Major Update Fire and Ice!
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Over 20 machines used by Finland, includes: BT-42, Leopard 2A6, T-72M1, MiG-21bis and Fokker D.XXI
Over a dozen aircraft! From the Japanese T-2(early) and the Chinese Q-5L to a new Finnish branch in Swedish tech tree!
More than 30 new and updated ground vehicles. A new version of the iconic Abrams tank - M1A2 SEP with the TUSK modification, the dangerous TOR-M1 anti aircraft vehicle for the Chinese tech tree, plus many other additions!
Out of 10 new naval units released with this update, beside others vessels, our sea wolves are sure to welcome with open arms the IJN Fus battleship and its amazing pagoda style bridge!
Two brand new locations: Arctic and Rocky Canyon
Download the update and join the battle!
[ 2022-10-26 11:05:38 CET ] [ Original post ]
[previewyoutube=Ku8DMQlw_dw;full][/previewyoutube] New, Finnish branches for the Swedish tech tree - both Aircraft and Ground vehicles, including the Leopard 2A6! More than 50 new and updated vehicles with the long awaited American M1A2 SEP with the TUSK modification, SPAA R-1 missile and the iconic Fus Japanese battleship! Apart from all this, two new locations: Arctic and Rocky Canyon and as always, a long list of bug fixes and smaller changes! Prepare yourself for the Fire and Ice update! [quote]
Please feel free to leave your feedback on this Major update in the feedback thread by clicking here
[/quote]
A Finnish branch for the Swedish aircraft and ground vehicle tech tree
Over 20 machines used by Finland, includes: BT-42, Leopard 2A6, T-72M1, MiG-21bis and Fokker D.XXI
Aviation
Over a dozen aircraft! From the Japanese T-2(early) and the Chinese Q-5L to a new Finnish branch in Swedish tech tree!
Ground vehicles
More than 30 new and updated ground vehicles. A new version of the iconic Abrams tank - M1A2 SEP with the TUSK modification, the dangerous TOR-M1 anti aircraft vehicle for the Chinese tech tree, plus many other additions!
Naval Fleet
Out of 10 new naval units released with this update, beside others vessels, our sea wolves are sure to welcome with open arms the IJN Fus battleship and its amazing pagoda style bridge!
New locations
Two brand new locations: Arctic and Rocky Canyon
Download the update and join the battle!
Changelog
New Vehicles
Aircraft
Germany:
- Fw 190 A-5/U14 (Premium)
USSR
- A-20G-30 (Premium)
Japan
- T-2 (early) (Store Pack)
China
- Q-5L
Sweden
- Fokker D.XXI
- B-239
- Hurricane Mk.I
- Ju 88A-4
- Bf 109 G2
- Bf 109 G6
- Vampire FB 52A
- J34
- MiG-21bis
Ground vehicles
USA
- M1A2 SEP + TUSK modification
Germany
- Sd.Kfz.251/9
- Bfw.Jagdpanther (Updated model)
- Jagdpanther (Updated model)
USSR
- IS-1 (Updated model)
- IS-2 1943 (Updated model)
- 2S38 (Premium)
Great Britain
- Bosvark
Japan
- TKX
China
- R-1
- IS-2 1943 (Updated model)
Italy
- AS-42/47
France
- VAB SANTAL
Sweden
- T-80U (T)
- Finnish ground vehicle subtechtree:
- ZSU-57-2
- Vickers Mk.E
- T-26E (englantilainen)
- BT-42
- T-28
- T-34
- Pz.IV
- Comet
- Charioteer
- T-34-85
- PT-76
- -54
- T-72M1
- Leopard 2A4
- Leopard 2A6
- Israel: TCM-20
- ZSU-57-2
- ZSU-23-4
Helicopters
USA
- AH-64A (Greece) (Store Pack)
Naval Fleet
USA
- USS Frank Knox (Premium)
- USS Fargo
Germany
- Hugin
USSR
- MPK Pr.1331M
- Besposhchadny
Great Britain
- HMS Glorious
- HMS Diana
Japan
- IJN Fuso
Italy
- RN Aquila
- RN Folaga
New locations and missions:
- Arctic location for combined battles.
