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Name

 War Thunder 

 

Developer

 Gaijin Entertainment 

 

Publisher

 Gaijin Entertainment 

 

Tags

 

Simulation 

 

MMO 

 

Singleplayer 

 

 Co-op 

Release

 2013-08-15 

 

Steam

 € £ $ / % 

 

News

 2173 

 

Controls

 Keyboard 

 

 Mouse 

 

 Partial Controller Support 

 

Players online

 62636 

 

Steam Rating

 Mostly Positive 

Steam store

 https://store.steampowered.com/app/236390 

 

SteamSpy

Peak CCU Yesterday

  

Owners

 10,000,000 .. 20,000,000 +/-  

 

Players - Since release

  +/-  

Players - Last 2 weeks

  +/-  

Average playtime (forever)

 2464  

Average playtime (last 2 weeks)

 329 

Median playtime (forever)

 243 

Median playtime (last 2 weeks)

 288 

Public Linux depots

 War Thunder Linux [48.49 M] 


 War Thunder Content [32.31 G] 


 War Thunder - Ground Forces High-res Texture Pack (1945840) Depot [29.53 G] 


 War Thunder - Air Forces High-res Texture Pack (1945841) Depot [19.32 G] 


 War Thunder - Environment High-res Texture Pack (1945930) Depot [5.42 G] 


DLC

 War Thunder - Plagis' Spitfire LF Mk. IX 


 War Thunder - T29 Pack 


 War Thunder - Guards T-34 Pack 


 War Thunder - Ray Wetmore`s P-51D-10 Pack 


 War Thunder - Black Prince Pack 


 War Thunder - T-34-85E, 1945 Pack 


 War Thunder - M18 Black Cat Pack 


 War Thunder - Sergei Dolgushin's La-7 Pack 


 War Thunder - US Beginner's Pack 


 War Thunder - USSR Beginner's Pack 


 War Thunder - German Beginner's Pack 


 War Thunder - Huey Hog Pack 


 War Thunder - Haida Pack 


 War Thunder - British Beginner's Pack 


 War Thunder - Japanese Beginner's Pack 


 War Thunder - XM-1 General Motors Pack 


 War Thunder - Apache Pack 


 War Thunder - Leopard Pack 


 War Thunder - T-55AM-1 Pack 


 War Thunder - USA Pacific Campaign 


 War Thunder - Japanese Pacific Campaign 


 War Thunder - Italian Starter Pack 


 War Thunder - Japanese Starter Pack 


 War Thunder - British Starter Pack 


 War Thunder - USA Pacific Campaign (YP-38) 


 War Thunder - French Starter Pack 


 War Thunder - Black Friday 2022 Pack 


 War Thunder - T-72AV (TURMS-T) Pack 


 War Thunder - Black Shark Pack 


 War Thunder - German Fiat G.91 R/4 Pack 


 War Thunder - Reaper Pack 


 War Thunder - Rooikat 105 pack 


 War Thunder - Swedish Starter Pack 


 War Thunder - F-5C Pack 


 War Thunder - Su-7BMK Pack 


 War Thunder - MiG-21 SPS-K Pack 




LINUX STREAMERS (65)
DK__PlaysEnglish Bobgamingonlinuxzal_i_unsub
maleczek69gutterdrumsseiferfyuomegadragonstar
crimnervulusic3finitytruckingonlinuxnaskingar
klitztuchdarkmavrikangrybeanielordgault
lancard74canadianbluebeerlinuxgameexperiencezoommair
thestradussirsamsaim0nt3sh0tsittingduck01
pegialgreydmiyusherramantchrisvdop
seaberneticimh8redexeryankm48fre_sa
pixtolerowtskipptekktvsbllinuxpredator
pirolisiengelchen_deleozebulvonschlesien
mikitvmaxAlcy390ReallyX1gray_gold
itzarthropodstinkass97shamanincapwhippedllama
garudaosfee_modelbuildingfarmerboyjonchiefgyk3d
karnagerageelrenaacuajoredstonelp2roblexxblog
mallard_6771elbram_tsoldarkfeather0664lordxnykon
przeqpicielbobcynicalsania_skliarxunil_fr
diogenesofmiami




Replay rewind

The Danger Zone update brings the long-anticipated rewind in replays! Read our DevBlog about the new feature and how it works in War Thunder.

Rewind in replays has been amongst the most requested features for players for a long time. This tool is useful not only for ordinary players who want to see details of a cool moment of the past battle. It is also needed by the content creators of our huge War Thunder community, masters of video and graphic editors.

Previously, we tried to solve the problem of navigation in game replays, but it was impossible to solve the issue quickly and easily due to the peculiarities of the game engine and replay recording algorithms. In one of our Q&A sessions, we even made an official statement that this feature is not planned for the game. But the constant requests from the community forced Gaijin programmers to come up with another solution for navigating through replays. Well, we did it! The replay rewind is coming with the Danger Zone update, and here's how it will work.

[previewyoutube=mwlKG6EcXyE;full][/previewyoutube]

In the usual sense, free rewind is impossible in War Thunder, since a replay is a sequential parallel recording of each player's control commands and server events. If the replay recorded the state of the entire game world at every moment in time, the size of the replay file would be very large, and recording such a huge file would slow down even the most solid gaming PC builds. We have implemented navigation between the so-called "snapshots" - virtual images of the events of the game session, placed in the course of the replay. The player has the ability to jump forward or return to any snapshot on the playbar to start playing the replay.

Navigation through replay will only work for client replays with the release of the Danger Zone update. Recording each snapshot requires certain computing resources. In some intense action scenes, like the massive firefights between heavy ships with hundreds of simultaneously flying bullets, shells and fragments, on weaker PCs or consoles, short FPS drops may occur at the time of snapshot recording. Therefore, recording snapshots for navigation in replays will be enabled in the options menu, being disabled by default. If the recording option is not enabled, navigation through the game replay will work as before - forward only. However, if you run a replay marked with snapshots, the navigation will work. For the convenience of watching and editing the replay, you can set the frequency of snapshot recording - 10, 30, 60 or 120 seconds.

We hope that the new feature will be useful for you. Try the game replay rewind, tell us what you think about the new tool and make even more cool content! The update is almost ready - stay tuned!


[ 2022-06-14 12:06:49 CET ] [ Original post ]