Realms of Arkania: Blade of Destiny
United Independent Entertainment GmbH Developer
United Independent Entertainment GmbH Publisher
2013-07-29 Release
🎹🖱️Keyboard + Mouse
Mixed
(279 reviews)
The Game includes VR Support
Public Linux Depots:- Realms of Arkania Linux [6.75 G]
Available DLCs:- Realms of Arkania: Blade of Destiny - For the Gods DLC
- Realms of Arkania: Blade of Destiny - Ogredeath DLC
- Realms of Arkania: Blade of Destiny - With Blade and Brilliance DLC
Patch 1.35(german version below)
After months of development and just in time prior to the 2 year anniversary of the Blade of Destiny release, Crafty Studios and the Beta Team of BoD HD are proud to present Patch 1.35, consisting of more than 300 changes, additions, modability extensions and fixes. Detailed patchnotes can be found in our official forum at Patchnotes 1.35. Just some highlights:
Content changes and extensions
- Castle Felsteyn: Mod of Viana included as Event
- In Thorwal there is now the building "The Black Finger"
- You can now sell books in the Thorwal Mage Academy
- New event "Revenge of Ottaskin"
- New event in Phexcaer: Nancy's Note of Validor the villain
- Random city event "A pickpocket"
- Random city event "A Carriage"
- Random city event "A shooting star"
- Random city event "A beggar" extended
- 8 new events for resting at an inn
- 6 new events during outdoor camps
- 4 additional random battles after camps
New and updated Features
- User Interface is now scalable (e.g. for 4K resolutions)
- The console now logs experience points
- Console messages are in different colors
- Battle Avatar look improved (rimshader removed, specularity reduced)
- The spell "Solidirid" can now be used in the game
- The group now shares its food and water reserves
- The Spider demon is now a significantly bigger avatar in battle to diversify from the lesser spiders
Extensions to Modability
- Displaying images (up to size 256x256) possible in dialog boxes
- Character classes can now have custom portraits by mod
- NPCs can now have custom portraits
- Temple flags (in size 256x512) can now be replaced
...and a myriad of Bugfixes.
Enjoy and spread the word!
Nach monatelanger Entwicklung und grade rechtzeitig vor dem Zwei-Jahre-Release-Jubiläum von Schicksalsklinge HD dürfen Crafty Studios und das Betateam von Schicksalsklinge HD stolz den Patch 1.35 präsentieren, bestehend aus über 300 Änderungen, Erweiterungen, Modability-Verbesserungen und Korrekturen. Detaillierte Patchnotes finden sich im offiziellen Forum unter
Patchnotes 1.35, einige Highlights:
Inhaltliche Änderungen und Erweiterungen
- Burg Felsteyn: Mod von Viana aus dem Forum als Event eingefügt
- In Thorwal gibt es jetzt das Gebäude "Der Schwarze Finger"
- In der Thorwaler Magierakademie kann man jetzt Bücher verkaufen
- Neues Event "Die Rache der Ottaskin"
- In Phexcaer kann man nun Nancys Hinweis nach Validor dem Schurken nachgehen
- Zufallsereignis in der Stadt "Ein Taschendieb"
- Zufallsereignis in der Stadt "Eine Kutsche"
- Zufallsereignis in der Stadt "Eine Sternschnuppe"
- Zufallsereignis in der Stadt "Ein Bettler" erweitert
- 8 Ereignisse während der Rast in einer Herberge
- 6 Ereignisse während der Rast im Freien
- 4 zusätzliche Zufallskämpfe nach dem Rasten eingeführt
Neue und aktualisierte Features
- Userinterface-Skalierung eingebaut
- In der Konsole werden nun die Abenteuerpunkte angezeigt, die die Helden bekommen
- Die Konsolenmeldungen in verschiedenen Farben
- Der Kampfavatar-Look wurde verbessert (Rimshader entfernt, Specularity reduziert)
- Der Zauber "Solidirid" kann nun im Spiel angewendet werden
- Die Gruppe teilt jetzt ihre Vorräte an Nahrung und Wasser
- Der Spinnendämon wird nun als deutlich größere Spinne im Kampf dargestellt, um sich von den anderen Spinnen abzuheben
Erweiterungen an der Modability
Einfügen von Bildern (bis Größe 256x256) in Dialogfenstern möglich
Den Klassen bei der Charaktergenerierung kann man nun eigene Porträts geben
Kampfgegnern kann man nun eigene Porträts geben
Bilder für die Tempelfahnen (in Größe 256x512) können ersetzt werden
... und natürlich eine Reihe von Bugfixes.
Viel Spaß, und erzählt es weiter!