- Rocky Canyon location for aircraft battles.
Enduring Confrontation:
- All pillboxes in ground battles have been replaced with tanks.
- Standardisation of tank types by BR and armour for different matchmaking ranks and nations.
- Ground vehicles of rank VII have been added to the templates for ground battles and convoys.
- AAA around bombing bases has been moved to a system of importing units from a rank based list - now each rank will have its own air defense and not 88mm AAA from WWII era.
- The logic of bombing bases, airfields, port and sea convoy templates has been redesigned that allows the saving of about 100 units which should reduce the server load.
- In events where aircraft AI glitches and sends AI bombers/Attackers over the playable map area, a mechanic has been introduced that checks if the AI aircraft are in the wrong place, checks if they have completed the task, resets the AI for the selected aircraft and if the task is completed hides the aircraft by marking the task as completed and if not looks for a new target for them.
- Depending on the battle rating of the session, youll encounter the following anti-aircraft guns:
-
Rank I:
- China: GAZ-AAA (4M), GAZ-AAA (4M)
- France: Light AA Mk I, Light AA Mk I
- UK: Light AA Mk I, Light AA Mk I
- USSR: GAZ-AAA (4M), GAZ-AAA (4M)
- Germany: Flakpanzer - > Light AA Mk I, Light AA Mk I
- Italy: AS 42 - > Light AA Mk I, Light AA Mk I
- Japan: Type 94 -> Light AA Mk I, Light AA Mk I
- USA: Light AA Mk I, Light AA Mk I
- China: CCKW 353 (M45) -> BTR-152A, GAZ-AAA (4M)
- France: P.7.T AA -> Staghound AA, Light AA Mk I
- UK: Staghound AA, Light AA Mk I
- USSR: GAZ-AAA (DShK) -> BTR-152A, GAZ-AAA (4M)
- Germany: Sd.Kfz.251/21, Light AA Mk I
- Italy: Sd.Kfz.251/21, Light AA Mk I
- Japan: M16 MGMC -> M15 CGMC, Light AA Mk I
- USA: M16 MGMC -> M15 CGMC, Light AA Mk I
- China: ZSD63/PG87 -> M19A1, BTR-152A
- France: Crusader AA Mk II -> M19A1, Staghound AA
- UK: Crusader AA Mk II -> M19A1, Staghound AA
- USSR: ZiS-12 (94-KM) -> ZiS-43, BTR-152A
- Germany: Wirbelwind -> Ostwind, Sd.Kfz.251/21
- Italy: M42 Contraereo -> Ostwind, Sd.Kfz.251/21
- Japan: So-Ki -> M19A1, M15 CGMC
- USA: Crusader AA Mk II -> M19A1, M15 CGMC
- China: M42, ZSD63/PG87
- France: AMX-13 DCA 40, Skink
- UK: Crusader AA Mk I -> AMX-13 DCA 40, Skink
- USSR: ZSU-37, BTZ-ZD
- Germany: Ostwind II -> Ostwind, Wirbelwind
- Italy: Ostwind II -> Ostwind, M42 Contraereo
- Japan: M19 -> M42, Wirbelwind
- USA: M19A1 -> M42, Skink
- China: WZ305 -> PGZ09, M42
- France: Falcon, AMX-13 DCA 40
- UK: Falcon, AMX-13 DCA 40
- USSR: ZSU-57-2 -> ZSU-37-2, ZSU-37
- Germany: Kugelblitz, Ostwind
- Italy: Kugelblitz, Ostwind
- Japan: M42 -> Type 87, M42
- USA: Vulcan -> Falcon, M42
- China: PGZ09, M42
- France: AMX-30 DCA, AMX-13 DCA 40
- UK: ZA-35, AMX-13 DCA 40
- USSR: ZSU-37-2, M42
- Germany: Gepard I, Ostwind II
- Italy: Gepard I, Ostwind II
- Japan: Type 87, M42
- USA: M247 -> ZA-35, M42
- China: PGZ09, ZSU-23-4
- France: AMX-30 DCA, SIDAM 25
- UK: ZA-35, SIDAM 25
- USSR: ZSU-37-2, ZSU-23-4
- Germany: Gepard I, SIDAM 25
- Italy: Gepard I, SIDAM 25
- Japan: Type 87, SIDAM 25
- USA: M247 -> ZA-35, SIDAM 25
Ground Vehicle model, damage model, characteristic and weaponry changes:
- 14.5mm KPVT Armour penetration calculation has been transferred to the Jacob de Marre formula.
