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Battle Worlds: Kronos is a classic turn-based strategy game in the tradition of Battle Isle, Advance Wars and Panzer General. Have you ever wondered what games like that would look like today? Well, we did. As a result, we decided to develope Battle Worlds: Kronos.

Key Features:


  • Two Single Player Campaigns (~50 hours of gameplay)
  • Single Player Challenge Maps - Test your skills in different combat scenarios and keep track of your progress.
  • Live Multiplayer - Battle your friends live on the internet (cross-platform) or via hot-seat.
  • Asynchronous Multiplayer - Take all the time you need and consider your moves. Similar to "play-by-mail", your round is stored on our server and turned over to your opponent. The system allows you to continue the match anytime and anywhere you want (cross-platform).
  • Online Features - Leagues, chat and - in early 2014 - tournaments.
  • Strong AI - A clever AI that will challenge even experienced commanders.
  • Map Editor - A powerful editor to create your own maps and missions (Windows only).
  • Includes "Trains" DLC - Additional ~15 hours campaign, new units and new multiplayer maps
Battle Worlds: Kronos
KING Art GamesDeveloper
KING Art GamesPublisher
2013-11-04Release
🎹🖱️ Keyboard + Mouse
Mixed (242 reviews)
VR Support
Public Linux Depots:
  • Battle Worlds: Kronos Game linux [1.23 G]
New Update (1.3.3)

Hey everyone.

The new update (1.3.3) is now available and contains lots of changes.

Here’s the change log:
- Technician can now carry up to 3 mines and defuse mines
- The Hurricane’s hit points have been reduced
- Several GUI bugs have been fixed
- Memory usage has been reduced by about 25-30%
- Performance is optimized
- Elite units that were loaded into buildings or other units can now be transferred over to other missions
- The Hacker can’t take over human units anymore
- Vehicles of the Residents now also heal on level 1 wrecks
- In tactical map view commands can’t be given anymore
- Diver/Meteor can be produced in the airbase
- Buildings can now be placed with PlaceUnitAction
- Aerial units will not be blocked by low map objects like barbed wire anymore
- Impassable terrain (with wrecks on it) can’t be passed anymore
- Damage preview on skip animation fixed
- Towers don’t turn on transverse axis anymore
- Upgrade "Blitz" updated: If an enemy unit attacks one of your units and dies, it won´t fire any longer before dying.
- Grid rendering fixed
- Trigger event "All units destroyed" now also triggers, when units are not destroyed but hacked by Hackers and is therefore renamed to „no unit left“
- Technicians can defuse and pick up mines of their own team
- Technicians cannot pick up mines, when the ammo-cap is reached. Deploy a mine to make room before picking up another one
- Hidden submarines are now shown correctly after passing a bridge
- Technician cannot "defuse" other units than mines any longer

Additionally we taught the editor some extra things:

- Buildings can now be placed with PlaceUnitAction
- Orbital Drop / Orbital Extract can now be executed in parallel several times
- OrbitalDropUnits can now be assigned to a squad in the builder

Your Battle Worlds team

[ 2014-04-03 14:36:42 CET ] [Original Post]
New Update (1.3.3)

Hey everyone.

The new update (1.3.3) is now available and contains lots of changes.

Heres the change log:
- Technician can now carry up to 3 mines and defuse mines
- The Hurricanes hit points have been reduced
- Several GUI bugs have been fixed
- Memory usage has been reduced by about 25-30%
- Performance is optimized
- Elite units that were loaded into buildings or other units can now be transferred over to other missions
- The Hacker cant take over human units anymore
- Vehicles of the Residents now also heal on level 1 wrecks
- In tactical map view commands cant be given anymore
- Diver/Meteor can be produced in the airbase
- Buildings can now be placed with PlaceUnitAction
- Aerial units will not be blocked by low map objects like barbed wire anymore
- Impassable terrain (with wrecks on it) cant be passed anymore
- Damage preview on skip animation fixed
- Towers dont turn on transverse axis anymore
- Upgrade "Blitz" updated: If an enemy unit attacks one of your units and dies, it wont fire any longer before dying.
- Grid rendering fixed
- Trigger event "All units destroyed" now also triggers, when units are not destroyed but hacked by Hackers and is therefore renamed to no unit left
- Technicians can defuse and pick up mines of their own team
- Technicians cannot pick up mines, when the ammo-cap is reached. Deploy a mine to make room before picking up another one
- Hidden submarines are now shown correctly after passing a bridge
- Technician cannot "defuse" other units than mines any longer

Additionally we taught the editor some extra things:

- Buildings can now be placed with PlaceUnitAction
- Orbital Drop / Orbital Extract can now be executed in parallel several times
- OrbitalDropUnits can now be assigned to a squad in the builder

Your Battle Worlds team

[ 2014-04-03 14:36:42 CET ] [Original Post]

Minimum Setup

  • OS: Ubuntu 12.04 LTS or newer
  • Processor: 2.0 Ghz Dual-CoreMemory: 2 GB RAM
  • Memory: 2 GB RAM
  • Graphics: OpenGL 2.1. GeForce GTX 260 or better. proprietary driver recommended
  • Storage: 3 GB available space
GAMEBILLET

[ 6491 ]

11.29$ (25%)
3.40$ (57%)
3.93$ (21%)
5.82$ (81%)
16.79$ (16%)
5.82$ (81%)
41.47$ (17%)
33.17$ (17%)
4.14$ (17%)
29.02$ (17%)
1.58$ (92%)
24.87$ (17%)
16.57$ (17%)
33.17$ (17%)
8.53$ (57%)
16.96$ (15%)
0.62$ (92%)
4.19$ (16%)
16.34$ (18%)
15.66$ (74%)
17.79$ (11%)
1.93$ (81%)
3.88$ (81%)
10.90$ (27%)
17.19$ (14%)
16.57$ (17%)
3.40$ (77%)
15.14$ (24%)
17.75$ (11%)
11.29$ (25%)
GAMERSGATE

[ 2037 ]

3.19$ (79%)
1.02$ (91%)
1.5$ (70%)
8.91$ (70%)
1.19$ (83%)
1.05$ (85%)
0.85$ (91%)
8.32$ (41%)
7.65$ (74%)
1.28$ (87%)
1.58$ (77%)
8.49$ (58%)
1.84$ (74%)
0.68$ (91%)
4.25$ (79%)
1.31$ (81%)
4.25$ (83%)
1.84$ (74%)
4.25$ (57%)
1.28$ (91%)
0.51$ (91%)
1.31$ (81%)
4.46$ (70%)
1.84$ (74%)
12.74$ (58%)
8.91$ (70%)
0.43$ (91%)
1.84$ (74%)
0.43$ (91%)
5.1$ (87%)
MacGamestore

[ 1998 ]

1.24$ (75%)
1.71$ (91%)
18.99$ (24%)
8.99$ (10%)
1.19$ (88%)
1.99$ (80%)
1.09$ (84%)
1.99$ (60%)
21.99$ (12%)
52.99$ (12%)
1.69$ (83%)
67.19$ (16%)
1.19$ (88%)
1.19$ (88%)
15.89$ (21%)
1.19$ (76%)
16.99$ (76%)
1.09$ (82%)
1.19$ (94%)
1.10$ (84%)
1.19$ (88%)
2.49$ (75%)
13.99$ (7%)
2.48$ (75%)
1.39$ (90%)
14.99$ (75%)
13.49$ (10%)
15.89$ (21%)
1.99$ (90%)
27.99$ (29%)

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