Its fixed! 73
We dealt with several unpleasant errors regarding missiles. For example, IR seekers couldnt get a good lock on an aircraft that was moving laterally, locking onto air instead and self-destructing upon launch. Radar warning receiver (RWR) didnt detect radar illumination if an enemy who launched semi-active radar homing (SARH) missiles removed lock on. We reworked the algorithm of how RWR functions to make sure it uses the widest possible beam and also accounts for enemy radar antenna radiation patterns more precisely. We also fixed an incorrect visual effect of missile launch: it looked as if the missiles were launched behind an aircraft, and with higher ping the flashes of the missiles were drawn further back.
Several ground vehicles received fixes regarding their armour penetrability. Object 906 differed in the way it looked and the way its damage model was structured, Vickers Mk.1 had the damage model of the front of its hull pushed back into the centre of the hull. TKXs armour is nothing to write home about, but it still shouldnt be penetrable by fragments of low-calibre HE rounds and yet there were points where it was possible. A newcomer in the ranks of War Thunder vehicles, the top notch Chinese fire support vehicle QN506 that was added in the recent Repair Factory event, received a lot of attention as well. It lacked armoring of the commanders sight, but at the same time the tanks top was overprotected. All these errors were fixed thanks to your vigilance. Keep the reports coming!
A new misfortune has befallen the navy upon release of our latest major update: losing an ammo elevator rendered the ships unable to reload instead of merely slowing down the process. It was especially painful for battleships and cruisers since their elevators are usually large and not well armoured, so destroying them was much easier than taking out the guns. We discovered the problem and fixed it large vessels now have nothing to fear.
Youll find the full list of improvements in the separate changelog there are many interesting things there. Editing the suspended weaponry is now easier, ground vehicle commander's TVD wont be getting randomly enabled anymore, and nuclear blasts will no longer destroy all buildings. Once again, many thanks for all your bug reports that you submitted using our special service.
[ 2023-04-19 08:14:21 CET ] [ Original post ]
In this digest we would like to tell you about our continuing work on improvements and fixes in the game. You can find information about all updates that have been released in War Thunder in the website special section.
[quote]Please feel free to leave your feedback on these changes in the dedicated "Its fixed! 73" thread[/quote]
Fixed the Missiles
We dealt with several unpleasant errors regarding missiles. For example, IR seekers couldnt get a good lock on an aircraft that was moving laterally, locking onto air instead and self-destructing upon launch. Radar warning receiver (RWR) didnt detect radar illumination if an enemy who launched semi-active radar homing (SARH) missiles removed lock on. We reworked the algorithm of how RWR functions to make sure it uses the widest possible beam and also accounts for enemy radar antenna radiation patterns more precisely. We also fixed an incorrect visual effect of missile launch: it looked as if the missiles were launched behind an aircraft, and with higher ping the flashes of the missiles were drawn further back.
Corrected Damage Models of Ground Vehicles
Several ground vehicles received fixes regarding their armour penetrability. Object 906 differed in the way it looked and the way its damage model was structured, Vickers Mk.1 had the damage model of the front of its hull pushed back into the centre of the hull. TKXs armour is nothing to write home about, but it still shouldnt be penetrable by fragments of low-calibre HE rounds and yet there were points where it was possible. A newcomer in the ranks of War Thunder vehicles, the top notch Chinese fire support vehicle QN506 that was added in the recent Repair Factory event, received a lot of attention as well. It lacked armoring of the commanders sight, but at the same time the tanks top was overprotected. All these errors were fixed thanks to your vigilance. Keep the reports coming!
Vital Elevator
A new misfortune has befallen the navy upon release of our latest major update: losing an ammo elevator rendered the ships unable to reload instead of merely slowing down the process. It was especially painful for battleships and cruisers since their elevators are usually large and not well armoured, so destroying them was much easier than taking out the guns. We discovered the problem and fixed it large vessels now have nothing to fear.
