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Name

 War Thunder 

 

Developer

 Gaijin Entertainment 

 

Publisher

 Gaijin Entertainment 

 

Tags

 

Simulation 

 

MMO 

 

Singleplayer 

 

 Co-op 

Release

 2013-08-15 

 

Steam

 € £ $ / % 

 

News

 2173 

 

Controls

 Keyboard 

 

 Mouse 

 

 Partial Controller Support 

 

Players online

 62636 

 

Steam Rating

 Mostly Positive 

Steam store

 https://store.steampowered.com/app/236390 

 

SteamSpy

Peak CCU Yesterday

  

Owners

 10,000,000 .. 20,000,000 +/-  

 

Players - Since release

  +/-  

Players - Last 2 weeks

  +/-  

Average playtime (forever)

 2464  

Average playtime (last 2 weeks)

 329 

Median playtime (forever)

 243 

Median playtime (last 2 weeks)

 288 

Public Linux depots

 War Thunder Linux [48.49 M] 


 War Thunder Content [32.31 G] 


 War Thunder - Ground Forces High-res Texture Pack (1945840) Depot [29.53 G] 


 War Thunder - Air Forces High-res Texture Pack (1945841) Depot [19.32 G] 


 War Thunder - Environment High-res Texture Pack (1945930) Depot [5.42 G] 


DLC

 War Thunder - Plagis' Spitfire LF Mk. IX 


 War Thunder - T29 Pack 


 War Thunder - Guards T-34 Pack 


 War Thunder - Ray Wetmore`s P-51D-10 Pack 


 War Thunder - Black Prince Pack 


 War Thunder - T-34-85E, 1945 Pack 


 War Thunder - M18 Black Cat Pack 


 War Thunder - Sergei Dolgushin's La-7 Pack 


 War Thunder - US Beginner's Pack 


 War Thunder - USSR Beginner's Pack 


 War Thunder - German Beginner's Pack 


 War Thunder - Huey Hog Pack 


 War Thunder - Haida Pack 


 War Thunder - British Beginner's Pack 


 War Thunder - Japanese Beginner's Pack 


 War Thunder - XM-1 General Motors Pack 


 War Thunder - Apache Pack 


 War Thunder - Leopard Pack 


 War Thunder - T-55AM-1 Pack 


 War Thunder - USA Pacific Campaign 


 War Thunder - Japanese Pacific Campaign 


 War Thunder - Italian Starter Pack 


 War Thunder - Japanese Starter Pack 


 War Thunder - British Starter Pack 


 War Thunder - USA Pacific Campaign (YP-38) 


 War Thunder - French Starter Pack 


 War Thunder - Black Friday 2022 Pack 


 War Thunder - T-72AV (TURMS-T) Pack 


 War Thunder - Black Shark Pack 


 War Thunder - German Fiat G.91 R/4 Pack 


 War Thunder - Reaper Pack 


 War Thunder - Rooikat 105 pack 


 War Thunder - Swedish Starter Pack 


 War Thunder - F-5C Pack 


 War Thunder - Su-7BMK Pack 


 War Thunder - MiG-21 SPS-K Pack 




LINUX STREAMERS (65)
DK__PlaysEnglish Bobgamingonlinuxzal_i_unsub
maleczek69gutterdrumsseiferfyuomegadragonstar
crimnervulusic3finitytruckingonlinuxnaskingar
klitztuchdarkmavrikangrybeanielordgault
lancard74canadianbluebeerlinuxgameexperiencezoommair
thestradussirsamsaim0nt3sh0tsittingduck01
pegialgreydmiyusherramantchrisvdop
seaberneticimh8redexeryankm48fre_sa
pixtolerowtskipptekktvsbllinuxpredator
pirolisiengelchen_deleozebulvonschlesien
mikitvmaxAlcy390ReallyX1gray_gold
itzarthropodstinkass97shamanincapwhippedllama
garudaosfee_modelbuildingfarmerboyjonchiefgyk3d
karnagerageelrenaacuajoredstonelp2roblexxblog
mallard_6771elbram_tsoldarkfeather0664lordxnykon
przeqpicielbobcynicalsania_skliarxunil_fr
diogenesofmiami




Following the Roadmap: Compensation of Battle Expenses, Free Backups and More


We continue to implement improvements listed in our War Thunder Changes Roadmap. This time, a multitude of various changes awaits you: improvement to premium accounts, free repairs when destroyed by friendly fire, a more detailed rewards log after the battle, free backups for premium vehicles, mission points for helping teammates and improved mechanics of duplicate fire control mode. Lets break them down!

