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Its fixed! 69


In this digest we would like to tell you about our continuing work on improvements and fixes in the game. You can find information about all updates that have been released in War Thunder in the website special section.

[quote]Please feel free to leave your feedback on these changes in the dedicated "Its fixed! 69" thread[/quote]


Expanded interface settings



In the last Its fixed we talked in detail about the updated reward system for useful actions in battles. Now we have added messages about any received rewards: now it will be easier to see the rewards for each time interval in aircraft SB and also when the current interval ends and the next one begins. At the same time we understand that not everyone wants to see a large number of notifications so you can turn off these messages in the section in settings Battle Interface. Not only this! Now you can also hide the orders panel, the log of destroyed vehicles and the chat.

Fixed lead markers



After the release of the Apex Predators update, SPAAGs appeared to have problems with their lead markers. For example when capturing an air target, the radar refused to tell you the trajectory of the enemy at long range. The lead marker appeared only when the enemy approached a distance of 3 kilometres. Also SPAAGs that had no cannon armament, had a lead marker although they didn't need it at all. We found the cause of these problems and fixed it.

Improved onboard radar for aircraft



Several improvements in this update affected onboard radars for some aircraft. This increased the reliability in the air target tracking mode and also improved the transition from detection to capturing. On the MiG-23, MiG-29, F-16, Ja-37 and Mirage F1 the range of target capture in a long-range air battle has been increased in range. Let us figure out how it works. When the target is detected by radar we get one label with its range and direction. At the moment, when the radar beam slides along it and when we need to capture and track the target, the radar conducts an additional search at the specified angular coordinates and within a specific span of ranges to the target - this same span of ranges has been expanded so that the target is more likely to be in the desired area and able to be tracked. R-23R, R-24R, R-27R, AIM-7, Skyflash and the Rb71 missiles are now much less likely to target other targets. When the radar captures a target and highlights with the homing head of the missile, at the same time (as in reality) it highlights with the main lobe of the radar pattern on the selected target and the side lobes (in this case the radiation of the radar is weaker and not the directed one) can highlight other targets and if such a target it closer than the one the radar has captured but along the line of the missiles flight path and has higher speed, the missile has been directed to this target. To a player it looks like the missile went crazy and hit the wrong target which has inadvertently been captured. We have reduced the range of speeds in which a radio guided missile searches for the target, so they wont see unnecessary targets. The other side of this change is the possible loss of a target if it suddenly changes speed when the missile is launched at it.

Underground airfield



In the Finland '' and Ash river locations in combined battles (for aircraft and ground vehicles), an aircraft might receive damage when it appears on the airfield. The point was that due to an error, the model of interactions with surrounding objects for this airfield could be above ground level. The bug has been fixed, so for now all carriers of nuclear weapons and other aircraft can take off from the airfield.

Decal exchange


When a vehicles hull has been penetrated it shows characteristic damage decals: for example holes in the aluminium skin of the aircraft. And then an unusual mashup happened: because of the bug, armour and aircraft damage decals might be displayed not only on their own type of vehicles, but also on the other one: aircraft glittered with penetrated armour and in ground vehicles with aluminium. Damage decals also flickered with camera rotation by drawing attention to themselves. That's enough of the twinkling. Now the damage effects are as they should be.

Thats Not All


Youll find the full list of improvements in the separate changelog - there are many interesting things there. We have reduced the frequency of ship voice commands, fixed the ability of incapacitated crew members to perform actions and improved the sound of automatic cannons for fleet and ground vehicles.

More improvements


For this digest we have prepared a large set of useful fixes and game improvements. Be sure to read the full list below - there are many interesting things. Once again, many thanks for all your bug reports that you submitted using our special service.

Update 2.23.0.36


Armoured vehicles


  • A bug has been fixed that prevents the SPAAG lead markers at distances over 3.5 km while locking on target.
  • A bug has been fixed that enabled the lead marker on SPAAGs without cannons.
  • A bug has been fixed that allows knocked out crew members to use the NVD, rangefinder, IR searchlight, engine control.
  • PUMA a bug has been fixed where the HEAT rounds in the protection analysis arrived at wrong angles.
  • A bug has been fixed that allowed vehicle control after the nuclear blast by switching to the aircraft gunners camera or binoculars of ground vehicles.
  • Strela-10M2 a bug has been fixed that prevents active scouting mechanics in battle (report).
  • Disabled vehicle hit indicators caused by the forward guns on aircraft, nearby explosions and fire in a players vehicle.