More improvements
Youll find the full list of improvements in the separate changelog there are many interesting things there. Editing the suspended weaponry is now easier, ground vehicle commander's TVD wont be getting randomly enabled anymore, and nuclear blasts will no longer destroy all buildings. Once again, many thanks for all your bug reports that you submitted using our special service.
Update 2.25.1.60
Ground vehicles
- TKX incorrect armour penetration values from fragments of low-calibre HE rounds has been fixed (report).
- Object 906 disconformity of the turret armour plates and visual model has been fixed.
- Vickers Mk.1 a bug of the damage model of the hull front has been corrected.
- A bug has been fixed that prevented automatic enabling of the crosshair light in night battles.
- A bug of the manual transmission has been fixed where a tank started pivoting by pressing the acceleration button.
- A bug has been fixed where a commander's TVD might spontaneously be disabled.
- AFT09 a bug has been fixed where the folded missile launcher remained unfolded in the xray mode damage model.
- A bug has been fixed where a repair indicator activated with enabled the towing indicator made both indicators activate.
- PGZ-04A available G-tolerance of the HN-6 missile has been increased from 10 to 12 G for each plane (18G in the combined plane). Source: Operation manual of FN-6 ground-to-air missile weapon system.
- PGZ-04A dynamics and autopilot of the missile have been improved; a bug has been fixed which caused an unstable trajectory.
- QN506 a missing max distance in the info card of the QN502DD missile has been restored.
- QN506 a bug has been fixed which caused an overpressure damage to missiles and unmanned turret modules.
Aircraft
- Bf 109 F-4 a bug has been fixed where the left gunpod was displayed in the xray mode while equipping bombs.
- SA.341F Gazelle, SA.342M Gazelle third-person view camera zoom position has been corrected.
- MiG-23 MLA a bug with the missing flare pod under the fuselage has been fixed.
- F-4S missed air-to-air ballistic calculator in the third-person view has been added.
- Q-5L a bug has been fixed where it was unable to lock on target in the rear hemisphere, or lock-on was reset, while aiming with a targeting pod.
- JA37 (all versions) lead marker and gun fire funnel has been added to HUD.
- 939 missile Engine run time has been changed from 8,4 to 8,5 seconds (report).
- 939 missile Rocket dynamics has been reworked. Rocket autopilot has been improved.
- AIM-7E, AIM-7E-2 (DF), AIM-7F, Skyflash (DF), Skyflash SuperTEMP missiles Angle of target tracking before launch has been changed from 15 to 35 degrees (report).
- Skyflash (DF), Skyflash SuperTEMP missiles The maximum target tracking speed has been changed from 12 to 44 degrees per second. Source: Tornado F.3 Tactics Manual (1987).
- Skyflash (DF), Skyflash SuperTEMP missiles capturing of the target type fighter has been changed from 30 to 37 km (report).
- A bug that caused all buildings in the blast radius to be completely destroyed during a nuclear strike has been fixed. The destructibility now depends on the size of the buildings.
Naval
- RN Duca degli Abruzzi The order of the main calibre turrets in the ships interface identification has been fixed.
- IJN Nenohi A bug that caused the ship's model to disappear when zooming in the 3rd person view has been fixed.
- 15 cm Pzgr. L/3,7 (m. HB), 15 cm Spgr. L/4,5 Kz, 15 cm Spgr. L/4,5 Kz (m. HB), 15 cm Spgr. L/4,4 Bdz shells Amount of the explosive has been reduced. Source: Merkbuch ber die Munition fr die 15 cm SK C/25 der Schiffsartillerie.
- A bug where the shell tracking camera function was active when the fire button was held again and with broken cannons the shell tracking mode was switched on again has been fixed.
Interface
- A bug where the tooltip about reloading was overlaid on the helicopters parameters in the battle has been fixed.
- The ability to open the list of suspended weaponry of another cell with a single click when editing suspended weaponry has been added. Before the change it was necessary to use two clicks: the first closed the already opened list and the second opened a new one.
