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My Time at Sandrock Announced Today!
My Time at Sandrock Just like My Time at Portia, the game takes place in perhaps the only wholesome post-apocalyptic world in the gaming industry right now; a world where humans have successfully restarted civilization after, long ago, nearly destroying themselves through greed, unbridled technology, and warfare in a period they refer to as the The Age of Darkness. Current citizens of this world now band together and reject the Old World ideologies as they work to rebuild, but remaking an entire civilization isnt easy [previewyoutube=aolJ3ZHzhCo;full][/previewyoutube] First day on the job Taking a job offer in the frontier town of Sandrock, youll assume the role of a fledgling builder being sent to a wild and rugged townscape on the brink of collapse. Its up to you and your trusty toolset to gather resources, build machines, fix up your workshop into a well-oiled production machine, and save the town from the jaws of economic ruin, as well as a few other unexpected complications... No job too big, no task too small! Customize and build your workshop with an intricate set of machines that all work together to produce parts of huge structures for the town that you assemble piece by piece; or head to your worktable to craft hundreds of unique items that can help out individual townspeople or be placed throughout your own workshop: watch Sandrock transform before your eyes as every contribution you make to town appears permanently in the world!
There and back again Explore the vast deserts surrounding Sandrock: dive into ruins to find ancient relics from the Old World, face the dangers of dungeons and their denizens, then return to your homestead with encumbering bags of treasure in tow. Take your profits and convert the empty prairie lands around you into farmable land for a more leisurely lifestyle, then sell your crops, or transform them into delicious dishes to share with all your new friends in town! It takes a wild bunch The people of Sandrock are hardy and tenacious, and one can hardly survive in such an arduous climate without developing a sense of humor. Befriend the local sheriff to hear about his tall tales, help out the chatty ranch family and theyll help you in turn, spend some time with a local artist and hear about her hopes and aspirations. Meeting and helping these characters leads to not only making new friends, but also people to support you in building your workshop! And who knows, even romance might be in the air
My Time at Sandrock brings a plethora of new features to the table:
[ 2020-10-26 15:41:02 CET ] [ Original post ]
ATTENTION: PATHEA GAMES NEEDS YOUR HELP!! PLEASE SUPPORT OUR
KICKSTARTER.
Hey Sandrockers!
My Time at Sandrock Just like My Time at Portia, the game takes place in perhaps the only wholesome post-apocalyptic world in the gaming industry right now; a world where humans have successfully restarted civilization after, long ago, nearly destroying themselves through greed, unbridled technology, and warfare in a period they refer to as the The Age of Darkness. Current citizens of this world now band together and reject the Old World ideologies as they work to rebuild, but remaking an entire civilization isnt easy [previewyoutube=aolJ3ZHzhCo;full][/previewyoutube] First day on the job Taking a job offer in the frontier town of Sandrock, youll assume the role of a fledgling builder being sent to a wild and rugged townscape on the brink of collapse. Its up to you and your trusty toolset to gather resources, build machines, fix up your workshop into a well-oiled production machine, and save the town from the jaws of economic ruin, as well as a few other unexpected complications... No job too big, no task too small! Customize and build your workshop with an intricate set of machines that all work together to produce parts of huge structures for the town that you assemble piece by piece; or head to your worktable to craft hundreds of unique items that can help out individual townspeople or be placed throughout your own workshop: watch Sandrock transform before your eyes as every contribution you make to town appears permanently in the world!
There and back again Explore the vast deserts surrounding Sandrock: dive into ruins to find ancient relics from the Old World, face the dangers of dungeons and their denizens, then return to your homestead with encumbering bags of treasure in tow. Take your profits and convert the empty prairie lands around you into farmable land for a more leisurely lifestyle, then sell your crops, or transform them into delicious dishes to share with all your new friends in town! It takes a wild bunch The people of Sandrock are hardy and tenacious, and one can hardly survive in such an arduous climate without developing a sense of humor. Befriend the local sheriff to hear about his tall tales, help out the chatty ranch family and theyll help you in turn, spend some time with a local artist and hear about her hopes and aspirations. Meeting and helping these characters leads to not only making new friends, but also people to support you in building your workshop! And who knows, even romance might be in the air
My Time at Sandrock brings a plethora of new features to the table:
- New Combat - a revamped combat system that allows the player to quickly shift between melee combat and 3rd person shooting mechanics.
- Great Music - an original soundtrack with dynamic in-game music that reflects where the player is and what they're doing
- More Elaborate Story and Deeper Characters- a vastly enriched storyline, hundreds of side-quests boasting over 30 completely new characters, each getting more attention than before with their own story to discover, as well as the return of a few familiar faces for fans of the series.
- Build with Friends! Co-op multiplayer - Perhaps the most exciting addition to the game is a new multiplayer function that will finally allow players to visit a unique multiplayer map where they can build a workshop together and experience an additional storyline that unfolds there
See you there and Rock on Sandrockers!
