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Its fixed! 57
We strive to make the game as stable as possible. On some PC configurations the image would freeze after a few battles even though FPS remained normal. We have been looking for this bug ever since we received your reports about it but it turned out to be a difficult one: it took us quite a while to figure out the root of the issue and then to fix it. But we handled it! These freezes are a thing of the past - the game should now run smoothly and without delays.
In general fire is good, especially if the game is about shots and explosions, but it must also be in moderation. On anti-aircraft machine guns in some ground vehicles this rule actually failed and as a result the flashes of the shots simply began to block the view when shooting through an anti-aircraft sight. It was a bug. We removed these flares and left the tracers on a lot of vehicles with anti-aircraft machine guns and autocannons.
We are not talking about thermal imaging but about a more specific system. Some SAMs are equipped with a capture and tracking mechanism that is oriented on the thermal trail on an air target. Aircraft in turn can shoot off flares. But some aircraft and helicopters have variants of flares in the form of dipole reflectors - thin strips of metallized foil designed to deceive guidance and tracking systems of very different types. Thats what dipole reflectors were distracting the IRST systems which wasnt right at all. Now we have done it the scientific way. Now only enemy flares can interfere with the mechanism.
A ballistic calculator helps a pilot to display the predicted location of the shells drops for example on aircraft cannons. Due to the bug, the marker of the calculator was displayed behind the aircraft. This bug has been fixed and now the marker operates correctly. By the way - or aircraft with different offensive cannons and machine guns, pilots often use the option Vertical targeting of the weaponry that changes the aiming for some weapons and allows you to fire at a single point differently with the weight and calibre of shells at a specified distance for effective fire. Now the ballistic calculator marker more accurately indicates the point of impact even with the vertical targeting option turned on.
Were constantly improving all aspects of War Thunder. The sounds of ground and air battles continues to be adjusted to avoid the appearance of "silent" vehicles. the sequence of bomb drops for some aircraft has been clarified and the animations for the naval weaponry have been corrected. Be sure to read the full list of improvements! Once again, many thanks for all your bug reports that you submitted using our special service.
[ 2022-07-20 07:33:33 CET ] [ Original post ]
In this digest we would like to tell you about our continuing work on improvements and fixes in the game. You can find information about all updates that have been released in War Thunder in the website special section.
[quote]Please feel free to leave your feedback on these changes in the dedicated "Its fixed! 57" thread[/quote]
Like clockwork
We strive to make the game as stable as possible. On some PC configurations the image would freeze after a few battles even though FPS remained normal. We have been looking for this bug ever since we received your reports about it but it turned out to be a difficult one: it took us quite a while to figure out the root of the issue and then to fix it. But we handled it! These freezes are a thing of the past - the game should now run smoothly and without delays.
Reduced fire
In general fire is good, especially if the game is about shots and explosions, but it must also be in moderation. On anti-aircraft machine guns in some ground vehicles this rule actually failed and as a result the flashes of the shots simply began to block the view when shooting through an anti-aircraft sight. It was a bug. We removed these flares and left the tracers on a lot of vehicles with anti-aircraft machine guns and autocannons.
Fixed the Infra-red Search and Tracking systems
We are not talking about thermal imaging but about a more specific system. Some SAMs are equipped with a capture and tracking mechanism that is oriented on the thermal trail on an air target. Aircraft in turn can shoot off flares. But some aircraft and helicopters have variants of flares in the form of dipole reflectors - thin strips of metallized foil designed to deceive guidance and tracking systems of very different types. Thats what dipole reflectors were distracting the IRST systems which wasnt right at all. Now we have done it the scientific way. Now only enemy flares can interfere with the mechanism.
Fixed the ballistic calculator
A ballistic calculator helps a pilot to display the predicted location of the shells drops for example on aircraft cannons. Due to the bug, the marker of the calculator was displayed behind the aircraft. This bug has been fixed and now the marker operates correctly. By the way - or aircraft with different offensive cannons and machine guns, pilots often use the option Vertical targeting of the weaponry that changes the aiming for some weapons and allows you to fire at a single point differently with the weight and calibre of shells at a specified distance for effective fire. Now the ballistic calculator marker more accurately indicates the point of impact even with the vertical targeting option turned on.
