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Name

 War Thunder 

 

Developer

 Gaijin Entertainment 

 

Publisher

 Gaijin Entertainment 

 

Tags

 

Simulation 

 

MMO 

 

Singleplayer 

 

 Co-op 

Release

 2013-08-15 

 

Steam

 € £ $ / % 

 

News

 2173 

 

Controls

 Keyboard 

 

 Mouse 

 

 Partial Controller Support 

 

Players online

 62636 

 

Steam Rating

 Mostly Positive 

Steam store

 https://store.steampowered.com/app/236390 

 

SteamSpy

Peak CCU Yesterday

  

Owners

 10,000,000 .. 20,000,000 +/-  

 

Players - Since release

  +/-  

Players - Last 2 weeks

  +/-  

Average playtime (forever)

 2464  

Average playtime (last 2 weeks)

 329 

Median playtime (forever)

 243 

Median playtime (last 2 weeks)

 288 

Public Linux depots

 War Thunder Linux [48.49 M] 


 War Thunder Content [32.31 G] 


 War Thunder - Ground Forces High-res Texture Pack (1945840) Depot [29.53 G] 


 War Thunder - Air Forces High-res Texture Pack (1945841) Depot [19.32 G] 


 War Thunder - Environment High-res Texture Pack (1945930) Depot [5.42 G] 


DLC

 War Thunder - Plagis' Spitfire LF Mk. IX 


 War Thunder - T29 Pack 


 War Thunder - Guards T-34 Pack 


 War Thunder - Ray Wetmore`s P-51D-10 Pack 


 War Thunder - Black Prince Pack 


 War Thunder - T-34-85E, 1945 Pack 


 War Thunder - M18 Black Cat Pack 


 War Thunder - Sergei Dolgushin's La-7 Pack 


 War Thunder - US Beginner's Pack 


 War Thunder - USSR Beginner's Pack 


 War Thunder - German Beginner's Pack 


 War Thunder - Huey Hog Pack 


 War Thunder - Haida Pack 


 War Thunder - British Beginner's Pack 


 War Thunder - Japanese Beginner's Pack 


 War Thunder - XM-1 General Motors Pack 


 War Thunder - Apache Pack 


 War Thunder - Leopard Pack 


 War Thunder - T-55AM-1 Pack 


 War Thunder - USA Pacific Campaign 


 War Thunder - Japanese Pacific Campaign 


 War Thunder - Italian Starter Pack 


 War Thunder - Japanese Starter Pack 


 War Thunder - British Starter Pack 


 War Thunder - USA Pacific Campaign (YP-38) 


 War Thunder - French Starter Pack 


 War Thunder - Black Friday 2022 Pack 


 War Thunder - T-72AV (TURMS-T) Pack 


 War Thunder - Black Shark Pack 


 War Thunder - German Fiat G.91 R/4 Pack 


 War Thunder - Reaper Pack 


 War Thunder - Rooikat 105 pack 


 War Thunder - Swedish Starter Pack 


 War Thunder - F-5C Pack 


 War Thunder - Su-7BMK Pack 


 War Thunder - MiG-21 SPS-K Pack 




LINUX STREAMERS (65)
DK__PlaysEnglish Bobgamingonlinuxzal_i_unsub
maleczek69gutterdrumsseiferfyuomegadragonstar
crimnervulusic3finitytruckingonlinuxnaskingar
klitztuchdarkmavrikangrybeanielordgault
lancard74canadianbluebeerlinuxgameexperiencezoommair
thestradussirsamsaim0nt3sh0tsittingduck01
pegialgreydmiyusherramantchrisvdop
seaberneticimh8redexeryankm48fre_sa
pixtolerowtskipptekktvsbllinuxpredator
pirolisiengelchen_deleozebulvonschlesien
mikitvmaxAlcy390ReallyX1gray_gold
itzarthropodstinkass97shamanincapwhippedllama
garudaosfee_modelbuildingfarmerboyjonchiefgyk3d
karnagerageelrenaacuajoredstonelp2roblexxblog
mallard_6771elbram_tsoldarkfeather0664lordxnykon
przeqpicielbobcynicalsania_skliarxunil_fr
diogenesofmiami




Its fixed! 51



In this digest we would like to tell you about our continuing work on improvements and fixes in the game.


Introducing the suspended weapons editor



We have already talked about the customization of suspended weaponry presets in the devblog. With the release of this update new features are now available for the Mirage F1C, , , F-104S.ASA, J-8B, A-10A Thunderbolt II (early) and A-10A Thunderbolt II (late). For each suspended node you can select a different weaponry option from those already researched while taking into account the ammunition weight.

In total you can create up to 20 custom weapon presets. You can create and edit weapon variants in the hangar before a flight. In battle, you will be able to select between already created presets which will allow you to easily and quickly select before re-spawning using the most useful in the current situation the weaponry preset.


Working on the hard-kill active protection systems



We are continuing to improve our games big new feature - the hard-kill active protection systems featured on the Challenger 2 Black Night and T-55AMD-1. We have doubled their repair speed in case you have damaged it in the battle and also speeded up by a quarter the replenishment time of the APS at captured points. And of course we have fixed some minor bugs like the icon of the APS replenishment staying on the screen after a death.