- The coefficients of the Jacob de Marre formula for metal-cored machine gun ammunition have been refined. Penetration of 12.7 BS-41, 14.5 BS-41, 15mm H-PzGr rounds has been increased.
- BMP-2M, BMD-4, PUMA, M3A3 Bradley Air target tracking has been added.
- VAB SANTAL - Comment for the vehicle: our players have provided extensive and useful information as a result of their analysis it was decided to further refine the model of the vehicle. The modifications will consist of changing and refining the model for launchers, aiming devices and the turret used but retaining the current chassis model. Since most of the changes are made to the appearance of the model and will not affect battle characteristics after making them, it was decided that the vehicle will be added in this update in the current form with the characteristics corresponding to the real model of the turret and fire control system. When the fixes for the vehicle will be ready they will be applied to it. Thank you for your consideration.
- Jagdpanther (all) - Designations have been clarified: Bfw.Jagdpanther -> Bfw.Jagdpanther G1, Jagdpanther -> Jagdpanther G1.
- Jagdpanther G1 - ammo capacity has been reduced from 60 to 49 rounds. Source: Jagdpanther, plan of ammunition Storage. UK Motion studies docs.
- Bfw.Jagdpanther G1 - ammo capacity has been reduced from 60 to 39 rounds. Source: Jagdpanther, plan of ammunition Storage. UK Motion studies docs //Panzer Tracts 9-3.
- Jagdpanther (all) - Engine power has been changed from 700hp to 600hp at 2,500 rpm. Source: D655/1b, Pz.Kpfw.Panther Ausf.A,D und abarten, 21.07.1944 // Panzer Tracts 9-3
Aircraft and helicopter model, damage model, characteristic and weaponry changes:
Weaponry
- G.91R (all modifications) - Separate bomb drop has been added.
- Ki-67-I Ko, Ki-67-I Otsu - The 800 kg Navy Type Number 80 Model 1 bomb has been added to suspended weaponry (report).
- Su-17M4 - H-23M rocket has been removed from suspended weaponry. Source: -174 . .26
- A-7D - Erroneous installation location and the number of the AGM-65 missiles in the weaponry menu has been fixed.
- F8E - Single LAU-32A blocks for the Zuni missiles are available without modification research. Presets with multiple blocks still require modifications. A bug causing incorrect requirements to open Zuni and AIM-9 missiles of different modifications has been fixed.
- F8U-2 - Single LAU-32A blocks for Zuni missiles are available without modification research. Presets with multiple blocks still require modifications. A bug causing incorrect requirements to open Zuni and AIM-9 missiles of different modifications has been fixed.
- Harrier Gr.7 - A bug leading to incorrect conditions for opening modifications and the ability to use BOL flare pods as well as the ability to use them with default AIM-9L missiles has been fixed..
- AH-64A (USA), AH-64D, AH-1Z, EC-665 Tiger UHT - APKWS II guided missiles with multiple warhead options have been added to the armament nomenclature.
- Su-17M4 - A bug leading to the possibility of mounting the Delta-NG targeting pod has been fixed.
- Kfir C7 - Weaponry preset with 4 Shafrir-2 missiles has been added.
- F1 - Number of the carried 500 pound bombs has been increased to 12.
- Weight of some suspended artillery containers has been increased.
- Units of measurement of weight of some bombs have been standardized.
