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New Twitch streamer aggregation implemented (#FuckTwitch) due to Twitch's API issues (more info on my Discord )


Name

 War Thunder 

 

Developer

 Gaijin Entertainment 

 

Publisher

 Gaijin Entertainment 

 

Tags

 

Simulation 

 

MMO 

 

Singleplayer 

 

 Co-op 

Release

 2013-08-15 

 

Steam

 € £ $ / % 

 

News

 2172 

 

Controls

 Keyboard 

 

 Mouse 

 

 Partial Controller Support 

 

Players online

 62636 

 

Steam Rating

 Mostly Positive 

Steam store

 https://store.steampowered.com/app/236390 

 

SteamSpy

Peak CCU Yesterday

  

Owners

 10,000,000 .. 20,000,000 +/-  

 

Players - Since release

  +/-  

Players - Last 2 weeks

  +/-  

Average playtime (forever)

 2464  

Average playtime (last 2 weeks)

 329 

Median playtime (forever)

 243 

Median playtime (last 2 weeks)

 288 

Public Linux depots

 War Thunder Linux [48.49 M] 


 War Thunder Content [32.31 G] 


 War Thunder - Ground Forces High-res Texture Pack (1945840) Depot [29.53 G] 


 War Thunder - Air Forces High-res Texture Pack (1945841) Depot [19.32 G] 


 War Thunder - Environment High-res Texture Pack (1945930) Depot [5.42 G] 


DLC

 War Thunder - Plagis' Spitfire LF Mk. IX 


 War Thunder - T29 Pack 


 War Thunder - Guards T-34 Pack 


 War Thunder - Ray Wetmore`s P-51D-10 Pack 


 War Thunder - Black Prince Pack 


 War Thunder - T-34-85E, 1945 Pack 


 War Thunder - M18 Black Cat Pack 


 War Thunder - Sergei Dolgushin's La-7 Pack 


 War Thunder - US Beginner's Pack 


 War Thunder - USSR Beginner's Pack 


 War Thunder - German Beginner's Pack 


 War Thunder - Huey Hog Pack 


 War Thunder - Haida Pack 


 War Thunder - British Beginner's Pack 


 War Thunder - Japanese Beginner's Pack 


 War Thunder - XM-1 General Motors Pack 


 War Thunder - Apache Pack 


 War Thunder - Leopard Pack 


 War Thunder - T-55AM-1 Pack 


 War Thunder - USA Pacific Campaign 


 War Thunder - Japanese Pacific Campaign 


 War Thunder - Italian Starter Pack 


 War Thunder - Japanese Starter Pack 


 War Thunder - British Starter Pack 


 War Thunder - USA Pacific Campaign (YP-38) 


 War Thunder - French Starter Pack 


 War Thunder - Black Friday 2022 Pack 


 War Thunder - T-72AV (TURMS-T) Pack 


 War Thunder - Black Shark Pack 


 War Thunder - German Fiat G.91 R/4 Pack 


 War Thunder - Reaper Pack 


 War Thunder - Rooikat 105 pack 


 War Thunder - Swedish Starter Pack 


 War Thunder - F-5C Pack 


 War Thunder - Su-7BMK Pack 


 War Thunder - MiG-21 SPS-K Pack 




LINUX STREAMERS (65)
DK__PlaysEnglish Bobgamingonlinuxzal_i_unsub
maleczek69gutterdrumsseiferfyuomegadragonstar
crimnervulusic3finitytruckingonlinuxnaskingar
klitztuchdarkmavrikangrybeanielordgault
lancard74canadianbluebeerlinuxgameexperiencezoommair
thestradussirsamsaim0nt3sh0tsittingduck01
pegialgreydmiyusherramantchrisvdop
seaberneticimh8redexeryankm48fre_sa
pixtolerowtskipptekktvsbllinuxpredator
pirolisiengelchen_deleozebulvonschlesien
mikitvmaxAlcy390ReallyX1gray_gold
itzarthropodstinkass97shamanincapwhippedllama
garudaosfee_modelbuildingfarmerboyjonchiefgyk3d
karnagerageelrenaacuajoredstonelp2roblexxblog
mallard_6771elbram_tsoldarkfeather0664lordxnykon
przeqpicielbobcynicalsania_skliarxunil_fr
diogenesofmiami




Its fixed! 52



In this digest we would like to tell you about our continuing work on improvements and fixes in the game.