Aircraft


  • A-6E TRAM SAS mode has been added.
  • F-16A Block 20 MLU a drag chute has been added.
  • F-16 (all versions) - max speed at 9 km altitude has been increased.
  • Mirage 2000C-S5, 2000D-R1 - max IAS speed has been increased to 1,440 km/h.
  • MiG-23, MiG-29, F-16, Ja-37, Mirage F1 - for radar pulse-doppler track mode, the notch sector has been reduced. If the target is lost the radar maintains inertial tracking longer.
  • R-23R, R-24R, R-27R, AIM-7, Skyflash, Rb71 missiles - velocity search acquisition zone has been reduced. This adjustment decreases the chance of acquiring another target, although it decreases the chances of locking on to the selected target if the target greatly changes its speed or direction within the period between a missile launch and the target acquisition.
  • For all fighter radars, the range gate for BVR acquisition has been increased to avoid failed acquisition attempts if the target closing speed is high.
  • Mirage 2000D-R1 a bug has been fixed that caused a speed boost while mounting some weapon presets. The aircraft type has been changed to strike aircraft.
  • J-7D SL reward in Realistic Battles has been increased, the repair cost reduced to 5,400 SL.
  • A bug has been fixed that caused suspended fuel tank detachments while toggling from a ship to aircraft in the hanger.
  • Harrier GR.7 a missing critical overload indication has been restored.
  • A bug has been fixed that enabled the stabiliser while switching to the optical targeting camera.

Naval


  • USS Arizona, USS Wyoming fuze delay of AP rounds on the auxiliary guns has been adjusted to 0.015 sec.
  • IJN Myoko the firing angles of the main calibre turrets have been adjusted. The 3rd turret doesnt shoot through the superstructure anymore. The ships class in the info card has been corrected.
  • IJN Agano targeting angles of the main calibre turrets have been increased.
  • A bug that caused the mission results window to show an erroneous message about not receiving a reward for inactivity if the connection to the server was lost has been fixed.

Sound


  • The volume of enemy vehicles in the rear hemisphere has been increased.
  • Sound of the automatic weapons for ground vehicles and naval vessels has been improved. The sound has become more sharp and distinctive at distance. The volume of the breeches of the players guns has become louder.
  • Sounds of rockets and missiles passing by have become more distinctive and bright (in a 2 km area around the player).
  • Ship crew voice chat the frequency of the following sound reports has been reduced: position of the rudder, incoming hits, orders to initiate a damage control, incoming damage reports, heeling reports.

Graphics


  • A bug has been fixed where hit decals might be displayed incorrectly: armour penetration marks might be displayed on aircraft, and aircraft skin damage might be displayed on ground vehicles.
  • A bug has been fixed where hit decals might twinkle when turning the camera.

Interface


  • Non-purchased ships and boats now have access to torpedoes in test sail.
  • Reward notifications for actions have been added to Simulator battles, such as a hit to enemy vehicle, capturing of a point, etc. This allows a player to track the helpful actions reward in each period of time and be aware at period end and start. These notifications could be hidden in the Battle Interface section of the options menu, by unchecking the box Show reward message for an action.
  • In the Battle Interface section of the options menu you are now able to hide HUD elements in battle: battle chat, log of the destroyed vehicles, orders panel, reward notifications for actions and battle rewards notifications.

Missions


  • A bug has been fixed where aircraft might appear under the airfields textures in the Finland and Ash river locations.
The current provided changelog reflects the major changes within the game as part of this Update. Some updates, additions and fixes may not be listed in the provided notes. War Thunder is constantly improving and specific fixes may be implemented without the client being updated.


[ 2022-12-28 09:16:37 CET ] [ Original post ]



War Thunder
Gaijin Entertainment
  • Developer

  • Gaijin Entertainment
  • Publisher

  • 2013-08-15
  • Release

  • Simulation MMO Singleplayer Coop
  • Tags

  • Game News Posts 2448  
    🎹🖱️Keyboard + Mouse
    🕹️ Partial Controller Support
  • Controls

  • Mostly Positive

    (549231 reviews)


  • Review Score

  • http://warthunder.com/
  • Website

  • https://store.steampowered.com/app/236390 
  • Steam Store

  • The Game includes VR Support

    Keyboard & mouse

     1 

     

    Gamepad support

     1 

     

    Seated

     1 

     

    War Thunder Linux [48.49 M]War Thunder Content [32.31 G]War Thunder - Ground Forces High-res Texture Pack (1945840) Depot [29.53 G]War Thunder - Air Forces High-res Texture Pack (1945841) Depot [19.32 G]War Thunder - Environment High-res Texture Pack (1945930) Depot [5.42 G]