- Saar A bug where the mass of the blocks was overestimated when attaching 6 FFAR Mighty Mouse x70 blocks has been fixed.
Other
- AH-64D, AH Mk.1 A bug where the AMASE block worked incorrectly has been fixed.
- AH-64A (all modifications), AH-1F - Incorrect visual display of the models of jamming systems and Flare systems when removing the corresponding modifications has been fixed.
- Canberra B (I) Mk 6 - A bug that caused the bomb bay to open when dropping bombs from the wings has been fixed (report).
- F-4F IAF - A bug that caused the BLU-27 incendiary tanks and AIM-9G (D) missiles to intersect with the missiles when they have been suspended together on the central pylon has been fixed (report)
- Jaguar GR.1, Jaguar GR.1A, Harrier GR.3 - The radar warning system has been changed from AN/APR-25 to ARI 18223.
- Harrier GR.7 - Radar warning system has been changed from AN/ALR-67(V)2 to ARI 23333/1.
- Mirage 5F - A bug that caused bombs to have attachment points on the aircraft when installing air-to-air suspended weaponry has been fixed.
- Harrier GR.7, Mirage F1CT - A bug that was caused by the researched modification night vision device not working from 3rd person view has been fixed.
- Phantom FG.1, Phantom FGR.2, Buccaneer S.2 - The radar warning system has been changed from AN/APR-25 to ARI 18228.
- Mi-24D, Mi-24V, Mi-24P - The ballistic calculator for bombs has been added.
- Su-17M2 - A bug that caused the camera to be in the aircraft hull when installing the Delta-NG suspended container has been fixed (report).
- B18B - Display of the gunner in the X-Ray view has been corrected.
- Phantom FG.1, Phantom FGR.2, Buccaneer S.2, Jaguar GR.1, Jaguar GR.1A, Harrier GR.3, Harrier GR.7 - Radar detection system name has been corrected.
- Mi-24D, Mi-24V - Ballistic calculator for offensive artillery weaponry, unguided missiles and bombs has been added.
- Harrier Gr.7 - Lack of thermal vision when disabling the modification of the pilot's NVD (night vision device) has been fixed.
- Mirage 5F A bug that caused DEFA 552A offensive cannons not to be displayed in X-Ray view has been fixed.
- UH-1C, UH-1CXM-30 A bug where after the dropping of an ITOW ATGM, stubs remained in the air, has been fixed.
Secondary weapon customization
- AV-8A
- AV-8C
- Buccaneer S.1
- Buccaneer S.2
- F-105D
- Harrier GR.1
- Harrier GR.3
- Vautour IIA IDF/AF
- S.O.4050 Vautour IIB
- S.O.4050 Vautour IIN
- A-4B
- A-4E Early
- A-4E Early (M)
- A-4E
- A-4H
- A-4N
- T2
- F1
Flight Model changes:
- J6K1 - updated flight model. Engine modes and fuel distribution between the tanks have been corrected. Polars of wings, fuselage, empennage, and propeller blades have been recalculated and corrected. Geometry of the propeller has been corrected (diameter has been increased to 3.5 m). The planes behaviour during landing gear and high-lift device deployment has been corrected. The planes behaviour during high angle dives has been corrected.
- Vampire (all), Hunter (all), Meteor (all), Javelin, Lightning (all), Seahawk (all), Scimitar, Swift (all), Jaguar (all), Canberra (all), B-57 (all), Sea Vixen, Buccaneer (all), Lancaster (all), Lincoln (all), Shackleton, Beaufighter (all), Beaufort, Boomerang (all), Mosquito (all), Hornet (all), Swordfish (all), Halifax, Hampden (all), Stirling (all), Whirlwind (all), Wyvern, Brigand, Sunderland (all), Wellington (all), Hudson (all), Boston, Havoc, DB-7, -20G, Fiat CR 32, Fiat CR 42 / J11, Fiat G.50, Fiat BR20, Macchi C.200, Breda Ba.65, Breda Ba.88, Piaggio P.108B, Savoia Marchetti S.79, Savoia Marchetti S.81, Reggiane Re.2000 (all), Reggiane Re.2001 (all), Reggiane Re.2002, Cant Z 1007 Bis, Imam Ro.57 - engine fire extinguisher systems have been added.