More improvements
Were constantly improving all aspects of War Thunder. The sounds of ground and air battles continues to be adjusted to avoid the appearance of "silent" vehicles. the sequence of bomb drops for some aircraft has been clarified and the animations for the naval weaponry have been corrected. Be sure to read the full list of improvements! Once again, many thanks for all your bug reports that you submitted using our special service.
Update 2.17.0.80
Ground Vehicles
- Display of the muzzle flash of AA machine guns in sniper view have been corrected.
- TOW, I-TOW, TOW-2, TOW-2A explosive type has been adjusted (report).
- Pvkv III a bug has been fixed that prevented napalm damage to the crew in the open top compartment.
- Challenger 2 TES, Challenger 2 (2F) description of the combined armour plate on the lower front hull glacis has been corrected.
- Merkava Mk.4B, Merkava Mk.4M a bug has been fixed that prevented damage to the crew from penetrations through the transmission and engine.
- PGZ-04A, PGZ-09 a bug has been fixed where tank rounds disappeared from the x ray view until depletion.
- M16 MGMC a bug has been fixed that caused the front wheels to clip into the ground in the hangar (report).
- Warrior a bug has been fixed where the ATGM disappeared from the launcher in xray mode after a single launch.
- T-55A a bug has been fixed that prevented proper ESS smoke display (report).
- Type 60 SPRG (C), R3 T106 FA a bug has been fixed where HEAT shells were missed for one of the guns when mixed ammo has been loaded.
- AMX-30 DCA new belt reload time has been reduced from 50 sec to 30 sec.
- Falcon new belt reload time has been reduced from 50 sec to 4 sec.
Aircraft
- AIM-54A remote fuze radius has been increased from 8 to 20 m.
- AGM-114B, AGM-114K type of explosive and its weight have been specified (report).
- I-TOW, TOW-2 explosives type has been changed from Comp.B to LX-14 (report).
- A bug has been fixed where the ballistic calculator marker might be displayed behind the aircraft (report1, report2).
- A bug has been fixed where a ballistic calculator did not count the Vertical targeting parameter.
- A bug has been fixed where IRST sensors responded to dipoles (chaff).
- BI, Ki-200, Me 163 B, Me 163 B-0 a bug has been fixed where rocket engine aircraft had oil and engine temperatures set to 0 in the HUD.
- AH-1F (IAF) camera position of the gunners view has been fixed.
- F-84F (all nations) bomb drop order in the 2x MK84 + 2x MK83 setup has been fixed (report).
Naval
- USS Davis ship type has been corrected in the info card in the English localization.
- MPK Pr.201, MPK Pr.201, SKR-1, SKR-7, Yenot, Rosomakha, Karl Marx a bug has been fixed where RBU-1200, RBU-2500, and RBU-6000 mortars were able to shoot one round more than loaded ammunition.
- A bug has been fixed where a disabled binocular camera activated while switching from the shell track camera to recon aircraft.
Interface
- Login window has been changed in the console version:
- Buttons are now located lower down.
- Visual button style is now more solid.
- Youre now able to login by pressing a standard confirm button: (Xbox) / (PlayStation).
- Applying filters in the secondary weapons menu now groups weapon setups into categories.
- Too quick blinking of the fuel indicator while running out of fuel has been corrected.
Sound
- A bug has been fixed where multiple jet engine sounds on the airfield in RB mode were interrupted and began again.
- Engine sound management has been adjusted to minimise the visibility of interruptions and start of engine sounds in an accumulation of vehicles around the player, like it is on the respawn point in the beginning of battles.
- A bug has been fixed where a players hydroplane engine sounded lower with each shot from a players ship in Naval battles.
- Ground vehicle engine and track sounds from 3rd person view with maximum zooming out are now concentrated in the centre of the panorama.
