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Beta 0.91 Released on Steam

We’re motoring along with the bug fixes and tweaks. We know there are some balancing issues in adventure and will be going over them this week. There will probably be 2 more builds this week. There is an extra bug where sometimes you can't talk with other NPCs (other than the mission giver) in adventure mode, we're still looking at it. And custom maps in multiplayer is currently not working, we're changing a little bit of code. Changelist Fixed 13 crash bugs Fixed skill tree not causing the HP to rise in multiplayer Fixed digging issue Fixed opengl texture issue Fixed follower gathering ability not working sometimes Fixed not being able to send in the crash log in first person Fixed duplication issue when the follower equip and unequip a weapon Fixed Paja spawning after the end game battle Fixed players being able to take story NPCs into dungeons in adventure Fixed player character disappearing then appearing when falling very fast Fixed opengl shadow issue Fixed armor buffs not working in multiplayer Fixed player getting crushed to death when fast traveling into a wall Fixed trade post showing the wrong durability numbers Fixed no invincibility after respawn in multiplayer Fixed falling to death when sleeping Fixed colony shield not hurting animals in multiplayer Fixed human enemies shooting once then reloading Fixed turret damage sound still playing after having picked it up Fixed warbird range attacks being too high Fixed followers not helping when attacking town buildings Tweaked multiplayer so that players cannot build colonies in a town Tweaked some sound levels Tweaked some animal attack timing Tweaked several spelling errors Tweaked follower pathfinding inside dungeons Tweaked loot drop in adventure so that more script gets dropped Tweaked cave dungeon collision Tweaked tutorial level Tweaked adventure story mode script drops Tweaked building model defense collision triggers Tweaked town building HPs Deleted NPC stamina UI (since it’s not needed) Deleted the multiplayer points system and store Added NPC farming skill so that farming becomes faster Added invincibility after fast travel Added armors from the multiplayer store to story and adventure modes Added music to dungeons Added more Andy talking points Added Kickstarter ingame items (the codes will be sent over the next 2 days) Added more voice overs Added more cutscene animations


[ 2016-11-02 14:48:40 CET ] [ Original post ]

Planet Explorers
Pathea Games Developer
Pathea Games Publisher
2016-11-08 Release
Game News Posts: 84
🎹🖱️Keyboard + Mouse
Mixed (6804 reviews)
The Game includes VR Support
Public Linux Depots:
  • Planet Explorers Linux [2.88 G]
Available DLCs:
  • Planet Explorers - OST
In Planet Explorers, it is the year 2287, one of the first colony ships sent out by Earth arrives at the planet Maria, in the Epsilon Indi Star System. During its landing sequence, something appears in front of the massive ship that causes it to lose control and crash into the planet. Some of the colonists survive in lifeboats, but what they find is an unforgiving land filled with creatures ready to outlast the visitors from Earth. Now the survivors must explorer, gather, build, create, fight, and ultimately, build a new home.

Game Modes


Planet Explorers will feature single and multiplayer modes.

In single player there are 3 distinct selections

  • Story Mode – Story mode is the main meat and bones of the game, it is the action-adventure-rpg-somewhat-4X segment, offering npcs, missions, colony building, farming, ranching, training, diplomacy, and of course, a storyline that you can follow or ignore. This story features a 17X8km world map with many unique character, landscapes, biomes, locations, and over 100 types of potential enemies. Even though we’ve made it seem like a very action oriented game in the trailers, in reality, players can choose to not fight so much as to just plant a farm, make some food, keep the colonists alive, negotiate with the sentient aliens, and defend the perimeter from the local life forms. That can still eventually arrive at the ending. And yes, there is an ending. Story mode also features coop with other players.

  • Adventure Mode – This mode is based on a procedural map generated from a seed. Currently, it comes in a 40X40 kilometer map. Players will be able to complete random missions, defeat bosses, and explore different landscapes in the mode and eventually be able to setup conditions that they want to play (such as tower defense or attack an alien camp). This mode will also feature survival gameplay. The randomization in this mode will eventually pull in player made objects and locations so that a world will always feature something new and unique.