- Rooivalk Mk.1F, Z-10, AH-1Z - Instability and loss of pitch control when travelling at high angles to the airflow has been reduced.
- A.129, T.129 - The risk of failure of engines and transmission when the main rotor speed has been exceeded. Instability and loss of pitch control when travelling at greater angles to the airflow has been reduced.
- Aviation (all aircraft) - The effect of an opened canopy and cockpit doors on drag (loss of speed) has been corrected.
- Su-7 (all modifications) - Engine revs dynamics has been improved (revs up faster).
- F-4 Phantom II (all modifications), A-10 (all modifications) A bug that caused engines not to overheat and break down if the oil system was damaged has been fixed.
Naval fleet model, damage model, characteristic and weaponry changes:
Naval weaponry:
- First shot delay has been removed for WWI and interwar bluewater ships.
- Fire control system - preserving the calculated lead point. The calculated lead marker preserves when a player unselect the target and then selects the same target again. If a player selects a new target and starts rangefinding, the lead marker for a previous target is reset.
- PG 02 Resupply time at a captured point has been reduced to 90 sec.
- USS Gearing Armament composition has been changed for one from 1945: second torpedo launcher has been removed, four-barreled 40mm Bofors unit has been added.
- RN Gabbiano, IJN Ayanami (DD-103) A bug that caused ships not to have torpedoes purchased by default has been fixed.
Naval modifications and crew skills:
- IJN Satsuki, IJN Mutsuki, IJN Chidori - 120mm Semi AP Type 1 modification has been moved to Tier I.
Naval characteristics, physics and damage model:
- The shock wave effect from HE shells on hulls of coastal fleet vessels has been corrected. Boat hulls made of wood or steel that dont have a complex internal architecture are now more susceptible to damage from the shock wave of the medium calibre HE shells.
- USS Alaska (CB-1) Size, location and number of main and auxiliary calibre ammunition cellars have been fixed. Position of engine rooms that previously were too high has been corrected. Elevators for 127 mm units have been added. Thicknesses of main calibre turret barbettes, upper armour deck, armour bulkheads above bow and stern traverses have been corrected.
- Mikhail Kutuzov conning bridge has been moved behind the armor of the bows superstructure.
Naval Visual models and visual parts:
- Prinz Eugen The shape of the ships armour belt plates in the zone of the bow turrets has been fixed.
Interface
- An extended pop-up description has been added for naval modules in xray mode in the hangar. Now, while hovering the cursor over a module, you can see the operation description of this module, its role in the damage model and interactions with other modules.
Economy and research:
- The position of British battlecruisers has been corrected in research tree. Battlecruisers have been moved to a separate branch. HMS Dreadnought moved before HMS Colossus.
- Research and purchase costs decreased:
- HMS Dreadnought
- RP 320000 => 270000
- SL 790000 => 690000
- IJN Settsu
- RP 380000 => 320000
- SL 990000 => 790000
- CCVL BR in AB has been changed from 10.0 to 9.7
- 2S25 BR in AB has been changed from 10.0 to 9.7
Customization
- New collections have been added.
Graphical
- The visual effect of aircraft crashing into the water has been updated. Its positioning has also been fixed.
- New visual effect of wheels burning from napalm has been added.
- New effect of flamethrower and surface fire from napalm has been added.
- Visual problems with incorrect positioning of fires on naval vessels when they were rotated 90 degrees to the side has been fixed.
Sound
- Sounds of explosions, hits, cannon shots of ground vehicles and air defence guns have received more dynamics and sharpness as well as punch in the low frequency range.
- The sound velocity effect now also works for the sound of aircraft engines and cannons.
- Chinese helicopters Z-9W, Z-9WA, Z-19, Z-19E, Z-10 received their own engine and propeller sounds.