Other Changes
- Stutters on specific PC configurations appearing after a few battles have been fixed.
[ 2022-07-20 07:33:33 CET ] [ Original post ]
War Thunder
Gaijin Entertainment
Developer
Gaijin Entertainment
Publisher
2013-08-15
Release
Game News Posts:
2526
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🕹️ Partial Controller Support
Mostly Positive
(576540 reviews)
The Game includes VR Support
Keyboard & mouse: 1
Gamepad support: 1
Seated: 1
Public Linux Depots:
- War Thunder Linux [48.49 M]
- War Thunder Content [32.31 G]
- War Thunder - Ground Forces High-res Texture Pack (1945840) Depot [29.53 G]
- War Thunder - Air Forces High-res Texture Pack (1945841) Depot [19.32 G]
- War Thunder - Environment High-res Texture Pack (1945930) Depot [5.42 G]
Available DLCs:
- War Thunder - Plagis' Spitfire LF Mk. IX
- War Thunder - T29 Pack
- War Thunder - Guards T-34 Pack
- War Thunder - Ray Wetmore`s P-51D-10 Pack
- War Thunder - Black Prince Pack
- War Thunder - T-34-85E, 1945 Pack
- War Thunder - M18 Black Cat Pack
- War Thunder - Sergei Dolgushin's La-7 Pack
- War Thunder - US Starter Pack
- War Thunder - USSR Beginner's Pack
- War Thunder - German Beginner's Pack
- War Thunder - Huey Hog Pack
- War Thunder - Haida Pack
- War Thunder - British Beginner's Pack
- War Thunder - Japanese Beginner's Pack
- War Thunder - XM-1 General Motors Pack
- War Thunder - Apache Pack
- War Thunder - Leopard Pack
- War Thunder - T-55AM-1 Pack
- War Thunder - USA Pacific Campaign
- War Thunder - Japanese Pacific Campaign
- War Thunder - Italian Starter Pack
- War Thunder - Japanese Starter Pack
- War Thunder - British Starter Pack
- War Thunder - USA Pacific Campaign (YP-38)
- War Thunder - French Starter Pack
- War Thunder - Black Friday Pack
- War Thunder - T-72AV (TURMS-T) Pack
- War Thunder - Black Shark Pack
- War Thunder - German Fiat G.91 R/4 Pack
- War Thunder - Reaper Pack
- War Thunder - Rooikat 105 pack
- War Thunder - Swedish Starter Pack
- War Thunder - F-5C Pack
- War Thunder - Su-7BMK Pack
- War Thunder - MiG-21 SPS-K Pack
War Thunder is a free-to-play, cross-platform MMO combat game for Windows, Linux, Mac and PlayStation®4 dedicated to military vehicles used in and around World War II and the Korean War. In War Thunder, you can take part in major battles on land, in the air, and at sea, fighting with real players from all over the world in a continuously developing environment.
War Thunder already offers a highly detailed experience in military aviation and ground forces combat, giving players access to a Guinness World Record breaking number of aircraft, as well as an abundance of tanks and other combat vehicles - and the number is constantly rising.
You can feel the unmatched intensity of aerial dogfights in a fighter, the decisive power of commanding a heavy strategic bomber or the heat of battle in a ground attacker, delivering precision strikes against your enemies. Alternatively, you can join the spearhead of armoured vehicles, fighting for dominance over the battlefield on the ground: Man a heavy tank with impressive armour and firepower, use the maneuverability of a medium or light tank to your advantage, or support your team by screening the skies with your anti aircraft vehicle - the choice is yours!
In the future, the game will also allow players to ‘set sail’ by commanding a variety of warships in the fight over the control of the world’s oceans, giving the game a truly epic scale.
Master your vehicles through both upgrades and personal experience in an environment that is constantly expanding and rewarding the personal skill of the player. Organise your efforts in one of the countless player squadrons and become an ace pilot or tanker - or both! Our thriving and welcoming community of millions of players is also actively participating in the game’s ongoing development, offering custom content through War Thunder Live, such as skins, missions and even vehicles.