VR
- A bug that caused the shell drop point (aiming point) to rotate when tilting the head has been fixed.
War Thunder
Gaijin Entertainment
Gaijin Entertainment
2013-08-15
Simulation MMO Singleplayer Coop
Game News Posts 2448
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
Mostly Positive
(549231 reviews)
http://warthunder.com/
https://store.steampowered.com/app/236390 
The Game includes VR Support
Keyboard & mouse
 1 
Gamepad support
 1 
Seated
 1 
War Thunder Linux [48.49 M]War Thunder Content [32.31 G]War Thunder - Ground Forces High-res Texture Pack (1945840) Depot [29.53 G]War Thunder - Air Forces High-res Texture Pack (1945841) Depot [19.32 G]War Thunder - Environment High-res Texture Pack (1945930) Depot [5.42 G]
War Thunder - Plagis' Spitfire LF Mk. IX
War Thunder - T29 Pack
War Thunder - Guards T-34 Pack
War Thunder - Ray Wetmore`s P-51D-10 Pack
War Thunder - Black Prince Pack
War Thunder - T-34-85E, 1945 Pack
War Thunder - M18 Black Cat Pack
War Thunder - Sergei Dolgushin's La-7 Pack
War Thunder - US Starter Pack
War Thunder - USSR Beginner's Pack
War Thunder - German Beginner's Pack
War Thunder - Huey Hog Pack
War Thunder - Haida Pack
War Thunder - British Beginner's Pack
War Thunder - Japanese Beginner's Pack
War Thunder - XM-1 General Motors Pack
War Thunder - Apache Pack
War Thunder - Leopard Pack
War Thunder - T-55AM-1 Pack
War Thunder - USA Pacific Campaign
War Thunder - Japanese Pacific Campaign
War Thunder - Italian Starter Pack
War Thunder - Japanese Starter Pack
War Thunder - British Starter Pack
War Thunder - USA Pacific Campaign (YP-38)
War Thunder - French Starter Pack
War Thunder - Black Friday 2022 Pack
War Thunder - T-72AV (TURMS-T) Pack
War Thunder - Black Shark Pack
War Thunder - German Fiat G.91 R/4 Pack
War Thunder - Reaper Pack
War Thunder - Rooikat 105 pack
War Thunder - Swedish Starter Pack
War Thunder - F-5C Pack
War Thunder - Su-7BMK Pack
War Thunder - MiG-21 SPS-K Pack
War Thunder is a free-to-play, cross-platform MMO combat game for Windows, Linux, Mac and PlayStation®4 dedicated to military vehicles used in and around World War II and the Korean War. In War Thunder, you can take part in major battles on land, in the air, and at sea, fighting with real players from all over the world in a continuously developing environment.
War Thunder already offers a highly detailed experience in military aviation and ground forces combat, giving players access to a Guinness World Record breaking number of aircraft, as well as an abundance of tanks and other combat vehicles - and the number is constantly rising.
You can feel the unmatched intensity of aerial dogfights in a fighter, the decisive power of commanding a heavy strategic bomber or the heat of battle in a ground attacker, delivering precision strikes against your enemies. Alternatively, you can join the spearhead of armoured vehicles, fighting for dominance over the battlefield on the ground: Man a heavy tank with impressive armour and firepower, use the maneuverability of a medium or light tank to your advantage, or support your team by screening the skies with your anti aircraft vehicle - the choice is yours!
In the future, the game will also allow players to ‘set sail’ by commanding a variety of warships in the fight over the control of the world’s oceans, giving the game a truly epic scale.
Master your vehicles through both upgrades and personal experience in an environment that is constantly expanding and rewarding the personal skill of the player. Organise your efforts in one of the countless player squadrons and become an ace pilot or tanker - or both! Our thriving and welcoming community of millions of players is also actively participating in the game’s ongoing development, offering custom content through War Thunder Live, such as skins, missions and even vehicles.