[ 2020-10-26 15:41:02 CET ] [ Original post ]
Planet Explorers
Pathea Games
Developer
Pathea Games
Publisher
2016-11-08
Release
Game News Posts:
84
🎹🖱️Keyboard + Mouse
Mixed
(6791 reviews)
The Game includes VR Support
Public Linux Depots:
- Planet Explorers Linux [2.88 G]
Available DLCs:
- Planet Explorers - OST
In Planet Explorers, it is the year 2287, one of the first colony ships sent out by Earth arrives at the planet Maria, in the Epsilon Indi Star System. During its landing sequence, something appears in front of the massive ship that causes it to lose control and crash into the planet. Some of the colonists survive in lifeboats, but what they find is an unforgiving land filled with creatures ready to outlast the visitors from Earth. Now the survivors must explorer, gather, build, create, fight, and ultimately, build a new home.
Planet Explorers will feature single and multiplayer modes.
In single player there are 3 distinct selections
Multiplayer allows Local Area Network and player hosted servers. It features several modes but some are still on the drawing board or going through technical trials so the final result is still in flux. Players playing multiplayer should be able to bring at least one of their created objects into multiplayer games, be it a sword, gun, or vehicle.
Current
Planned
Maybe
Game Modes
Planet Explorers will feature single and multiplayer modes.
In single player there are 3 distinct selections
- Story Mode – Story mode is the main meat and bones of the game, it is the action-adventure-rpg-somewhat-4X segment, offering npcs, missions, colony building, farming, ranching, training, diplomacy, and of course, a storyline that you can follow or ignore. This story features a 17X8km world map with many unique character, landscapes, biomes, locations, and over 100 types of potential enemies. Even though we’ve made it seem like a very action oriented game in the trailers, in reality, players can choose to not fight so much as to just plant a farm, make some food, keep the colonists alive, negotiate with the sentient aliens, and defend the perimeter from the local life forms. That can still eventually arrive at the ending. And yes, there is an ending. Story mode also features coop with other players.
- Adventure Mode – This mode is based on a procedural map generated from a seed. Currently, it comes in a 40X40 kilometer map. Players will be able to complete random missions, defeat bosses, and explore different landscapes in the mode and eventually be able to setup conditions that they want to play (such as tower defense or attack an alien camp). This mode will also feature survival gameplay. The randomization in this mode will eventually pull in player made objects and locations so that a world will always feature something new and unique.
- Build Mode – In this mode, there are no enemies and an infinite amount of building material. It also currently comes in a 40X40km map. Players will be able to build whatever they want in this mode, including everything in the Creations Editor. Think of this as the perfect testing ground to test everything you build. Or…it’s your place to build your garden without ever worrying about the pesky aliens.
Multiplayer allows Local Area Network and player hosted servers. It features several modes but some are still on the drawing board or going through technical trials so the final result is still in flux. Players playing multiplayer should be able to bring at least one of their created objects into multiplayer games, be it a sword, gun, or vehicle.
- Coop – Coop comes in many selections, such as adventure mode, tower defense mode, build mode, etc. This is pretty much an open world sandbox with a max of 32 players (this number still needs to be stress tested).
- Versus – This mode allows teams of up to 16 players to battle against 16 players from another team. We allow full terrain manipulation in this mode. Currently, it's a point based system where one team wins if they reach a certain point level based on kills, built objects, resources mined, etc.
Game Features
Current
- 20+ hours of storyline
- 70+ types of enemies
- 20+ unique mainline NPCs
- Able to dig
- Able to build
- Able to plant farm
- Able to build colony
- Able to have followers
- Creation Editor to create vehicles, weapons, objects, vtols, and more
- Day/night cycle with realistic moon cycles
- Weather system
- 15+ types of mineral types
- 200+ unique items
- Resource scanner
- Realtime AI pathfinding
- Multiplayer COOP
- Multiplayer VS
- Realtime water physics
Planned
- Finish up the single player storyline
- 30+ more enemy types
- More mainline NPCs
- Multiple boss types
- Story Editor
- Herding
- AI bot followers
- Ingame music player
- Hardcore survival mode
- Negotiation with aliens
- War with aliens
- Missions to the moons
- More objects in Creation Editor (boats, mechs, armor, etc.)
Maybe
- Riding animals
- NPC Marrying
- NPC Procreation
- Season system
MINIMAL SETUP
- OS: Linux Kernal 3.2
- Processor: i3+Memory: 6 GB RAM
- Memory: 6 GB RAM
- Graphics: GTX 460+ HD 5770+Network: Broadband Internet connection
- Storage: 6 GB available spaceAdditional Notes: Must have OpenCL compatible CPU or GPU (DX10.1)
- OS: Linux Kernal 3.2+
- Processor: i5+Memory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: GTX 760+ HD7000+Network: Broadband Internet connection
- Storage: 8 GB available spaceAdditional Notes: Must have OpenCL compatible CPU or GPU (DX10.1)
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