  • Public Linux depots

  • War Thunder - Plagis' Spitfire LF Mk. IX
    War Thunder - T29 Pack
    War Thunder - Guards T-34 Pack
    War Thunder - Ray Wetmore`s P-51D-10 Pack
    War Thunder - Black Prince Pack
    War Thunder - T-34-85E, 1945 Pack
    War Thunder - M18 Black Cat Pack
    War Thunder - Sergei Dolgushin's La-7 Pack
    War Thunder - US Starter Pack
    War Thunder - USSR Beginner's Pack
    War Thunder - German Beginner's Pack
    War Thunder - Huey Hog Pack
    War Thunder - Haida Pack
    War Thunder - British Beginner's Pack
    War Thunder - Japanese Beginner's Pack
    War Thunder - XM-1 General Motors Pack
    War Thunder - Apache Pack
    War Thunder - Leopard Pack
    War Thunder - T-55AM-1 Pack
    War Thunder - USA Pacific Campaign
    War Thunder - Japanese Pacific Campaign
    War Thunder - Italian Starter Pack
    War Thunder - Japanese Starter Pack
    War Thunder - British Starter Pack
    War Thunder - USA Pacific Campaign (YP-38)
    War Thunder - French Starter Pack
    War Thunder - Black Friday 2022 Pack
    War Thunder - T-72AV (TURMS-T) Pack
    War Thunder - Black Shark Pack
    War Thunder - German Fiat G.91 R/4 Pack
    War Thunder - Reaper Pack
    War Thunder - Rooikat 105 pack
    War Thunder - Swedish Starter Pack
    War Thunder - F-5C Pack
    War Thunder - Su-7BMK Pack
    War Thunder - MiG-21 SPS-K Pack
  • Available DLCs

  • War Thunder is a free-to-play, cross-platform MMO combat game for Windows, Linux, Mac and PlayStation®4 dedicated to military vehicles used in and around World War II and the Korean War. In War Thunder, you can take part in major battles on land, in the air, and at sea, fighting with real players from all over the world in a continuously developing environment.

    War Thunder already offers a highly detailed experience in military aviation and ground forces combat, giving players access to a Guinness World Record breaking number of aircraft, as well as an abundance of tanks and other combat vehicles - and the number is constantly rising.

    You can feel the unmatched intensity of aerial dogfights in a fighter, the decisive power of commanding a heavy strategic bomber or the heat of battle in a ground attacker, delivering precision strikes against your enemies. Alternatively, you can join the spearhead of armoured vehicles, fighting for dominance over the battlefield on the ground: Man a heavy tank with impressive armour and firepower, use the maneuverability of a medium or light tank to your advantage, or support your team by screening the skies with your anti aircraft vehicle - the choice is yours!

    In the future, the game will also allow players to ‘set sail’ by commanding a variety of warships in the fight over the control of the world’s oceans, giving the game a truly epic scale.

    Master your vehicles through both upgrades and personal experience in an environment that is constantly expanding and rewarding the personal skill of the player. Organise your efforts in one of the countless player squadrons and become an ace pilot or tanker - or both! Our thriving and welcoming community of millions of players is also actively participating in the game’s ongoing development, offering custom content through War Thunder Live, such as skins, missions and even vehicles.

    War Thunder has something for everyone. Play cooperative games with your friends on Windows PC, Linux, Mac or PlayStation 4 against AI, or squad up for a PvP battle in a difficulty setting matching your play style, ranging from Arcade to Simulator using Mouse and Keyboard, Gamepad or Joystick.

    Features include:

    • An entire arsenal at your command - Over 500 highly detailed aircraft, tanks, and other combat vehicles crafted carefully from historical documents and surviving sources.
    • Right into the heat of battle - Intense PvP experiences in full-scale combat missions on various difficulty settings for all play styles and degrees of experience.
    • A single bullet can make a difference - A realistic damage system for aircraft and ground vehicles involving individual component durability instead of an overall health bar.
    • The true free to play experience - Download and play the game for free as much and as long as you like it. Support the ongoing development entirely at your own leisure.
    • Crossing the platform border - Seamless cross-platform gameplay between Windows PC, Linux, Mac and PlayStation®4 (more to come) with tens of thousands of players from all over the globe online at the same time.
    • Play together with your friends - Rich PvE content including historical and dynamic campaigns, solo missions, a mission editor and much more for single-player and cooperative gameplay.
    • Challenge the best of the best - Ever expanding tournament and clan battle systems, including ELO-based ranked matches as well as professionally organized events involving hundreds of players.
    • Theatrical beauty - Astonishing graphics, authentic sound effects and beautiful music creating an atmosphere to fully immerse yourself in.
    • Take matters in your own hands - Create custom content for War Thunder and share it on War Thunder Live, with the prospect of earning real money through the Revenue Share Partner System!
    • But wait, there is more! - Ever expanding and evolving environment, offering new and exciting content and features with every regular major update.
    MINIMAL SETUP
    • OS: Most modern 64bit Linux distributions
    • Processor: Dual-Core 2.4 GHzMemory: 4 GB RAM
    • Memory: 4 GB RAM
    • Graphics: NVIDIA 660 with latest proprietary drivers (not older than 6 months) / similar AMD with latest proprietary drivers (not older than 6 months; the minimum supported resolution for the game is 720p) with Vulkan support.Network: Broadband Internet connection
    • Storage: 40 GB available space
    RECOMMENDED SETUP
    • OS: Ubuntu 20.04 64bit
    • Processor: Intel Core i7Memory: 16 GB RAM
    • Memory: 16 GB RAM
    • Graphics: NVIDIA 1060 with latest proprietary drivers (not older than 6 months) / similar AMD (Radeon RX 570) with latest proprietary drivers (not older than 6 months) with Vulkan support.Network: Broadband Internet connection
    • Storage: 95 GB available space
    GAMEBILLET

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