  • Build Mode – In this mode, there are no enemies and an infinite amount of building material. It also currently comes in a 40X40km map. Players will be able to build whatever they want in this mode, including everything in the Creations Editor. Think of this as the perfect testing ground to test everything you build. Or…it’s your place to build your garden without ever worrying about the pesky aliens.

Multiplayer allows Local Area Network and player hosted servers. It features several modes but some are still on the drawing board or going through technical trials so the final result is still in flux. Players playing multiplayer should be able to bring at least one of their created objects into multiplayer games, be it a sword, gun, or vehicle.

  • Coop – Coop comes in many selections, such as adventure mode, tower defense mode, build mode, etc. This is pretty much an open world sandbox with a max of 32 players (this number still needs to be stress tested).

  • Versus – This mode allows teams of up to 16 players to battle against 16 players from another team. We allow full terrain manipulation in this mode. Currently, it's a point based system where one team wins if they reach a certain point level based on kills, built objects, resources mined, etc.

Game Features


Current

  • 20+ hours of storyline
  • 70+ types of enemies
  • 20+ unique mainline NPCs
  • Able to dig
  • Able to build
  • Able to plant farm
  • Able to build colony
  • Able to have followers
  • Creation Editor to create vehicles, weapons, objects, vtols, and more
  • Day/night cycle with realistic moon cycles
  • Weather system
  • 15+ types of mineral types
  • 200+ unique items
  • Resource scanner
  • Realtime AI pathfinding
  • Multiplayer COOP
  • Multiplayer VS
  • Realtime water physics

Planned

  • Finish up the single player storyline
  • 30+ more enemy types
  • More mainline NPCs
  • Multiple boss types
  • Story Editor
  • Herding
  • AI bot followers
  • Ingame music player
  • Hardcore survival mode
  • Negotiation with aliens
  • War with aliens
  • Missions to the moons
  • More objects in Creation Editor (boats, mechs, armor, etc.)

Maybe

  • Riding animals
  • NPC Marrying
  • NPC Procreation
  • Season system

MINIMAL SETUP
  • OS: Linux Kernal 3.2
  • Processor: i3+Memory: 6 GB RAM
  • Memory: 6 GB RAM
  • Graphics: GTX 460+ HD 5770+Network: Broadband Internet connection
  • Storage: 6 GB available spaceAdditional Notes: Must have OpenCL compatible CPU or GPU (DX10.1)
RECOMMENDED SETUP
  • OS: Linux Kernal 3.2+
  • Processor: i5+Memory: 8 GB RAM
  • Memory: 8 GB RAM
  • Graphics: GTX 760+ HD7000+Network: Broadband Internet connection
  • Storage: 8 GB available spaceAdditional Notes: Must have OpenCL compatible CPU or GPU (DX10.1)
GAMEBILLET

[ 6045 ]

8.17$ (18%)
4.44$ (11%)
6.60$ (17%)
12.72$ (15%)
16.96$ (15%)
15.97$ (20%)
6.87$ (14%)
10.91$ (27%)
25.47$ (15%)
4.12$ (17%)
2.52$ (83%)
5.94$ (15%)
3.10$ (84%)
3.29$ (18%)
6.00$ (80%)
5.28$ (74%)
9.19$ (8%)
9.98$ (67%)
25.58$ (15%)
37.32$ (17%)
16.97$ (15%)
16.99$ (15%)
8.49$ (15%)
16.79$ (16%)
4.44$ (11%)
8.44$ (16%)
7.50$ (50%)
16.39$ (18%)
6.61$ (17%)
8.47$ (15%)
GAMERSGATE

[ 687 ]

2.0$ (75%)
4.0$ (80%)
22.5$ (62%)
7.55$ (37%)
19.99$ (20%)
1.05$ (85%)
1.88$ (81%)
19.79$ (34%)
14.99$ (50%)
8.5$ (79%)
1.5$ (81%)
1.5$ (85%)
1.35$ (89%)
5.0$ (80%)
8.5$ (66%)
3.0$ (80%)
1.13$ (77%)
2.0$ (90%)
5.63$ (62%)
7.92$ (74%)
12.0$ (60%)
4.35$ (83%)
0.9$ (92%)
0.53$ (95%)
0.18$ (91%)
7.5$ (50%)
9.99$ (50%)
6.25$ (75%)
6.0$ (70%)
9.99$ (50%)

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