[h2]Improving Premium Accounts[/h2]
Now all owners of a premium account will receive an insurance: when losing SL as a result of the battle, you will be compensated for automatic vehicle repairs and automatic ammo refill after the battle. To receive compensation for repairs and ammo, you need to check the Automatically repair all vehicles after the battle and Automatically purchase spent ammunition after the battle boxes before the battle. Compensation of your expenses is calculated based on how much youve earned during the session excluding penalties for destroying allies (they are not compensated).

For example, if you have earned 10,000 SL during a battle, but also received 3,000 SL in penalties for killing allies, your final earnings amount to 7,000 SL. Assuming youve spent 12,000 SL for repairs and ammunition in this session, the compensation will be 2,000 SL instead of 5,000, and in total you will lose 3,000 SL as a result exactly the same amount as the penalty for killing allies. With no friendly kills you will always break even or earn more SL than youve spent.

Compensation of expenses is added to the list of rewards when the battle ends and is displayed on the battle statistics screen and in personal messages that contain battle results.

[h2]Free Repairs when you get Destroyed by an Ally[/h2]
This ones simple: if your vehicle was destroyed by an ally, you wont have to pay for its repairs after the battle. And in modes where there are no repairs but pair respawns (such as Air SB), if an ally destroys your vehicle, your next respawn in this session on the same vehicle will be free.

[h2]Detailed Rewards Log after a Battle[/h2]
A rewards table has been added to the personal message window with better battle results. It is similar to the statistics screen displayed after battle, but each line has a pop-up tooltip that lists each separate reward along with a timestamp when this action was undertaken, and also several additional clarifying parameters that will allow you to compare the rewards for various actions and vehicles.

The detailed log is only available in the main game modes: Ground arcade, realistic, simulator battles; Air arcade, realistic, simulator battles; Naval arcade, realistic battles; Helicopter battles.





The ability to copy detailed battle results to the clipboard to share them online or analyze them has also been added.



The detailed log displays all the main actions that a player receives rewards for, except for "Hits": we may add that in the future after testing and additional polish. After testing, we may also add additional rewards in the session that arent related to the immediate actions of a player, such as Orders. All rewards that didnt get their own lines in the list, are collected under Other rewards.

[h2]Free Backups for Purchases of Premium Vehicles[/h2]
When buying premium or pack vehicles, you will now receive a specific number of backups that depends on the vehicle rank and is displayed before purchase.



[h2]Mission Points for Helping Teammates[/h2]
Now players will receive mission points for helping repair or extinguish fires for their allies. The number of points depends on the game mode. In Ground battles for each repair assist the player will receive 40 mission points up to 10 times per session (to counter possible foul play; fair players dont usually repair allies over 10 times in a single session), and 150 points for each fire put out (no limits). In Naval battles helping out with repairs doesnt require any sacrifices or even effort from the helper and occurs automatically when remaining near an ally, so less points will be awarded than in Ground battles 10 per each repair, up to 10 times per session.

[h2]Improving the Duplicate Fire Control Mode[/h2]
When a gunner gets knocked out, there is now a delay before the tank commander gains control over the duplicate fire control system. The commander taking over the controls is marked by a circular indicator around a gunner replacement indicator. If a duplicate mode is used in the commanders sights when the gunner is knocked out, the commander overtakes the fire control system with no delay.

Thats all for today, but we are continuing our work on improving War Thunder. Check out our progress in this infographic:



Please share your opinion on these changes on social media or official forums: we will continue to follow your feedback!


[ 2023-07-25 13:18:55 CET ] [ Original post ]