An important improvement with aircraft markers



This issue might be faced by every pilot in battles of high ranked (and also very fast) aircraft. Markers! Such an important part of the game interface of the AB and RB modes sometimes behaves unpredictably - a marker for the enemy might appear only at close range or conversely can be displayed at a perfectly acceptable and correct distance.

We worked hard on this mechanic and now marker behaviour will become much more predictable. Even an inexperienced crew will spot the enemy at distances of 4 km and an experienced ace crew will surely spot the enemy and report it even from 8 km.

Also keep in mind tactical tricks: the crew sees the enemy better in the direction of its view and very poorly behind. Therefore sneaking up on some fighter from the rear hemisphere or preferably under his belly is still a great tactical trick.

Warm-up your seeker



We have fixed a bug that prevented aircraft missile seekers warm-up with the Drop/launch button, forcing you to activate your missiles with another button Seeker lock-on. All good now, seekers warm up easily with the same button you regularly use to unleash hell on your enemies.

Strv bulkhead in action



The design of this lineup of the Swedish vehicles included an armoured bulkhead between the engine and the main combat compartment. It could cover against shrapnel but it didnt work against overpressure mechanics. We have found the cause of the error and fixed it. Now such vehicles like Strv 103-0, Strv 103A and Strv 103 will feel a little more protected.

Destroying friendship

And only between players that use the Steam client, where it was simply impossible to delete a player from your friends list.

Well its not up to us to judge the reasons for breaking your friendship but now this feature works correctly.


More improvements

For this digest we have prepared a large set of useful fixes and game improvements. Be sure to read the full list below - there are many interesting things.

Once again, many thanks for all your bug reports that you submitted using our special service.

Update 2.15.1.111

[h2]Ground vehicles[/h2]


  • A bug has been fixed where the reload indicator of the hard-kill active protection remains after a respawn when a previous vehicle was destroyed while reloading the protection system rounds.
  • Repair time of the hard-kill protection has been halved.
  • Reload time of the hard-kill protection rounds has been reduced by 25%.
  • Vickers Mk.7 a bug has been fixed with overestimated repair time for optics.
  • M50 a bug has been fixed that resulted in overestimated recoil impulse of the recoilless rifles.
  • Centauro I 120 a bug has been fixed that resulted in overestimated recoil impulse of the 120mm main gun (report).
  • Challenger 2 TES, Challenger 2 (2F) the stabilizer has been added to the Enforcer Remote Weapon Station (report).
  • Strv 103-0, Strv 103A, Strv 103 a bug has been fixed that resulted in overpressure damage to the crew when the engine compartment is destroyed.
  • Machbet a bug has been fixed that prevented automatic range setup from laser rangefinder.
  • AMX-10RC a bug has been fixed where HUD indicated stabilizer mode is on when the vehicle lacks stabilizer.
  • M4A3 (105) calibre of the smoke round has been fixed (report).
  • Search-and-track radars with plan position indicators now have 360 deg. lock-on capability. This option allows locking on target without moving a turret to its direction. This update is available for:


    • VEAK 40
    • Chieftain Marksman
    • AMX-30 DCA
    • ZSU-23-4
    • ZSU-37-2

  • ZSU-23-4 several radar modes have been added in 30 and 90 sectors. Actual radar features variable searching sector in 3090 range.

[h2]Aircraft[/h2]

  • Mirage F1C, Su-22UM3K, MiG-23MLA, F-104S.ASA, J-8B, A-10A Thunderbolt II (early), A-10A Thunderbolt II (late) custom weapon setups are now available.
  • A bug has been fixed with AAM seeker warm-up by pressing the drop/launch button (report).
  • A bug has been fixed that prevented SPI set in the air for aircraft with optical lock-on (e.g. MiG-27K, Jaguar GR.1A, etc.).
  • AD-2 a bug has been fixed that required the Tiny Tim modification to be researched for opening the 2,000 lbs bombs.

[h2]Naval[/h2]

  • Groza firing angles over the ships bow have been corrected.
  • Admiral Hipper, Prinz Eugen firing angles have been corrected at the bows davits.
  • IJN Ikoma circulation angle has been reduced.
  • IJN Syonan the type of the main calibre guns have been corrected.

[h2]Other fixes[/h2]

  • Flickering of some objects (trees, etc) at high graphical settings have been fixed (report).
  • A bug has been fixed that resulted in decals removal from vehicles by the application crash.
  • A bug has been fixed that prevented removing friends from the friend list of the Steam version of the game.
  • Awards button in the Achievements menu has become brighter.
  • A bug has been fixed where icons and names of vehicles in local and server replays of the Realistic and Simulator battles were displayed only for players from the left column of the statistics chart.
  • A bug has been fixed where enemy aircraft markers were displayed at shorter distances than stated in the crew skills.
  • Position of the sun, moon and stars now correspond to the actual latitude/longitude.
  • Time delay of placing marks on the minimap has been reduced from 30 to 1 second.


The current provided changelog reflects the major changes within the game as part of this Update. Some updates, additions and fixes may not be listed in the provided notes. War Thunder is constantly improving and specific fixes may be implemented without the client being updated.


[ 2022-05-18 09:46:48 CET ] [ Original post ]