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A simple city building game with a not-so-simple simulation engine.

In Microlandia, you are the town mayor. You build roads, you zone terrain for commercial or residential use, and you manage taxes and budget.

With simple voxel-based graphics inspired by the classics like the original 1980s SimCity game, but with a brutally detailed simulation behind the hood. Life of your virtual citizens is rich with complex details based in true life statistics and studies:

- 💀 If citizens get sick and there's no hospital capacity, they die.

- 💼 When they can't drive to work because there's no road or excessive traffic, they get fired.

- 📉 When companies don't make ends meet, they go bankrupt, and everyone is fired.

- 🤑 When the supply of housing is scarce, landlords get greedy and increase rents.

- 👩‍❤️‍👩 Citizens fall in and out of love and can have children.

- 🚧 Roads cost thousands of dollars per kilometer, and it's a huge investment for the city.

- 💸 On the other hand, a housing building will be paid for by the private sector, and it's virtually "free".

- 🥷 When citizens have no job for some time, they consider a career in the criminal underworld.

- 📈 Simulation mechanics are carefully modeled after publications like World Bank Open Data, U.S. Bureau of Labor Statistics, U.S. Environmental Protection Agency, National Equity Atlas, Center for Urban Future and more.

The objective is to build a good enough simulation so it can provide real insight into the social, economic, and environmental challenges of modern life.

Microlandia
Information Superhighway GamesDeveloper
Information Superhighway GamesPublisher
November 2025Release
🎹🖱️ Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
No user reviews (0 reviews)
Public Linux Depots:
  • [0 B]
Microlandia 1.1: When the job market looks back at you

Howdy builders,\n\nIn this release, the city becomes a little more like the real world: The job market has deeper impact in the dynamics of the city, unemployment might be an opportunity for some, and firms are sometimes born out of fear.

[img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/45820432/63405d4238d54c4e8b131341001fcf4be0a0a999.png\"][/img]

Here is what changed.

[olist]
  • Entrepreneurs out of unemployment

    When citizens lose their job and still have some capital, they now sometimes do what real people do when the system forgets them. They start firms.

    No magical spawned company anymore. A person, once unemployed, may decide to risk their savings, open a business, suffer a few months of revenue volatility, and only then begin to hire others. Firms are now stories that begin in fear and necessity, not abstract entities that appear from the void.

    [/*]
  • Job Market panel, or how to stare at the labor maze\nA new Job Market information screen appears in your civic tool kit, with three views of your city\'s job market:

    • The job board shows every open position in the city, line by line, so you can see whether your economy is starving for workers or suffocating them.

      [/*]
    • The statistics view tells you which industries and professions are hiring, so you can finally see that unemployment is not one number, it is a misalignment of skills and demand.

      [/*]
    • The feed shows what citizens are posting in the \"Locked In\" social network, a real time view of who just got hired and who\'s starting a company.

      [/*]
    [/*]
  • Transportation in the census, or who really moves your city

    The census now has a Transportation slide. It records every trip taken by every citizen, sorted by mode.

    You will see how many people drive, how many walk to work, and how many choose the bus. This is not cosmetic. It reveals whether your road network is a genuine necessity or an expensive monument to your own illusions about mobility. Congestion, pollution, and access begin in these counts.

    [/*]
  • The boring details that only matter when they break

    Visual behavior under Linux is smoother, gamepad controls are more reliable, camera movement is less clumsy, and a collection of small bugs has been squashed. Construction times, approval points and costs have been rebalanced for some buildings.

    [/*][/olist]

    You now have more ways to observe how decisions propagate through employment, transport, and construction. The city will surprise you more often, which is the entire point.

  • [ 2025-12-08 07:02:44 CET ] [Original Post]

    Minimum Setup

    • OS: Ubuntu 22.04 or equivalent
    • Processor: Dual-core CPU. 2.0 GHz (Intel Core i3-4xxx / AMD equivalent or better)Memory: 8 MB RAM
    • Memory: 8 MB RAM
    • Graphics: Integrated graphics with OpenGL 3.3 support
  • Memory: 16 MB RAM
  • Recommended Setup

    • OS: Ubuntu 24.04
    • Processor: Quad-core CPU. 2.5 GHz (Intel Core i5-7xxx / AMD Ryzen 5 or better)Memory: 16 MB RAM
    • Graphics: Dedicated GPU with 2GB VRAM
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