask
Fixed talking with NPC when the server turns off causing a crash
Fixed NPCs not appearing in the quarantine tent in story mode
Fixed adventure UI issue with the monster beacon in multiplayer
Fixed NPC voiceover stopping suddenly
Fixed issue with the save causing the NPCs to not be clickable
Tweaked bird range attacks
Tweaked the cost of the revival shot
Tweaked some player animations
Tweaked NPC revive time slower
Tweaked colony replicator so that it always leaves two spots for the player
Tweaked some mission rewards in story mode so players don’t have to collect these items again
Tweaked flora appearing beyond the terrain
Tweaked Character Creation UI
Tweaked alien town HP so they’re easier to destroy
Tweaked group ai attack so they don’t all swarm at the same time
Tweaked animal HP and ATK
Tweaked boss loot drops
Tweaked story NPC weapons
Tweaked adventure side quests
Tweaked adventure items and script distribution
Tweaked adventure shop items
Tweaked mini-map icon colors to match in game colors
Tweaked NPCs hitting members of the same team having too much effects
Tweaked robot count in the final battle
Tweaked in game models
Tweaked build mode close icon
Tweaked the amount of force received when blocking with a shield (ctrl)
Optimized NPC pathfinding on multi-floors
Added more Andy prompts in story mode
Added Andy voiceover
Added a new cave dungeon
Added function to hide old incompatible saves
Added laser rifle
Added NPC sprinting to catch up to prey
Added ability to sell scripts
Added ability to buy scripts from stores
Added NPC facing the player when talking
Added adventure tower defense enemy types
Added being able to shoot guns underwater
Added new diamond tools models
Added tool tips
Added enemy numbers selection on adventure map creation UI
Added more NPC voiceovers
Added more adventure story content

[ 2016-10-15 01:01:57 CET ] [Original Post]

Minimum Setup

  • OS: Linux Kernal 3.2
  • Processor: i3+Memory: 6 GB RAM
  • Memory: 6 GB RAM
  • Graphics: GTX 460+ HD 5770+Network: Broadband Internet connection
  • Storage: 6 GB available spaceAdditional Notes: Must have OpenCL compatible CPU or GPU (DX10.1)
  • Memory: 8 GB RAM
  • Recommended Setup

    • OS: Linux Kernal 3.2+
    • Processor: i5+Memory: 8 GB RAM
    • Graphics: GTX 760+ HD7000+Network: Broadband Internet connection
    • Storage: 8 GB available spaceAdditional Notes: Must have OpenCL compatible CPU or GPU (DX10.1)
    GAMEBILLET

    [ 6463 ]

    49.77$ (17%)
    15.11$ (24%)
    19.59$ (22%)
    12.42$ (17%)
    12.42$ (17%)
    12.42$ (17%)
    16.57$ (17%)
    2.00$ (90%)
    8.27$ (17%)
    8.27$ (17%)
    2.76$ (86%)
    9.33$ (38%)
    14.91$ (17%)
    39.95$ (11%)
    7.44$ (17%)
    8.27$ (17%)
    20.72$ (17%)
    12.42$ (17%)
    4.87$ (19%)
    8.27$ (17%)
    16.79$ (16%)
    8.85$ (11%)
    8.39$ (16%)
    33.17$ (17%)
    4.19$ (16%)
    5.03$ (16%)
    4.19$ (16%)
    24.87$ (17%)
    41.47$ (-4%)
    12.59$ (16%)
    GAMERSGATE

    [ 1696 ]

    1.19$ (83%)
    3.4$ (91%)
    6.8$ (66%)
    0.3$ (85%)
    0.85$ (91%)
    2.55$ (91%)
    0.68$ (91%)
    4.0$ (90%)
    0.9$ (91%)
    8.0$ (80%)
    8.5$ (83%)
    0.43$ (91%)
    7.0$ (65%)
    1.0$ (90%)
    6.0$ (80%)
    10.0$ (75%)
    0.94$ (81%)
    0.85$ (91%)
    0.56$ (81%)
    1.54$ (78%)
    2.17$ (87%)
    0.85$ (83%)
    5.09$ (49%)
    8.8$ (78%)
    9.99$ (50%)
    1.8$ (91%)
    0.94$ (81%)
    0.56$ (81%)
    14.88$ (70%)
    2.55$ (87%)
    MacGamestore

    [ 1975 ]

    21.99$ (27%)
    1.71$ (91%)
    15.99$ (20%)
    2.99$ (70%)
    18.99$ (24%)
    1.99$ (85%)
    29.99$ (40%)
    1.19$ (88%)
    1.99$ (60%)
    1.89$ (81%)
    2.98$ (85%)
    1.24$ (75%)
    2.98$ (80%)
    42.49$ (15%)
    1.59$ (68%)
    13.99$ (7%)
    65.99$ (6%)
    21.99$ (27%)
    1.19$ (88%)
    4.99$ (83%)
    53.99$ (10%)
    1.19$ (88%)
    17.49$ (13%)
    2.48$ (75%)
    4.99$ (50%)
    9.49$ (5%)
    8.99$ (10%)
    4.49$ (70%)
    1.98$ (80%)
    13.99$ (22%)

    FANATICAL BUNDLES

    Time left:

    356191 days, 11 hours, 31 minutes


    Time left:

    356191 days, 11 hours, 31 minutes


    Time left:

    0 days, 18 hours, 31 minutes


    Time left:

    1 days, 18 hours, 31 minutes


    Time left:

    10 days, 18 hours, 31 minutes


    Time left:

    32 days, 19 hours, 31 minutes


    Time left:

    10 days, 18 hours, 31 minutes


    Time left:

    14 days, 19 hours, 31 minutes


    Time left:

    14 days, 19 hours, 31 minutes


    Time left:

    19 days, 11 hours, 30 minutes


    Time left:

    46 days, 19 hours, 31 minutes


    Time left:

    21 days, 19 hours, 31 minutes


    Time left:

    31 days, 19 hours, 31 minutes


    HUMBLE BUNDLES

    Time left:

    3 days, 12 hours, 31 minutes


    Time left:

    5 days, 12 hours, 31 minutes


    Time left:

    12 days, 12 hours, 31 minutes


    Time left:

    16 days, 12 hours, 31 minutes


    Time left:

    17 days, 12 hours, 31 minutes


    Time left:

    19 days, 12 hours, 31 minutes


    Time left:

    20 days, 5 hours, 31 minutes

    by buying games/dlcs from affiliate links you are supporting tuxDB
    🔴 LIVE