Other
- AI controlled ships will now launch torpedoes at each other and at players.
- AI controlled ships in naval battles may now explode from an ammunition detonation.
- Reconnection to the session after losing connection or a client closure has been improved.
War Thunder
Gaijin Entertainment
Gaijin Entertainment
2013-08-15
Simulation MMO Singleplayer Coop
Game News Posts 2448
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
Mostly Positive
(549231 reviews)
http://warthunder.com/
https://store.steampowered.com/app/236390 
The Game includes VR Support
Keyboard & mouse
 1 
Gamepad support
 1 
Seated
 1 
War Thunder Linux [48.49 M]War Thunder Content [32.31 G]War Thunder - Ground Forces High-res Texture Pack (1945840) Depot [29.53 G]War Thunder - Air Forces High-res Texture Pack (1945841) Depot [19.32 G]War Thunder - Environment High-res Texture Pack (1945930) Depot [5.42 G]
War Thunder - Plagis' Spitfire LF Mk. IX
War Thunder - T29 Pack
War Thunder - Guards T-34 Pack
War Thunder - Ray Wetmore`s P-51D-10 Pack
War Thunder - Black Prince Pack
War Thunder - T-34-85E, 1945 Pack
War Thunder - M18 Black Cat Pack
War Thunder - Sergei Dolgushin's La-7 Pack
War Thunder - US Starter Pack
War Thunder - USSR Beginner's Pack
War Thunder - German Beginner's Pack
War Thunder - Huey Hog Pack
War Thunder - Haida Pack
War Thunder - British Beginner's Pack
War Thunder - Japanese Beginner's Pack
War Thunder - XM-1 General Motors Pack
War Thunder - Apache Pack
War Thunder - Leopard Pack
War Thunder - T-55AM-1 Pack
War Thunder - USA Pacific Campaign
War Thunder - Japanese Pacific Campaign
War Thunder - Italian Starter Pack
War Thunder - Japanese Starter Pack
War Thunder - British Starter Pack
War Thunder - USA Pacific Campaign (YP-38)
War Thunder - French Starter Pack
War Thunder - Black Friday 2022 Pack
War Thunder - T-72AV (TURMS-T) Pack
War Thunder - Black Shark Pack
War Thunder - German Fiat G.91 R/4 Pack
War Thunder - Reaper Pack
War Thunder - Rooikat 105 pack
War Thunder - Swedish Starter Pack
War Thunder - F-5C Pack
War Thunder - Su-7BMK Pack
War Thunder - MiG-21 SPS-K Pack
War Thunder is a free-to-play, cross-platform MMO combat game for Windows, Linux, Mac and PlayStation®4 dedicated to military vehicles used in and around World War II and the Korean War. In War Thunder, you can take part in major battles on land, in the air, and at sea, fighting with real players from all over the world in a continuously developing environment.
War Thunder already offers a highly detailed experience in military aviation and ground forces combat, giving players access to a Guinness World Record breaking number of aircraft, as well as an abundance of tanks and other combat vehicles - and the number is constantly rising.
You can feel the unmatched intensity of aerial dogfights in a fighter, the decisive power of commanding a heavy strategic bomber or the heat of battle in a ground attacker, delivering precision strikes against your enemies. Alternatively, you can join the spearhead of armoured vehicles, fighting for dominance over the battlefield on the ground: Man a heavy tank with impressive armour and firepower, use the maneuverability of a medium or light tank to your advantage, or support your team by screening the skies with your anti aircraft vehicle - the choice is yours!
In the future, the game will also allow players to ‘set sail’ by commanding a variety of warships in the fight over the control of the world’s oceans, giving the game a truly epic scale.
Master your vehicles through both upgrades and personal experience in an environment that is constantly expanding and rewarding the personal skill of the player. Organise your efforts in one of the countless player squadrons and become an ace pilot or tanker - or both! Our thriving and welcoming community of millions of players is also actively participating in the game’s ongoing development, offering custom content through War Thunder Live, such as skins, missions and even vehicles.
