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New Twitch streamer aggregation implemented (#FuckTwitch) due to Twitch's API issues (more info on my Discord )


Name

 War Thunder 

 

Developer

 Gaijin Entertainment 

 

Publisher

 Gaijin Entertainment 

 

Tags

 

Simulation 

 

MMO 

 

Singleplayer 

 

 Co-op 

Release

 2013-08-15 

 

Steam

 € £ $ / % 

 

News

 2173 

 

Controls

 Keyboard 

 

 Mouse 

 

 Partial Controller Support 

 

Players online

 62636 

 

Steam Rating

 Mostly Positive 

Steam store

 https://store.steampowered.com/app/236390 

 

SteamSpy

Peak CCU Yesterday

  

Owners

 10,000,000 .. 20,000,000 +/-  

 

Players - Since release

  +/-  

Players - Last 2 weeks

  +/-  

Average playtime (forever)

 2464  

Average playtime (last 2 weeks)

 329 

Median playtime (forever)

 243 

Median playtime (last 2 weeks)

 288 

Public Linux depots

 War Thunder Linux [48.49 M] 


 War Thunder Content [32.31 G] 


 War Thunder - Ground Forces High-res Texture Pack (1945840) Depot [29.53 G] 


 War Thunder - Air Forces High-res Texture Pack (1945841) Depot [19.32 G] 


 War Thunder - Environment High-res Texture Pack (1945930) Depot [5.42 G] 


DLC

 War Thunder - Plagis' Spitfire LF Mk. IX 


 War Thunder - T29 Pack 


 War Thunder - Guards T-34 Pack 


 War Thunder - Ray Wetmore`s P-51D-10 Pack 


 War Thunder - Black Prince Pack 


 War Thunder - T-34-85E, 1945 Pack 


 War Thunder - M18 Black Cat Pack 


 War Thunder - Sergei Dolgushin's La-7 Pack 


 War Thunder - US Beginner's Pack 


 War Thunder - USSR Beginner's Pack 


 War Thunder - German Beginner's Pack 


 War Thunder - Huey Hog Pack 


 War Thunder - Haida Pack 


 War Thunder - British Beginner's Pack 


 War Thunder - Japanese Beginner's Pack 


 War Thunder - XM-1 General Motors Pack 


 War Thunder - Apache Pack 


 War Thunder - Leopard Pack 


 War Thunder - T-55AM-1 Pack 


 War Thunder - USA Pacific Campaign 


 War Thunder - Japanese Pacific Campaign 


 War Thunder - Italian Starter Pack 


 War Thunder - Japanese Starter Pack 


 War Thunder - British Starter Pack 


 War Thunder - USA Pacific Campaign (YP-38) 


 War Thunder - French Starter Pack 


 War Thunder - Black Friday 2022 Pack 


 War Thunder - T-72AV (TURMS-T) Pack 


 War Thunder - Black Shark Pack 


 War Thunder - German Fiat G.91 R/4 Pack 


 War Thunder - Reaper Pack 


 War Thunder - Rooikat 105 pack 


 War Thunder - Swedish Starter Pack 


 War Thunder - F-5C Pack 


 War Thunder - Su-7BMK Pack 


 War Thunder - MiG-21 SPS-K Pack 




LINUX STREAMERS (65)
DK__PlaysEnglish Bobgamingonlinuxzal_i_unsub
maleczek69gutterdrumsseiferfyuomegadragonstar
crimnervulusic3finitytruckingonlinuxnaskingar
klitztuchdarkmavrikangrybeanielordgault
lancard74canadianbluebeerlinuxgameexperiencezoommair
thestradussirsamsaim0nt3sh0tsittingduck01
pegialgreydmiyusherramantchrisvdop
seaberneticimh8redexeryankm48fre_sa
pixtolerowtskipptekktvsbllinuxpredator
pirolisiengelchen_deleozebulvonschlesien
mikitvmaxAlcy390ReallyX1gray_gold
itzarthropodstinkass97shamanincapwhippedllama
garudaosfee_modelbuildingfarmerboyjonchiefgyk3d
karnagerageelrenaacuajoredstonelp2roblexxblog
mallard_6771elbram_tsoldarkfeather0664lordxnykon
przeqpicielbobcynicalsania_skliarxunil_fr
diogenesofmiami




Changes to the scoring with statistics points


Changes to the scoring with statistics points


  • In the Ground Breaking update we seriously reworked many mechanics for the mission scoring, as well as rebalancing values and multipliers for actions in different vehicles in different game modes. Now, based on the statistics gathered,were ready to change certain values and multipliers to bring the accrual of mission score to the target indicators that will help bring activity to the desired level (already present for most of the vehicle types before the Ground Breaking update released).