[ 2015-07-27 14:59:28 CET ] [ Original post ] Patch 1.35(german version below)
After months of development and just in time prior to the 2 year anniversary of the Blade of Destiny release, Crafty Studios and the Beta Team of BoD HD are proud to present Patch 1.35, consisting of more than 300 changes, additions, modability extensions and fixes. Detailed patchnotes can be found in our official forum at Patchnotes 1.35. Just some highlights:
Content changes and extensions
- Castle Felsteyn: Mod of Viana included as Event
- In Thorwal there is now the building "The Black Finger"
- You can now sell books in the Thorwal Mage Academy
- New event "Revenge of Ottaskin"
- New event in Phexcaer: Nancy's Note of Validor the villain
- Random city event "A pickpocket"
- Random city event "A Carriage"
- Random city event "A shooting star"
- Random city event "A beggar" extended
- 8 new events for resting at an inn
- 6 new events during outdoor camps
- 4 additional random battles after camps
New and updated Features
- User Interface is now scalable (e.g. for 4K resolutions)
- The console now logs experience points
- Console messages are in different colors
- Battle Avatar look improved (rimshader removed, specularity reduced)
- The spell "Solidirid" can now be used in the game
- The group now shares its food and water reserves
- The Spider demon is now a significantly bigger avatar in battle to diversify from the lesser spiders
Extensions to Modability
- Displaying images (up to size 256x256) possible in dialog boxes
- Character classes can now have custom portraits by mod
- NPCs can now have custom portraits
- Temple flags (in size 256x512) can now be replaced
...and a myriad of Bugfixes.
Enjoy and spread the word!
Nach monatelanger Entwicklung und grade rechtzeitig vor dem Zwei-Jahre-Release-Jubilum von Schicksalsklinge HD drfen Crafty Studios und das Betateam von Schicksalsklinge HD stolz den Patch 1.35 prsentieren, bestehend aus ber 300 nderungen, Erweiterungen, Modability-Verbesserungen und Korrekturen. Detaillierte Patchnotes finden sich im offiziellen Forum unter
Patchnotes 1.35, einige Highlights:
Inhaltliche nderungen und Erweiterungen
- Burg Felsteyn: Mod von Viana aus dem Forum als Event eingefgt
- In Thorwal gibt es jetzt das Gebude "Der Schwarze Finger"
- In der Thorwaler Magierakademie kann man jetzt Bcher verkaufen
- Neues Event "Die Rache der Ottaskin"
- In Phexcaer kann man nun Nancys Hinweis nach Validor dem Schurken nachgehen
- Zufallsereignis in der Stadt "Ein Taschendieb"
- Zufallsereignis in der Stadt "Eine Kutsche"
- Zufallsereignis in der Stadt "Eine Sternschnuppe"
- Zufallsereignis in der Stadt "Ein Bettler" erweitert
- 8 Ereignisse whrend der Rast in einer Herberge
- 6 Ereignisse whrend der Rast im Freien
- 4 zustzliche Zufallskmpfe nach dem Rasten eingefhrt
Neue und aktualisierte Features
- Userinterface-Skalierung eingebaut
- In der Konsole werden nun die Abenteuerpunkte angezeigt, die die Helden bekommen
- Die Konsolenmeldungen in verschiedenen Farben
- Der Kampfavatar-Look wurde verbessert (Rimshader entfernt, Specularity reduziert)
- Der Zauber "Solidirid" kann nun im Spiel angewendet werden
- Die Gruppe teilt jetzt ihre Vorrte an Nahrung und Wasser
- Der Spinnendmon wird nun als deutlich grere Spinne im Kampf dargestellt, um sich von den anderen Spinnen abzuheben
Erweiterungen an der Modability
Einfgen von Bildern (bis Gre 256x256) in Dialogfenstern mglich
Den Klassen bei der Charaktergenerierung kann man nun eigene Portrts geben
Kampfgegnern kann man nun eigene Portrts geben
Bilder fr die Tempelfahnen (in Gre 256x512) knnen ersetzt werden
... und natrlich eine Reihe von Bugfixes.
Viel Spa, und erzhlt es weiter!
[ 2015-07-27 14:59:28 CET ] [ Original post ] A legend reborn as Realms of Arkania: Blade of Destiny returns!
Developed by Austrian developer Crafty Studios, Realms of Arkania – Blade of Destiny is a faithful remake of the 1992 original, adored by a generation of Role Players and one of the most successful RPG’s of the 1990’s.
Get ready to return to Thorwal, one of the oldest cities of Aventuria. Make sure your wits are sharpened before walking down the small alleys of Thorwal and Prem, and prepare to stop the Orcisch threat while creating a mighty alliance between nations. Featuring a complete visual reimagining along with a comprehensive overhaul of every aspect of the gameplay, Realms of Arkania – Blade of Destiny is set to captivate a 21st century audience of new and old fans alike.
Old school RPG at its best – for the Fans of REAL RPG games.
Features:
- Remake of the first part of Realms of Arkania
- Roleplaygame with turn based tactical fights
- Cities and dungeons in current real-time-3D
- Dozens of talents, fighting skills and magical skills
- Authentic realization of the TDE basic rules
- Depending on your gaming style – 20 to 80 hours game time
Revised Edition
- User-Contributed Content
- Modding ability
- Additional encounters, making Aventuria even more alive
- Enhanced Battles
- Completely redone graphics
- Completely revised and improved User Interface
- Extended music selection
- Enhanced sound
- Steam Achievements, Stats and Cloud
- Linux build
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