Please leave your feedback on these changes in the dedicated "Its fixed! 52" thread


Speeding up air events



More specifically - the aircraft that is given out during aircraft events in ground AB. Previously the aircraft launch speed didnt depend on the rank of the battle and it resulted in even very modern vehicles appearing at about 300 km/h. And immediately received a missile or burst of gunfire from the pursuers. Shouldn't be like this!

Now the speed of launch in the air will depend on the BR of the battle which should make air events more interesting and fair.


Updating vehicle and weaponry presets in air events



Another important improvement to the vehicles involved in air events as well as their weaponry. We have slightly revised the vehicles and weapons for air events and we even prepared a table sheet showing what you can take under your control in one or other BR. Take a look for yourself!


More info in the suspended weaponry editor



Suspended weapons on each aircraft are a compromise between flight characteristics and the ability to destroy as many opponents as possible! And to help you objectively evaluate these compromises we are introducing information on how weapons affect the various characteristics of an aircraft with standard presets..

Now this effect will also be displayed for the weapon presets you create in the suspended weaponry editor. Very useful data for any pilot.

Fixed a bug in your friends list



Many of you have not just one or two friends in your friends list but an army of them. And it can be quite uncomfortable to find yourself at the very beginning of the list when updating the statuses of these friends. This was a bug and has been fixed. Now it will be easier to navigate the friends list.

More improvements

For this digest we have prepared a large set of useful fixes and game improvements. Be sure to read the full list below - there are many interesting things.

Once again, many thanks for all your bug reports that you submitted using our special service.

Update 2.15.1.126

[h2]Ground vehicles[/h2]

  • Type 60 SPRG, Maus, E-100, BMP-3 a bug has been fixed that disabled the machine gun while an auxiliary weapon is selected.
  • Zachlam Tager a bug with an underestimated firing range has been fixed.
  • AMX-13-M24 targeting angles have been adjusted from -1015 to -8...15(report).
  • AMX-13-M24 gun stabiliser has been added (report).

[h2]Aircraft[/h2]

  • Sight point colour change option has been added for helicopter HUD
  • J-7E a bug has been fixed where elements of the wings or pylons remain behind when the wings are detached.
  • F11F-1 the number of rockets has been corrected in the pop-up info of the 52x FFAR rockets pod in the secondary weapons menu.
  • J-8B PL-5B missiles have been moved from the external wing pylons to the internal wing pylons. The total amount of available PL-5B missiles doesnt change, allowing you to mount weapons to external pylons.

[h2]Naval[/h2]

  • Twitching of the torpedo lead marker at long distances has been fixed in Arcade battles.

[h2]Other fixes[/h2]

  • The initial speed of aircraft in tank Arcade battles now depends on the session BR and type of air battle:

    • 1.0-3.0 300 km/h;
    • 3.3-5.7 400 km/h;
    • 6.0-7.0 500 km/h;
    • 7.3-9.7 600 km/h;
    • 10.0+ 700 km/h;
    • helicopters 200 km/h.

  • Aircraft and helicopter setup for tank Arcade battles has been updated (see table).
  • A bug has been fixed where when scrolling the contact list any status change of contacts reverts to the start of the list.
  • Timer icon has been returned for remote fuse HE rounds.
  • A bug has been fixed where a reject message to the squadron application might be displayed outside the Squadron journal menu.
  • A bug has been fixed where selecting the icon of a vehicle in the Objective vehicles menu might select other vehicles in the tech tree.


The current provided changelog reflects the major changes within the game as part of this Update. Some updates, additions and fixes may not be listed in the provided notes. War Thunder is constantly improving and specific fixes may be implemented without the client being updated.


[ 2022-05-25 09:41:35 CET ] [ Original post ]