  • [h2]Ground vehicles, in all ground vehicle gaming modes:[/h2]

    • Basic mission score for destruction of an enemy ground vehicle (with zero difference in BR) has been increased: 150 180

    • The mission score added in the score pool for capturing points for each additional capturer has been increased: 100 200 (i.e. the full capture of the enemy point by two players previously granted by (300 + 100) / 2 = 200 points for each, now increased to (300 + 200) / 2 = 250 points for each).

    • The mission score awarded for successful active scouting: 3 5

    • The mission score awarded to a scout vehicle for critical hit of a scouted enemy vehicle has been increased: 15 20

    • The mission score awarded to a scout vehicle for the destruction of a scouted enemy vehicle has been increased: 45 60

    • The mission score awarded to a scout vehicle for the destruction of an enemy vehicle after another scouts intelligence has been increased: 15 20


  • [h2]Ships and boats, in all naval gaming modes:[/h2]

    • The mission score awarded for every point of damage inflicted to the enemy has been increased: 0.15 0.18 (i.e., destruction of a boat is now awarded with 216 points instead of 180, and the destruction of a destroyer 396 instead of 330)

    • The mission score awarded for a captured point has been increased: 175 200

    • The mission score added to the score pool for capturing points for each additional capturer has been increased: 58 67 (i.e. the full capture of the enemy point by two players previously granted by (175+58)/2 points to each, now increased to (200+67)/2 points)

    • The minimum mission score awarded for a captured point has been increased: 58 67

    • The mission score awarded for destruction of an enemy has been reduced: 40 30

    • The mission score awarded for assist has been reduced: 15 10


  • [h2]For aircraft in air AB:[/h2]
    • Mission score multipliers for damage and base destruction depending on vehicle rank have been changed:

      • Rank I: 1.7 2.5

      • Rank II: 1.6 2.1

      • Rank III: 1.2 1.4

      • Rank IV: 1.0 0.85

      • Rank V: 1.0 0.7

      • Rank VI: 1.0 0.65

      • Rank VII: 1.0 0.6


  • [h2]For aircraft in air RB:[/h2]
    • Mission score multipliers for damage and base destruction depending on vehicle rank have been changed:

      • Rank I: 1.3 1.7

      • Rank II: 1.1 1.2

      • Rank III: 1.0 1.1

      • Rank IV: 1.0 1.0

      • Rank IV: 1.0 0.85

      • Rank VI: 1.0 0.75

      • Rank VII: 1.0 0.65

    • The mission score awarded for the destruction of ground vehicles and fleet under AI control has been reduced by 25%.


  • [h2]For aircraft in air SB:[/h2]

    • Mission score multipliers for damage and base destruction depending on vehicle rank have been changed:

      • Rank I: 1.7 2.2

      • Rank II: 1.4 1.6

      • Rank III: 1.0 1.3

      • Rank IV: 1.0 1.0

      • Rank V: 1.0 0.9

      • Rank VI: 1.0 0.85

      • Rank VII: 1.0 0.8


    • Base (at zero BR difference) mission score awarded for enemy destruction has been increased: 360 450

    • Base (at zero BR difference) mission score awarded for assisting in enemy destruction has been increased: 240 300

    • Base (at zero BR difference) mission score awarded for critical enemy damage has been increased: 120 150

    • The mission score awarded for the destruction of ground vehicles and fleet under AI control has been reduced by 25%.

    • A bug that caused helicopters to receive 2.5 times more mission score for actions against AI controlled vehicles with the release of the Ground Breaking update has been corrected.

[h2]Other[/h2]

  • The respawn cost for each of the two Beaufighter Mk 1 (40mm) armour piercing belts has been halved.

  • A bug that caused some belts with armour piercing less than 40mm at 500m for the Type 99 Model 1 cannon to require respawn points similar to armour piercing belts has been fixed.

  • A bug where some belts with armour piercing 40mm and at greater than 500m for some cannons (NR-30, GSh-6-30, Type 30-1, MK 103, GAU-13/A) didnt require additional respawn points has been fixed.

The current provided changelog reflects the major changes within the game as part of this Update. Some updates, additions and fixes may not be listed in the provided notes. War Thunder is constantly improving and specific fixes may be implemented without the client being updated.


[ 2021-11-10 16:38:18 CET ] [ Original post ]