War Thunder has something for everyone. Play cooperative games with your friends on Windows PC, Linux, Mac or PlayStation 4 against AI, or squad up for a PvP battle in a difficulty setting matching your play style, ranging from Arcade to Simulator using Mouse and Keyboard, Gamepad or Joystick.
War Thunder already offers a highly detailed experience in military aviation and ground forces combat, giving players access to a Guinness World Record breaking number of aircraft, as well as an abundance of tanks and other combat vehicles - and the number is constantly rising.
You can feel the unmatched intensity of aerial dogfights in a fighter, the decisive power of commanding a heavy strategic bomber or the heat of battle in a ground attacker, delivering precision strikes against your enemies. Alternatively, you can join the spearhead of armoured vehicles, fighting for dominance over the battlefield on the ground: Man a heavy tank with impressive armour and firepower, use the maneuverability of a medium or light tank to your advantage, or support your team by screening the skies with your anti aircraft vehicle - the choice is yours!
In the future, the game will also allow players to ‘set sail’ by commanding a variety of warships in the fight over the control of the world’s oceans, giving the game a truly epic scale.
Master your vehicles through both upgrades and personal experience in an environment that is constantly expanding and rewarding the personal skill of the player. Organise your efforts in one of the countless player squadrons and become an ace pilot or tanker - or both! Our thriving and welcoming community of millions of players is also actively participating in the game’s ongoing development, offering custom content through War Thunder Live, such as skins, missions and even vehicles.
War Thunder has something for everyone. Play cooperative games with your friends on Windows PC, Linux, Mac or PlayStation 4 against AI, or squad up for a PvP battle in a difficulty setting matching your play style, ranging from Arcade to Simulator using Mouse and Keyboard, Gamepad or Joystick.
Features include:
- An entire arsenal at your command - Over 500 highly detailed aircraft, tanks, and other combat vehicles crafted carefully from historical documents and surviving sources.
- Right into the heat of battle - Intense PvP experiences in full-scale combat missions on various difficulty settings for all play styles and degrees of experience.
- A single bullet can make a difference - A realistic damage system for aircraft and ground vehicles involving individual component durability instead of an overall health bar.
- The true free to play experience - Download and play the game for free as much and as long as you like it. Support the ongoing development entirely at your own leisure.
- Crossing the platform border - Seamless cross-platform gameplay between Windows PC, Linux, Mac and PlayStation®4 (more to come) with tens of thousands of players from all over the globe online at the same time.
- Play together with your friends - Rich PvE content including historical and dynamic campaigns, solo missions, a mission editor and much more for single-player and cooperative gameplay.
- Challenge the best of the best - Ever expanding tournament and clan battle systems, including ELO-based ranked matches as well as professionally organized events involving hundreds of players.
- Theatrical beauty - Astonishing graphics, authentic sound effects and beautiful music creating an atmosphere to fully immerse yourself in.
- Take matters in your own hands - Create custom content for War Thunder and share it on War Thunder Live, with the prospect of earning real money through the Revenue Share Partner System!
- But wait, there is more! - Ever expanding and evolving environment, offering new and exciting content and features with every regular major update.
MINIMAL SETUP
- OS: Most modern 64bit Linux distributions
- Processor: Dual-Core 2.4 GHzMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: NVIDIA 660 with latest proprietary drivers (not older than 6 months) / similar AMD with latest proprietary drivers (not older than 6 months; the minimum supported resolution for the game is 720p) with Vulkan support.Network: Broadband Internet connection
- Storage: 40 GB available space
- OS: Ubuntu 20.04 64bit
- Processor: Intel Core i7Memory: 16 GB RAM
- Memory: 16 GB RAM
- Graphics: NVIDIA 1060 with latest proprietary drivers (not older than 6 months) / similar AMD (Radeon RX 570) with latest proprietary drivers (not older than 6 months) with Vulkan support.Network: Broadband Internet connection
- Storage: 95 GB available space
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