War Thunder has something for everyone. Play cooperative games with your friends on Windows PC, Linux, Mac or PlayStation 4 against AI, or squad up for a PvP battle in a difficulty setting matching your play style, ranging from Arcade to Simulator using Mouse and Keyboard, Gamepad or Joystick.
War Thunder already offers a highly detailed experience in military aviation and ground forces combat, giving players access to a Guinness World Record breaking number of aircraft, as well as an abundance of tanks and other combat vehicles - and the number is constantly rising.
You can feel the unmatched intensity of aerial dogfights in a fighter, the decisive power of commanding a heavy strategic bomber or the heat of battle in a ground attacker, delivering precision strikes against your enemies. Alternatively, you can join the spearhead of armoured vehicles, fighting for dominance over the battlefield on the ground: Man a heavy tank with impressive armour and firepower, use the maneuverability of a medium or light tank to your advantage, or support your team by screening the skies with your anti aircraft vehicle - the choice is yours!
In the future, the game will also allow players to ‘set sail’ by commanding a variety of warships in the fight over the control of the world’s oceans, giving the game a truly epic scale.
Master your vehicles through both upgrades and personal experience in an environment that is constantly expanding and rewarding the personal skill of the player. Organise your efforts in one of the countless player squadrons and become an ace pilot or tanker - or both! Our thriving and welcoming community of millions of players is also actively participating in the game’s ongoing development, offering custom content through War Thunder Live, such as skins, missions and even vehicles.
War Thunder has something for everyone. Play cooperative games with your friends on Windows PC, Linux, Mac or PlayStation 4 against AI, or squad up for a PvP battle in a difficulty setting matching your play style, ranging from Arcade to Simulator using Mouse and Keyboard, Gamepad or Joystick.
Features include:
- An entire arsenal at your command - Over 500 highly detailed aircraft, tanks, and other combat vehicles crafted carefully from historical documents and surviving sources.
- Right into the heat of battle - Intense PvP experiences in full-scale combat missions on various difficulty settings for all play styles and degrees of experience.
- A single bullet can make a difference - A realistic damage system for aircraft and ground vehicles involving individual component durability instead of an overall health bar.
- The true free to play experience - Download and play the game for free as much and as long as you like it. Support the ongoing development entirely at your own leisure.
- Crossing the platform border - Seamless cross-platform gameplay between Windows PC, Linux, Mac and PlayStation®4 (more to come) with tens of thousands of players from all over the globe online at the same time.
- Play together with your friends - Rich PvE content including historical and dynamic campaigns, solo missions, a mission editor and much more for single-player and cooperative gameplay.
- Challenge the best of the best - Ever expanding tournament and clan battle systems, including ELO-based ranked matches as well as professionally organized events involving hundreds of players.
- Theatrical beauty - Astonishing graphics, authentic sound effects and beautiful music creating an atmosphere to fully immerse yourself in.
- Take matters in your own hands - Create custom content for War Thunder and share it on War Thunder Live, with the prospect of earning real money through the Revenue Share Partner System!
- But wait, there is more! - Ever expanding and evolving environment, offering new and exciting content and features with every regular major update.
MINIMAL SETUP
- OS: Most modern 64bit Linux distributions
- Processor: Dual-Core 2.4 GHzMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: NVIDIA 660 with latest proprietary drivers (not older than 6 months) / similar AMD with latest proprietary drivers (not older than 6 months; the minimum supported resolution for the game is 720p) with Vulkan support.Network: Broadband Internet connection
- Storage: 40 GB available space
- OS: Ubuntu 20.04 64bit
- Processor: Intel Core i7Memory: 16 GB RAM
- Memory: 16 GB RAM
- Graphics: NVIDIA 1060 with latest proprietary drivers (not older than 6 months) / similar AMD (Radeon RX 570) with latest proprietary drivers (not older than 6 months) with Vulkan support.Network: Broadband Internet connection
- Storage: 95 GB available space
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