War Thunder has something for everyone. Play cooperative games with your friends on Windows PC, Linux, Mac or PlayStation 4 against AI, or squad up for a PvP battle in a difficulty setting matching your play style, ranging from Arcade to Simulator using Mouse and Keyboard, Gamepad or Joystick.
War Thunder already offers a highly detailed experience in military aviation and ground forces combat, giving players access to a Guinness World Record breaking number of aircraft, as well as an abundance of tanks and other combat vehicles - and the number is constantly rising.
You can feel the unmatched intensity of aerial dogfights in a fighter, the decisive power of commanding a heavy strategic bomber or the heat of battle in a ground attacker, delivering precision strikes against your enemies. Alternatively, you can join the spearhead of armoured vehicles, fighting for dominance over the battlefield on the ground: Man a heavy tank with impressive armour and firepower, use the maneuverability of a medium or light tank to your advantage, or support your team by screening the skies with your anti aircraft vehicle - the choice is yours!
In the future, the game will also allow players to ‘set sail’ by commanding a variety of warships in the fight over the control of the world’s oceans, giving the game a truly epic scale.
Master your vehicles through both upgrades and personal experience in an environment that is constantly expanding and rewarding the personal skill of the player. Organise your efforts in one of the countless player squadrons and become an ace pilot or tanker - or both! Our thriving and welcoming community of millions of players is also actively participating in the game’s ongoing development, offering custom content through War Thunder Live, such as skins, missions and even vehicles.
War Thunder has something for everyone. Play cooperative games with your friends on Windows PC, Linux, Mac or PlayStation 4 against AI, or squad up for a PvP battle in a difficulty setting matching your play style, ranging from Arcade to Simulator using Mouse and Keyboard, Gamepad or Joystick.
Features include:
- An entire arsenal at your command - Over 500 highly detailed aircraft, tanks, and other combat vehicles crafted carefully from historical documents and surviving sources.
- Right into the heat of battle - Intense PvP experiences in full-scale combat missions on various difficulty settings for all play styles and degrees of experience.
- A single bullet can make a difference - A realistic damage system for aircraft and ground vehicles involving individual component durability instead of an overall health bar.
- The true free to play experience - Download and play the game for free as much and as long as you like it. Support the ongoing development entirely at your own leisure.
- Crossing the platform border - Seamless cross-platform gameplay between Windows PC, Linux, Mac and PlayStation®4 (more to come) with tens of thousands of players from all over the globe online at the same time.
- Play together with your friends - Rich PvE content including historical and dynamic campaigns, solo missions, a mission editor and much more for single-player and cooperative gameplay.
- Challenge the best of the best - Ever expanding tournament and clan battle systems, including ELO-based ranked matches as well as professionally organized events involving hundreds of players.
- Theatrical beauty - Astonishing graphics, authentic sound effects and beautiful music creating an atmosphere to fully immerse yourself in.
- Take matters in your own hands - Create custom content for War Thunder and share it on War Thunder Live, with the prospect of earning real money through the Revenue Share Partner System!
- But wait, there is more! - Ever expanding and evolving environment, offering new and exciting content and features with every regular major update.
MINIMAL SETUP
- OS: Most modern 64bit Linux distributions
- Processor: Dual-Core 2.4 GHzMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: NVIDIA 660 with latest proprietary drivers (not older than 6 months) / similar AMD with latest proprietary drivers (not older than 6 months; the minimum supported resolution for the game is 720p) with Vulkan support.Network: Broadband Internet connection
- Storage: 40 GB available space
- OS: Ubuntu 20.04 64bit
- Processor: Intel Core i7Memory: 16 GB RAM
- Memory: 16 GB RAM
- Graphics: NVIDIA 1060 with latest proprietary drivers (not older than 6 months) / similar AMD (Radeon RX 570) with latest proprietary drivers (not older than 6 months) with Vulkan support.Network: Broadband Internet connection
- Storage: 95 GB available space
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